LLM Mart Basic
@llm-mart · Joined Jun 2026
Load BEFORE any Roblox task, including direct build requests: sets initiative level, when to warn vs act, and which decisions need the user.
Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.
Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.
Use for Roblox module boundaries, object lifecycles, signals, task scheduling, fallible calls, and cleanup in Luau.
Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, typed metatables, or new-solver features.
Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.
Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems.
Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.
Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.
Use when tracking player behavior, economy events, or funnels with AnalyticsService, including event taxonomy, rate limits, and batching.
Use when designing core loops, tutorials/FTUE, levels, economies, retention phases, juice, Bartle balance, grind avoidance, or curation readiness.
Use for growth diagnosis, discovery, retention, onboarding, experiments, LiveOps, and packaging.
Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.
Use when designing persuasion/behavior mechanics: first minute, reward schedules, streaks, pricing, RNG/pity, community loop.
Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.
Use when implementing Roblox audio playback, spatial sound, music, sound effects, SoundGroups, or dynamic audio effects.
Use when building geometry, maps, props, or generated assets with MCP or standalone Luau.
Use when scripting Roblox camera behavior, CFrame placement, screen raycasts, first or third-person views, or cutscenes.
Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI.
Use when handling Roblox keyboard, mouse, gamepad, touch, motion input, or cross-platform action binding.
/lineage-discovery
Lineage discovery
Discover testnet↔mainnet subnet lineage from repo configs and open a PR for review (pass --dry-run to report only)
/capture
capture
Triage raw inbox notes into reviewed repository destinations without deleting their sources.
/clean-ai-writing
clean-ai-writing
Audit and rewrite content to remove AI writing patterns
/content-shipped
content-shipped
Log a completed piece of content to content/log.md after the user confirms it was published.
/dream-apply
dream-apply
Validate a dream artifact, review each proposal, and apply only individually accepted changes.
/dream
dream
Run a curator pass against the validated memory directory and produce a proposal artifact.
/end
end
End a session — log what happened, update state and the decision log, propose memory updates, and check for uncommitted or unpushed work
/find-context
find-context
Find relevant context files by topic. Use when you need to load files for a topic without a slash command, or when a task spans multiple domains.
/migrate-gemini
migrate-gemini
Inventory and migrate selected Gemini CLI workflows with dry-run review and parity checks.
/mine-gemini-workflows
mine-gemini-workflows
Find repeated workflows in selected Gemini CLI sessions and draft portable skills after review.
/reconcile
reconcile
Scan multi-session drift and offer individually reviewed fixes only after explicit approval.
/recover
recover
Scan orphaned worktrees and stale branches, then offer explicit approval-gated cleanup.
/setup
setup
Guided onboarding or import for durable workspace context
/start
start
Start a session — load state files, flag staleness, and give a briefing on current priorities, deadlines, and blockers
/today
today
Create a morning heartbeat from repository state and update the local heartbeat log.
/update
update
Mid-session checkpoint — append progress to today's session log and update state files if a priority shifted, without ending the session
/distribution-audit
distribution-audit
Maintainer-only. Find every file that would newly ship to adopters, classify each one against the written distribution-boundary categories, default to withhold on no clean match, and ask the maintainer only where the taxonomy does not settle it. Drives the release CLI, which refuses to produce a manifest until every shipping file has an answer.
/gaia-audit
gaia-audit
Audit memory, wiki, and auto-loaded files for duplication, conflicting instructions, and stale content. The default path researches, then asks you a single Apply / Discuss / Decline question; on Apply it applies the report, files any out-of-scope problem as a tech-debt issue, then commits, opens a PR, and merges it on a main-branch run like /update-deps. Pass --apply to re-run the apply-and-publish stage against the most recent report.
/gaia-debt
gaia-debt
Fix the tech-debt backlog, a single issue or a recommended related batch, highest severity then oldest first, on a fresh isolated branch through the audit gate, closing the issue(s) on merge. Pass `list` to see the ordered backlog, `why <issue-number>` to explain the recommendation, or a bare `<issue-number>` to fix that issue directly.
/gaia-fitness
gaia-fitness
Health-check and auto-heal this project's Claude integration, triage, heal, verify, and report an F-to-A+ grade.
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