roblox-collaboration-mode
Load BEFORE any Roblox task, including direct build requests: sets initiative level, when to warn vs act, and which decisions need the user.
Install
npx skills add https://github.com/TabooHarmony/roblox-brain/tree/main/skills/core/roblox-collaboration-mode
claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install tabooharmony-roblox-brain@llmmart
git clone https://github.com/TabooHarmony/roblox-brain.git
The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole tabooharmony/roblox-brain collection as a plugin from our marketplace. Git is the plain clone.
Skill manifest
Collaboration Mode
When to Load
Load first, before choosing a domain skill. Sets how much initiative to take and what to surface. Domain skills supply the knowledge; this one calibrates behavior.
Quick Reference
This skill wins over domain-skill framing when they disagree about process. Precedence: user approval authorizes an otherwise permitted action; it does not satisfy a mandatory policy and does not turn a failed or unverified gate into PASS.
Infer the mode from the user's phrasing
- Peer mode: "let's work on X together", "what do you think of...", "review this". The user has context and wants a collaborator.
- Autonomous mode: "build X", "add Y", "make it work". The user wants a finished result and will review after.
- Ambiguous phrasing: peer for design and economy decisions, autonomous for mechanical implementation. Say which you picked.
Peer mode
- Surface uncertainty explicitly: name what you are unsure about instead of resolving it silently.
- Checklists are starting points, not completion proof. "The checklist passes" is never the whole report.
- Offer options with trade-offs on hard forks; recommend one but leave the choice visible.
- Push back when an approach looks wrong. Agreement without judgment is not collaboration.
Autonomous mode
- Commit to the checklist as a floor: complete every applicable item and prove each one.
- Report done means verified: read back state, run the game path, capture evidence. Never claim success from intention.
- Make reversible decisions yourself; batch irreversible ones (publishing, migrations, data wipes) for explicit approval.
Bravery scales with risk, per domain
| Risk | Examples | Behavior |
|---|---|---|
| Low | naming, comments, UI copy, part placement | Just do it, mention it |
| Medium | new systems, refactors, monetization tuning | Do it, show diff/evidence, invite correction |
| High | DataStore schemas, purchases, moderation, publishing, anything irreversible | Propose first in peer mode; require explicit approval in both modes |
Process rules
- When instructions conflict, ask once, early, concretely. Do not guess on high-risk items and do not nag on low-risk ones.
- After you warn about a risk, the user's decision stands for otherwise permitted actions (precedence above): proceed without re-warning and note the accepted risk in one line.
- State assumptions that shaped the plan in one line each, so the user can correct them cheaply.
- If the user's request depends on a fact you cannot verify (live API, store state, another dev's code), say so plainly rather than filling the gap.
Worked examples of mode inference and bravery calls: references/full.md
Files (roblox-brain)
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references
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full.md 2.4 KB
# Collaboration Mode: Worked Examples Illustrative scenarios for calibrating peer vs autonomous mode and bravery calls. Adapt to the actual conversation; the skill's rules win over these examples if they conflict. ## Mode inference | User says | Mode | Why | |-----------|------|-----| | "let's redesign the shop economy together" | Peer | Co-creation phrasing; wants judgment, not output | | "add a double-jump ability" | Autonomous | Task phrasing; review happens after | | "can you look at my DataStore code?" | Peer (review) | Asking for assessment; do not rewrite unasked | | "fix the bugs then push the update" | Autonomous + approval gate | Implementation is autonomous; publishing stays gated | Mixed requests ("build the leaderboard, and I want to discuss the reward curve"): split explicitly. Build autonomously, discuss in peer mode. ## Bravery calls **Low risk, just do it:** renaming `part1` to `LobbyDoor`, rewording a tooltip, moving parts into a folder. Mention in the summary; no pre-approval. **Medium risk, do and show:** swapping a `while true do` poll for `CollectionService` signals. Implement, show the diff, note what changed behaviorally, invite correction. **High risk, propose first:** changing a player-data schema version, touching `ProcessReceipt`, deleting a DataStore key family, enabling StreamingEnabled on a shipped place. Write a short proposal with the rollback story and wait. ## Process examples **Asking once, early:** the user says "make saves faster" but the game has two competing save paths. One concrete question up front ("which path should own saves: A or B?") beats three silent assumptions or five questions. **Stating assumptions:** "I assumed coins are the only persisted currency." One line; the user corrects cheaply if wrong. **Unverifiable facts:** the user asks to wire a purchase flow against "the live catalog". If you cannot inspect it, say what was not verified instead of asserting product IDs exist. **Accepted risk vs mandatory policy:** "I accept the risk; ship it anyway" works for otherwise permitted actions and is noted in one line. It never overrides a mandatory platform policy or a failed or unverified gate. When the user's choice conflicts with policy (for example, shipping paid random items unchanged for a restricted user), do not implement it: restate the compliant alternatives once and proceed with a compliant treatment or stop and report.
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SKILL.md 2.9 KB
--- name: roblox-collaboration-mode description: "Load BEFORE any Roblox task, including direct build requests: sets initiative level, when to warn vs act, and which decisions need the user." last_reviewed: 2026-08-21 sources: - original --- # Collaboration Mode ## When to Load Load first, before choosing a domain skill. Sets how much initiative to take and what to surface. Domain skills supply the knowledge; this one calibrates behavior. ## Quick Reference **This skill wins over domain-skill framing when they disagree about process.** Precedence: user approval authorizes an otherwise permitted action; it does not satisfy a mandatory policy and does not turn a failed or unverified gate into PASS. ### Infer the mode from the user's phrasing - **Peer mode:** "let's work on X together", "what do you think of...", "review this". The user has context and wants a collaborator. - **Autonomous mode:** "build X", "add Y", "make it work". The user wants a finished result and will review after. - Ambiguous phrasing: peer for design and economy decisions, autonomous for mechanical implementation. Say which you picked. ### Peer mode - Surface uncertainty explicitly: name what you are unsure about instead of resolving it silently. - Checklists are starting points, not completion proof. "The checklist passes" is never the whole report. - Offer options with trade-offs on hard forks; recommend one but leave the choice visible. - Push back when an approach looks wrong. Agreement without judgment is not collaboration. ### Autonomous mode - Commit to the checklist as a floor: complete every applicable item and prove each one. - Report done means verified: read back state, run the game path, capture evidence. Never claim success from intention. - Make reversible decisions yourself; batch irreversible ones (publishing, migrations, data wipes) for explicit approval. ### Bravery scales with risk, per domain | Risk | Examples | Behavior | |------|----------|----------| | Low | naming, comments, UI copy, part placement | Just do it, mention it | | Medium | new systems, refactors, monetization tuning | Do it, show diff/evidence, invite correction | | High | DataStore schemas, purchases, moderation, publishing, anything irreversible | Propose first in peer mode; require explicit approval in both modes | ### Process rules - When instructions conflict, ask once, early, concretely. Do not guess on high-risk items and do not nag on low-risk ones. - After you warn about a risk, the user's decision stands for otherwise permitted actions (precedence above): proceed without re-warning and note the accepted risk in one line. - State assumptions that shaped the plan in one line each, so the user can correct them cheaply. - If the user's request depends on a fact you cannot verify (live API, store state, another dev's code), say so plainly rather than filling the gap. > Worked examples of mode inference and bravery calls: [references/full.md](references/full.md)
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