LLM Mart Basic
@llm-mart · Joined Jun 2026
Create, edit, and debug vanilla Minecraft 26.x and 1.21.x datapacks, including functions, advancements, recipes, loot tables, predicates, tags, and pack metadata. Use when the deliverable is a datapack file tree without Java or loader APIs.
Operate EssentialsX on Minecraft 26.x and 1.21.x servers, including configuration, permissions, economy, kits, warps, homes, and moderation. Use for EssentialsX administration, not plugin development or general server deployment.
Generate or edit Minecraft raster assets such as pack icons, promo art, concept textures, thumbnails, banners, and UI mockups. Use when the deliverable is a bitmap image rather than JSON, SVG, or code-native assets.
Create, modify, debug, or migrate Minecraft mods for current NeoForge or Fabric 26.x, legacy 1.21.x, and Forge 1.20.1. Use for loader-based gameplay code and assets; use minecraft-multiloader when one codebase must target both modern loaders.
Build and maintain Architectury-based Minecraft 26.x or 1.21.x mods that share one codebase across NeoForge and Fabric. Use only when both loaders are required; use minecraft-modding for a single-loader project.
Create, modify, and debug server plugins for current Paper 26.x on Java 25 or legacy Bukkit-derived 1.21.x servers on Java 21. Use for JavaPlugin APIs, events, commands, schedulers, configuration, PDC, and Adventure, not client mods or vanilla datapacks.
Create and debug Minecraft 26.x and 1.21.x resource packs, including pack metadata, textures, models, blockstates, item definitions, sounds, fonts, animations, and shaders. Use for client-side visual or audio assets without gameplay code.
Set up, operate, tune, and troubleshoot Minecraft Java 26.x and legacy 1.21.x servers across Paper, Purpur, Folia, Velocity, Fabric, and NeoForge. Use for infrastructure, backups, proxies, and live operations, not plugin or mod development.
Design and implement automated tests for current Minecraft 26.x or legacy 1.21.x mods and plugins using JUnit, MockBukkit, NeoForge Game Tests, or Fabric Game Tests. Use for test code and test execution, not release publishing or gameplay implementation.
Create and debug Minecraft 26.x and legacy 1.21.x world generation for datapacks, NeoForge, or Fabric, including biomes, dimensions, features, structures, and biome modifiers. Use for worldgen data or registration, not general gameplay systems.
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Analyze prompt-cache effectiveness for Claude Code usage from the Agent Monitor dashboard — cache hit rate (total_cache_read / (total_cache_read + total_input)), cache_write vs cache_read reuse, cache-read vs cache-write spend, and the sessions with the poorest reuse. Pulls token
Break down Claude Code costs using the Agent Monitor pricing engine. Shows per-model costs (input, output, cache_read, cache_write at $/Mtok rates), per-session costs, daily trends, and compaction baseline token recovery. Use when analyzing spending, comparing model costs, or pla
Break down Claude Code usage by model family (Opus / Sonnet / Haiku) from the Agent Monitor dashboard — each family's share of tokens, share of cost, and the spots where an expensive model is doing cheap work. Pulls per-model token and cost splits from /api/pricing/cost, current
Calculate a productivity score using actual Agent Monitor metrics — session completion rates, cache efficiency (cache_read vs input), compaction pressure (baseline tokens), turn velocity (turn_count / total_turn_duration_ms), tool success ratio (PreToolUse vs PostToolUse), and th
Generate a comprehensive session report with per-model token usage (input, output, cache_read, cache_write including compaction baselines), cost breakdown via the pricing engine, tool invocations, agent hierarchy, compaction events, API errors, turn durations, and thinking block
Analyze Claude Code usage trends over time using the Agent Monitor's analytics API — daily session counts, daily event counts, token volumes by type, model distribution, tool usage rankings, and agent/event type distributions across 365-day retention windows.
Run a full audit of the user's Claude Code configuration via the Agent Monitor Config Explorer API: counts per surface (user vs project), duplicate or overlapping skills and subagents, hooks that run shell commands, and which surfaces are read-only vs mutable. Reads /api/cc-confi
Inventory hooks across the user, project, and project-local settings plus the ~/.claude/hooks scripts directory — read through the Agent Monitor Config Explorer API — and flag hooks that POST to the network or run arbitrary commands. Reads /api/cc-config/hooks and /api/cc-config/
Audit the configured MCP servers (user + project scope) via the Agent Monitor Config Explorer API: transport (stdio vs http), command/args and env variable names, headers, and the source file each definition came from. Reads /api/cc-config/mcp. Use when reviewing MCP integrations
Fourteen posts of being wrong in production, compressed to checkboxes
Healthy nodes, a quiet network, 300 restarts in three days, and a latency budget measured in milliseconds
Discovery worked. Ping worked. Every TCP connection timed out, and later the tunnel only worked when someone had a terminal open.
Every VM came back. The cluster did not. Declarative systems converge on config, and the datapath isn't config.
A surprising share of AI-in-the-terminal failures aren't the AI. They're zsh, and a version of bash from 2006.
A Claude Code plugin turns standalone project configuration into a namespaced, installable extension that teams and communities can update as one unit.
None of the safety came from the model. It came from six boring habits.
Skills package instructions and references. Subagents run work in a separate context and return results. They solve different problems and can be composed deliberately.
Six hours in, one step left, everything green, and the incident that didn't happen
CLAUDE.md carries persistent project context. Skills load reusable procedures when relevant. Separating stable facts from task-specific workflows keeps both easier to maintain.
Twenty minutes recovering secrets that never existed, and the one sentence from a human that ended it
An API request routing a model's tool call through an approval gate to a remote MCP server
31 config keys, two audits, and why the first one was wrong in both directions
The official MCP Registry stores standardized server metadata rather than package code. Publishers verify a namespace, describe installation or remote access, and submit immutable versions.
Everyone looks at the Dockerfile. The file that actually leaked the key was the project file.
Remote MCP authorization uses established OAuth standards, but secure integration still requires issuer validation, least-privilege scopes, protected token handling, and server-side enforcement.
"Copy it over and switch the reference" is two steps, and the outage lives in the one nobody checks
stdio fits local processes and prototypes. Streamable HTTP fits hosted services and shared integrations. The right choice follows where the capability runs and who must reach it.
The most important rule wasn't about what I could change. It was about what I was allowed to display.
Tools perform operations, resources expose readable context, and prompts provide reusable templates. Choosing the correct primitive makes an MCP server easier to understand and govern.
/plugin-review
plugin-review
"Tiered plugin quality review: branch (quick gates),
/promote-discussions
promote-discussions
Check GitHub Discussions for highly voted learnings and promote them to Issues.
/rules-eval
rules-eval
Evaluate Claude Code rules in .claude/rules/ directories for quality
/skills-eval
skills-eval
Audit skill quality, frontmatter compliance, token efficiency, and activation reliability. Recommends improvements.
/test-skill
test-skill
Test Claude Code skills using RED/GREEN/REFACTOR TDD phases in fresh subagents to prevent priming bias.
/validate-hook
validate-hook
Validate hooks for security, performance, and SDK compliance
/validate-plugin
validate-plugin
Validate plugin structure, schema, and naming. Use for plugin creation, debugging, or verification.
/arch-init
arch-init
Initialize projects with architecture-aware templates using paradigm research and selection guidance for the target domain.
/blueprint
blueprint
Generate an implementation plan with system architecture design and dependency-ordered task breakdown from a specification.
/brainstorm
brainstorm
Guide project ideation through Socratic questioning to generate briefs with validated approaches and decision rationale.
/execute
execute
Execute implementation plan systematically with progress tracking and checkpoint validation
/mission
mission
Run full attune lifecycle as a mission with state detection and phase routing
/project-init
project-init
Initialize a new project with git setup, CI/CD workflows, pre-commit hooks, Makefiles, and language-specific tooling.
/skill-library
skill-library
Build a project skill library under .claude/skills/ as a resumable mission: discover, author in parallel, review adversarially.
/specify
specify
Create specs from project briefs with acceptance criteria and testable requirements
/upgrade-project
upgrade-project
Update existing project configurations to current best practices with selective component upgrades
/validate
validate
Validate project structure and configurations against best practices with detailed issue reporting
/war-room
war-room
Convene a multi-LLM expert panel to pressure-test strategic decisions with adversarial review and reversibility assessment.
/visualize
visualize
Generate visual diagrams of codebase structure using Mermaid Chart MCP rendering.
/ai-hygiene-audit
ai-hygiene-audit
Audit codebase for AI-generated code quality issues (vibe coding, Tab bloat, slop)
A systematic AI Agent development tutorial covering LLM agents, RAG, tool use, memory systems, multi-agent systems, LangChain, LangGraph, MCP, and agentic RL.|从…
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12 views 0 likesGive your AI agent eyes for PDFs — structured text, tables, OCR, visual evidence, and page-level citations via MCP. Native Rust, local-first.
11 views 0 likesReal-world AI penetration testing engineer for authorized assessments — built-in cloud module covering AWS/Azure/GCP + Aliyun/Tencent/Huawei clouds. Built on Cl…
12 views 0 likesOpenGUI is an Android GUI agent framework for phone-use AI that can see, plan, and operate real mobile apps through the GUI.
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14 views 0 likesPluggable DeepSeek-colored TUI for DeepSeek Harness
7 views 0 likesEntity-level git merge driver. Resolves false conflicts git invents when independent agents edit the same file. ~95% reduction vs. line-based merge.
16 views 0 likesPercho: Minimalist desktop GUI for the Pi coding agent — the same engine as the Pi CLI, in a clean visual interface. Multi-session chat, visual tool approvals,…
12 views 0 likesRun Claude Code, Codex & Gemini in parallel on Windows & macOS — git worktree fan-out with atomic hunk adoption, approval gates, reboot-surviving sessions
23 views 0 likesA hierarchical memory framework for personalized presentation agents. Try it at memslides.com.
17 views 0 likesReal-time multimodal desktop agent evolving toward a persistent AI OS interface (0.1 α).
16 views 0 likesclawdcursor compiles whatever's on screen into one UI map — accessibility tree and OCR fused into stable, addressable elements, with a screenshot only when need…
18 views 0 likesRepeatable agentic engineering. The workflow layer that turns AI coding agents into a disciplined factory: durable specs, fresh-context workers, adversarial cro…
23 views 0 likes