marketing-campaign-planner
Designs a coordinated multi-channel campaign or product launch around one story — objective, message, channel sequencing, timeline, assets, and the checklist that gets it out the door. Use this to plan a launch or campaign, sequence a go-to-market push, pressure-test a campaign b
Install
npx skills add https://github.com/cbrock84/headcount/tree/main/plugins/marketing/skills/marketing-campaign-planner
claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install cbrock84-headcount@llmmart
git clone https://github.com/cbrock84/headcount.git
The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole cbrock84/headcount collection as a plugin from our marketplace. Git is the plain clone.
Skill manifest
Marketing campaign planner
A campaign is a bounded push around one story. If it has no end date and no single story, it is a program, not a campaign, and it should be planned as one.
One story
Every campaign carries exactly one idea. Channels change the format; they never change the meaning. Campaigns that say slightly different things on each channel produce no compounding — the audience sees three impressions and remembers none.
Write the story as a sentence before anything else: for whom, what changes, why now. If it takes a paragraph, it is not ready and the campaign will not hold.
The "why now" is the part most campaigns skip and the part that produces urgency. Without it you are asking people to act on something that would be equally true next quarter.
Objective
One primary number with a date, and the leading indicator that will move first. Campaigns with several equal objectives cannot be sequenced, because every tradeoff has an argument on both sides.
State what you are not optimizing for. A launch optimizing for signups will make choices that cost brand, and that is fine — as long as it was chosen.
Channels: choose, do not spray
Pick channels by where the audience already is and which formats you can actually produce well. Two channels executed properly beat five done adequately, and the fifth channel usually consumes the attention that would have made the first two work.
Sequence them. Most campaigns run everything at once and learn nothing:
- Owned first — your list and existing audience. Cheapest, fastest signal, and it tells you whether the message lands before you pay to amplify it.
- Earned next — press, partners, communities. Needs lead time; brief them before launch.
- Paid last, amplifying what already worked. Paying to distribute an untested message is how budget disappears.
Timeline
Work backward from the launch date, and place the asset freeze at least several days before anything ships. Campaigns slip because copy is still being edited while ads are being trafficked.
Front-load anything with a dependency you do not control — press, partners, legal review, app-store approval. These are what actually move launch dates.
Plan the two weeks after launch as deliberately as the launch itself. Most campaigns are designed as a spike and produce one.
Assets
List every asset by channel with owner and due date. Derive them from the one story rather than writing each independently — independently written assets drift, and the drift is invisible until they are seen side by side.
The offer
A campaign amplifies an offer; it cannot rescue a weak one. Before planning channels, check the offer itself: is the value obvious, is the risk to the buyer low, and is there a reason to act now that is not manufactured?
The levers, in rough order of effect: what is included, the risk reversal (guarantee, trial, pilot), the payment structure, and only then the price. Discounting is the weakest of these and the most reached for, and it trains the audience to wait for the next discount.
If the offer only works with urgency attached, the urgency is doing the work and it will not survive contact with a considered buyer.
Before committing
- If the primary channel underdelivers by half, does the campaign still work?
- What is the single point of failure, and what is the fallback?
- Who says go, and what would make them say no?
- What happens if it works far better than expected — can delivery, support, and inventory absorb it?
Sources
references/sources.md in this skill lists the outside authorities that settle the questions
here — what each one is authoritative for, and what you may do with it. Check them before
answering on anything they cover, and cite what you used. Most are free to read and not free
to reproduce; the use note on each is binding.
Never
- Run a campaign carrying more than one story. A second message halves the first.
- Add a channel because it is available. Every channel added is one somebody has to run properly.
- Set a launch date before the assets that gate it have named owners.
- Commit to an objective you cannot measure with a number you already collect.
Return contract
The story in one sentence, objective and leading indicator, channels with sequencing rationale, timeline with the freeze date, asset list with owners, risks with fallbacks, and what is explicitly out of scope.
Files (headcount)
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references
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sources.md 1012 B
# Sources — `marketing:marketing-campaign-planner` <!-- Generated by scripts/build-sources.py from sources/*.toml. Do not edit. --> Check these before answering on anything they cover, and cite what you used. The use note on each one is binding: most of what a professional cites is free to read and not free to reproduce. ## FTC Business Guidance: Advertising and Marketing US Federal Trade Commission · US · public domain (US government) — quote freely <https://www.ftc.gov/business-guidance/advertising-marketing> **Authoritative for:** What US advertising law requires at the level a CMO or campaign manager must own — the truthfulness standard, the evidence threshold for health and environmental claims, the influencer disclosure framework, and which FTC rules apply to online, children's, and telemarketing channels. --- Sources are maintained in `sources/` upstream, not here. If one is wrong, out of date, or missing, fix it there — this file is regenerated and an edit to it is lost.
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SKILL.md 4.9 KB
--- name: marketing-campaign-planner description: Designs a coordinated multi-channel campaign or product launch around one story — objective, message, channel sequencing, timeline, assets, and the checklist that gets it out the door. Use this to plan a launch or campaign, sequence a go-to-market push, pressure-test a campaign before committing budget, or turn a product change into a coordinated set of activity. For ongoing channel programs rather than a bounded push, use `marketing-planning`. --- # Marketing campaign planner A campaign is a bounded push around one story. If it has no end date and no single story, it is a program, not a campaign, and it should be planned as one. ## One story Every campaign carries exactly one idea. Channels change the format; they never change the meaning. Campaigns that say slightly different things on each channel produce no compounding — the audience sees three impressions and remembers none. Write the story as a sentence before anything else: **for whom, what changes, why now.** If it takes a paragraph, it is not ready and the campaign will not hold. The "why now" is the part most campaigns skip and the part that produces urgency. Without it you are asking people to act on something that would be equally true next quarter. ## Objective One primary number with a date, and the leading indicator that will move first. Campaigns with several equal objectives cannot be sequenced, because every tradeoff has an argument on both sides. State what you are *not* optimizing for. A launch optimizing for signups will make choices that cost brand, and that is fine — as long as it was chosen. ## Channels: choose, do not spray Pick channels by where the audience already is and which formats you can actually produce well. Two channels executed properly beat five done adequately, and the fifth channel usually consumes the attention that would have made the first two work. Sequence them. Most campaigns run everything at once and learn nothing: 1. **Owned first** — your list and existing audience. Cheapest, fastest signal, and it tells you whether the message lands before you pay to amplify it. 2. **Earned next** — press, partners, communities. Needs lead time; brief them before launch. 3. **Paid last**, amplifying what already worked. Paying to distribute an untested message is how budget disappears. ## Timeline Work backward from the launch date, and place the **asset freeze** at least several days before anything ships. Campaigns slip because copy is still being edited while ads are being trafficked. Front-load anything with a dependency you do not control — press, partners, legal review, app-store approval. These are what actually move launch dates. Plan the two weeks *after* launch as deliberately as the launch itself. Most campaigns are designed as a spike and produce one. ## Assets List every asset by channel with owner and due date. Derive them from the one story rather than writing each independently — independently written assets drift, and the drift is invisible until they are seen side by side. ## The offer A campaign amplifies an offer; it cannot rescue a weak one. Before planning channels, check the offer itself: is the value obvious, is the risk to the buyer low, and is there a reason to act now that is not manufactured? The levers, in rough order of effect: what is included, the risk reversal (guarantee, trial, pilot), the payment structure, and only then the price. Discounting is the weakest of these and the most reached for, and it trains the audience to wait for the next discount. If the offer only works with urgency attached, the urgency is doing the work and it will not survive contact with a considered buyer. ## Before committing - If the primary channel underdelivers by half, does the campaign still work? - What is the single point of failure, and what is the fallback? - Who says go, and what would make them say no? - What happens if it works far better than expected — can delivery, support, and inventory absorb it? ## Sources `references/sources.md` in this skill lists the outside authorities that settle the questions here — what each one is authoritative for, and what you may do with it. Check them before answering on anything they cover, and cite what you used. Most are free to read and not free to reproduce; the use note on each is binding. ## Never - Run a campaign carrying more than one story. A second message halves the first. - Add a channel because it is available. Every channel added is one somebody has to run properly. - Set a launch date before the assets that gate it have named owners. - Commit to an objective you cannot measure with a number you already collect. ## Return contract The story in one sentence, objective and leading indicator, channels with sequencing rationale, timeline with the freeze date, asset list with owners, risks with fallbacks, and what is explicitly out of scope.
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