LLM Mart Basic
@llm-mart · Joined Jun 2026
When the user wants to plan, design, or optimize pricing strategy and structure. Also use when the user mentions "pricing strategy," "pricing model," "pricing tiers," "freemium," "value-based pricing," "anchoring," "price structure," or "monetization strategy." For pricing page,
Use when assigning Roblox feature ownership, code location, dependencies, startup, or client-server boundaries without imposing a framework.
Load BEFORE any Roblox task, including direct build requests: sets initiative level, when to warn vs act, and which decisions need the user.
Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.
Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.
Use for Roblox module boundaries, object lifecycles, signals, task scheduling, fallible calls, and cleanup in Luau.
Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, typed metatables, or new-solver features.
Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.
Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems.
Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.
Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.
Use when tracking player behavior, economy events, or funnels with AnalyticsService, including event taxonomy, rate limits, and batching.
Use when designing core loops, tutorials/FTUE, levels, economies, retention phases, juice, Bartle balance, grind avoidance, or curation readiness.
Use for growth diagnosis, discovery, retention, onboarding, experiments, LiveOps, and packaging.
Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.
Use when designing persuasion/behavior mechanics: first minute, reward schedules, streaks, pricing, RNG/pity, community loop.
Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.
Use when implementing Roblox audio playback, spatial sound, music, sound effects, SoundGroups, or dynamic audio effects.
Use when building geometry, maps, props, or generated assets with MCP or standalone Luau.
Use when scripting Roblox camera behavior, CFrame placement, screen raycasts, first or third-person views, or cutscenes.
Every VM came back. The cluster did not. Declarative systems converge on config, and the datapath isn't config.
A surprising share of AI-in-the-terminal failures aren't the AI. They're zsh, and a version of bash from 2006.
A Claude Code plugin turns standalone project configuration into a namespaced, installable extension that teams and communities can update as one unit.
None of the safety came from the model. It came from six boring habits.
Skills package instructions and references. Subagents run work in a separate context and return results. They solve different problems and can be composed deliberately.
Six hours in, one step left, everything green, and the incident that didn't happen
CLAUDE.md carries persistent project context. Skills load reusable procedures when relevant. Separating stable facts from task-specific workflows keeps both easier to maintain.
Twenty minutes recovering secrets that never existed, and the one sentence from a human that ended it
An API request routing a model's tool call through an approval gate to a remote MCP server
31 config keys, two audits, and why the first one was wrong in both directions
The official MCP Registry stores standardized server metadata rather than package code. Publishers verify a namespace, describe installation or remote access, and submit immutable versions.
Everyone looks at the Dockerfile. The file that actually leaked the key was the project file.
Remote MCP authorization uses established OAuth standards, but secure integration still requires issuer validation, least-privilege scopes, protected token handling, and server-side enforcement.
"Copy it over and switch the reference" is two steps, and the outage lives in the one nobody checks
stdio fits local processes and prototypes. Streamable HTTP fits hosted services and shared integrations. The right choice follows where the capability runs and who must reach it.
The most important rule wasn't about what I could change. It was about what I was allowed to display.
Tools perform operations, resources expose readable context, and prompts provide reusable templates. Choosing the correct primitive makes an MCP server easier to understand and govern.
Use MCP Inspector to connect to local or remote servers, inspect capabilities, call tools, read resources, test prompts, and diagnose failures before release.
Build an MCP server in TypeScript with focused tools, validated schemas, local and remote transports, Inspector tests, and production security controls.
An MCP server exposes tools, resources, or prompts through a standard protocol so an AI application can discover and use external capabilities.
/research-pipeline
research-pipeline
Orchestrate the end-to-end academic research-to-publication workflow (research, write, integrity check, review, revise, re-review, finalize) with mandatory integrity gates and two-stage peer review. Invokes the alterlab-research-pipeline orchestrator.
/audit-infra
Audit infra
Infrastructure-first security audit — secrets, supply chain, CI/CD, LLM/skill security, OWASP, STRIDE. Complements /audit-solana (program-level)
/audit-solana
Audit solana
Security audit for Solana programs (Anchor/native)
/benchmark
Benchmark
Benchmark CU usage and compare against baseline for regression detection
/build-app
Build app
Build web client application (Next.js, React, Vite)
/build-program
Build program
Build Solana program (Anchor or native)
/build-unity
Build unity
Build Unity project (WebGL, Desktop, or PSG1)
/cleanup
Cleanup
Initialize forked template — setup CLAUDE.md and remove config repo scaffolding
/commit-claude-config
Commit claude config
Version the Solana AI Kit config in git (un-ignores .claude/, CLAUDE.md, .mcp.json, .gitmodules and commits them)
/debug-user-tx
Debug user tx
Reproduce and debug a user-reported failing transaction against forked cluster state, mapping the failure back to source code
/deploy
Deploy
Deploy Solana program (devnet first, then mainnet)
/diff-review
Diff review
AI-powered diff review for Solana-specific issues and code quality
/doctor
Doctor
Health check for the dev environment and solana-ai-kit config — read-only, with one exact fix-it command per failure
/dream
Dream
Memory consolidation — dedupe, contradiction-check, prune, and re-rank MEMORY.md + CLAUDE.md Project Learnings. Run after major refactors
/explain-code
Explain code
Explain complex Solana/blockchain code with visual diagrams and step-by-step breakdowns
/generate-idl-client
Generate idl client
Generate TypeScript client from Solana program IDL using Codama or Anchor
/migrate-web3
Migrate web3
Migrate from @solana/web3.js to @solana/kit
/plan-feature
Plan feature
Plan feature implementation with technical specifications for Solana projects
/product-review
Product review
Product quality review — first-time-user walkthrough, 8-dimension scorecard, prioritized fix roadmap. --harsh for the brutal roast variant
/profile-cu
Profile cu
Profile compute unit usage per instruction in a Solana program
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