GitHub collection

tabooharmony/roblox-brain

Imported from GitHub — is this yours?

29 skills imported from this repository.

Claude Skill

roblox-architecture

Use when assigning Roblox feature ownership, code location, dependencies, startup, or client-server boundaries without imposing a framework.

LLM Mart

Claude Skill

roblox-collaboration-mode

Load BEFORE any Roblox task, including direct build requests: sets initiative level, when to warn vs act, and which decisions need the user.

LLM Mart

Claude Skill

roblox-data

Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.

LLM Mart

Claude Skill

roblox-luau-core

Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.

LLM Mart

Claude Skill

roblox-luau-patterns

Use for Roblox module boundaries, object lifecycles, signals, task scheduling, fallible calls, and cleanup in Luau.

LLM Mart

Claude Skill

roblox-luau-types

Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, typed metatables, or new-solver features.

LLM Mart

Claude Skill

roblox-networking

Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.

LLM Mart

Claude Skill

roblox-performance

Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems.

LLM Mart

Claude Skill

roblox-security

Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.

LLM Mart

Claude Skill

roblox-server-data

Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.

LLM Mart

Claude Skill

roblox-analytics

Use when tracking player behavior, economy events, or funnels with AnalyticsService, including event taxonomy, rate limits, and batching.

LLM Mart

Claude Skill

roblox-game-design

Use when designing core loops, tutorials/FTUE, levels, economies, retention phases, juice, Bartle balance, grind avoidance, or curation readiness.

LLM Mart

Claude Skill

roblox-growth-design

Use for growth diagnosis, discovery, retention, onboarding, experiments, LiveOps, and packaging.

LLM Mart

Claude Skill

roblox-monetization

Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.

LLM Mart

Claude Skill

roblox-player-psychology

Use when designing persuasion/behavior mechanics: first minute, reward schedules, streaks, pricing, RNG/pity, community loop.

LLM Mart

Claude Skill

roblox-animation-vfx

Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.

LLM Mart

Claude Skill

roblox-audio

Use when implementing Roblox audio playback, spatial sound, music, sound effects, SoundGroups, or dynamic audio effects.

LLM Mart

Claude Skill

roblox-building

Use when building geometry, maps, props, or generated assets with MCP or standalone Luau.

LLM Mart

Claude Skill

roblox-camera

Use when scripting Roblox camera behavior, CFrame placement, screen raycasts, first or third-person views, or cutscenes.

LLM Mart

Claude Skill

roblox-gui

Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI.

LLM Mart

Claude Skill

roblox-input

Use when handling Roblox keyboard, mouse, gamepad, touch, motion input, or cross-platform action binding.

LLM Mart

Claude Skill

roblox-lighting

Use for Roblox lighting, atmosphere, day/night, or post-processing effects.

LLM Mart

Claude Skill

roblox-localization

Use when implementing Roblox multi-language support, translation tables, auto-translation, locale-specific content, or region detection.

LLM Mart

Claude Skill

roblox-npc-ai

Use when creating Roblox NPCs or enemies with pathfinding, state machines, line-of-sight or FOV detection, spawns, or AI update loops.

LLM Mart

Claude Skill

roblox-physics

Use when building Roblox vehicles, ragdolls, projectiles, elevators, constraints, forces, or other physics-driven gameplay.

LLM Mart

Claude Skill

roblox-cloud

Use for Roblox Open Cloud APIs, API keys, OAuth 2.0, webhooks, scopes, token lifecycle, or in-experience HttpService calls.

LLM Mart

Claude Skill

roblox-publish-checklist

Use before publishing or updating a Roblox experience to run evidence-backed release gates for the surfaces that changed.

LLM Mart

Claude Skill

roblox-studio-mcp

Use when working with Roblox Studio through built-in MCP for scripts, scenes, generated assets, input, or playtesting.

LLM Mart

Claude Skill

roblox-tooling

Use when configuring Roblox tooling such as Rojo, Wally, Selene, StyLua, Lune, Aftman, luau-lsp, or CI/CD.

LLM Mart