LLM Mart Basic

@llm-mart · Joined Jun 2026

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Claude Agent PARALLEL-AUDIT

Imported from mykpono/ultimate-seo-geo/agents/PARALLEL-AUDIT.md.

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Claude Agent README

Imported from mykpono/ultimate-seo-geo/agents/README.md.

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Claude Agent PARALLEL-AUDIT

Imported from mykpono/ultimate-seo-geo/plugins/ultimate-seo-geo/skills/ultimate-seo-geo/agents/PARALLEL-AUDIT.md.

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Claude Agent README

Imported from mykpono/ultimate-seo-geo/plugins/ultimate-seo-geo/skills/ultimate-seo-geo/agents/README.md.

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Claude Skill game-art-direction

Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion and transition specs, audio direction, and

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Claude Skill game-build

Build a risk-matched whitebox or the approved production game for its target runtime. Turn GAME_DESIGN, and ART_DIRECTION when production begins, into a minimal BUILD_BRIEF and a runnable candidate that can be iterated with replayable evidence. Use for prototype the riskiest desi

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Claude Skill game-concept

Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, generate three genuinely different directions on the dimensions still unlocked, then pick the most worthwhile playable prototype using hard vetoes and explicit trade-offs. Use for what game should this novel

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Claude Skill game-qa

Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed outcome, restart, and explicit limitations without dressing subjective fun up as a certain verdict. Use for test a generated g

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Claude Skill game-world-design

Design game experience, systems, and levels. Converge the chosen concept into one GAME_DESIGN defining the player promise, core loop, how the world responds, the systems actually needed, level pacing, feedback, failure, and a fully playable prototype. Use for design the game worl

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Claude Skill novel-game-analyze

Deconstruct a novel for game adaptation. Compress a raw novel, deconstruction library, or writing project into a SOURCE_BIBLE with cited textual evidence, extracting world rules, player verbs, spaces, character will, systems, and visual anchors — without inventing a genre yet. Us

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Claude Skill novel-to-game

Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any languag

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Claude Skill ai-development-guide

Applies language-agnostic and backend technical decision criteria, anti-pattern detection, debugging, and quality gates. Use when reviewing general/backend implementation choices, code smells, failures, or implementation completeness.

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Claude Skill coding-principles

Language-agnostic coding principles for maintainability, readability, and quality. Use when implementing features, refactoring code, or reviewing code quality.

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Claude Skill documentation-criteria

Determines which of PRD, ADR, UI Spec, Design Doc, and Work Plan a change requires, and where each is stored. Use when deciding documentation scope, or when creating or reviewing a technical document.

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Claude Skill external-resource-context

Records where resources outside the repository live (design source, design system, API schema, IaC source, secret store) and how design, implementation, and verification reach them. Use when work depends on an external resource, or when the user mentions design source, design sys

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Claude Skill implementation-approach

Implementation strategy selection framework. Use when planning implementation strategy, selecting development approach, or defining verification criteria.

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Claude Skill integration-e2e-testing

Integration and E2E test design principles, ROI calculation, test skeleton specification, and review criteria. Use when designing integration tests, E2E tests, or reviewing test quality.

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Claude Skill llm-friendly-context

Clarifies inputs, outputs, success criteria, decisions, and unresolved conditions so downstream consumers can execute without guessing. Use when writing or revising LLM-facing prompts, handoffs, planning artifacts, reviews, reports, or generated instructions.

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Claude Skill recipe-add-integration-tests

Add integration/E2E tests to existing codebase using Design Docs

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Claude Skill recipe-build

Execute materialized task files in autonomous execution mode

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/chore Chore

This is the lane for changes with no behavior to test-drive — prose edits, a version bump on an

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/cleanup Cleanup

Use this after a pull request has merged but your local checkout is still on the topic branch.

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/commands Commands

Prints the public command catalog straight from `COMMANDS.md` — the plugin's own single source

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/commit Commit

This is the single entry point for turning staged work into a commit — nothing in codeArbiter

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/conflict Conflict

The protocol for a rule conflict — not a skill route, an orchestrator-level halt. When two sources

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/context-check Context check

An optional, on-demand drift audit for the bypass case: a merge, a direct push, or a manual edit

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/create-context Create context

This is the populator for a project that already has code to read. Instead of interviewing you about

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/debug Debug

`/ca:debug` investigates an unexplained symptom and returns a cited diagnosis or a bounded

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/decompose Decompose

This is the populator for a project that has no code yet to read. Rather than guessing at

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/doctor Doctor

Proves the install is actually enforcing, rather than just present. codeArbiter's worst failure

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/feature Feature

This is the standard entry point for new work with a human in the loop at every step. A short

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/fix Fix

This is the entry point for an authorized repair of a confirmed code defect. Give the observed

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/init Init

This is how a repository opts into codeArbiter for the first time. It writes the root-level state

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/metrics Metrics

A bare-numbers governance glance — three metrics, each with a trend arrow against the prior

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/override Override

The sanctioned, logged escape hatch. A routine gate — a lint rule, a style check, a non-security

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/pr Pr

Explicit PR entry and a direct request to open a PR use the same branch-finishing owner.

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/preview Preview

A zero-onboarding, read-only dry-run of the reviewer fleet against whatever is currently

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/prune Prune

This is a Feature Forge preview command — the after-each-turn service ships **off** by default and

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/reconcile Reconcile

Compares architectural records with the scaffold and prior decisions using SMARTS.

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/refactor Refactor

This is the lane for moving or reshaping code without changing what it does — a rename, an extract,

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Suno

Make any song you can imagine

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HeyGen

Leading AI-powered video generation platform that specializes in creating hyper-realistic talking avatars

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Hermes Agent

Hermes Agent is an open-source, self-improving autonomous AI agent developed by Nous Research

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Kilo Code

Kilo Code is a popular, open-source AI coding agent and "agentic engineering" platform designed to help developers build, refactor, and debug software faster

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Coddy Agent

General-purpose agent in one static Go binary. ReAct loop, ACP server for IDEs, OpenAI-compatible REST API with embedded web UI, Telegram gateway, cron schedule…

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Boucle Framework

Autonomous agent framework with structured memory, safety hooks, and loop management. Built by the agent that runs on it.

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Tick Stock Panel

TSP自托管、零运维的 A 股「选股 + 监控 + 回测」量化工作台 | 基于 TickFlow 数据源 | LLM能力驱使策略定制+个股分析+复盘 | 自由接入第三方数据源与个性化扩展数据 | 个人开源 ,非TickFlow官方项目

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Skills

Curated, verified Agent Skills powered by ModelStudio.

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Claw Orchestrator

Run Claude Code, Codex, Antigravity, Cursor Agent and OpenCode as one runtime — persistent sessions, multi-agent councils, an OpenAI-compatible endpoint, an MCP…

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Senpi

pi had nothing (nothing), so I made something (something) — sorry mariozechner-senpai, I went ahead and lovingly soiled your pure pi for you. opinionated fork o…

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KiroCrew

A persistent workspace for development work that self-improves and continues beyond one session.

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Remnic

Open-source memory and context for user-aware agents: scoped memory, provenance, retrieval quality, correction, boundaries, evals, and MCP/HTTP access.

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MisakaNet

📚 A zero-dependency, git-backed micro-lesson library for AI Agents to asynchronously share and search verified debugging experience. Python stdlib only. | http…

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OpenLore

Deterministic, local-first memory and guardrails for AI coding agents with no LLM in the hot path.

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Pi Task

Deterministic spec-orchestration for local LLMs in the pi coding agent — drives prompts through refine→research→grill→compose→critique, with bundled web/docs/fe…

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Safari Mcp

Native Safari browser automation for AI agents. 97 tools via AppleScript — zero overhead, keeps logins, runs silently in background. Drop-in alternative to Chro…

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Agentlas OS

Agent OS: keep specialist agents in a hub, spin up a temporary orchestrator per task. Local-first, works with any model.

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Amfs

Git for agent memory. Branches, diffs, PRs, and rollback for what your agents know.

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Model Hotel

Multi-Provider AI Gateway - No personal logs by design. Model autodiscovery, Failover groups, High availability, Android companion app, and more - "Because we h…

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MikroMCP

Production-grade MCP server for MikroTik RouterOS with secure AI-native network automation.

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