LLM Mart Basic
@llm-mart · Joined Jun 2026
When the user wants to plan, implement, or optimize discount and promotional pricing strategy. Also use when the user mentions "discount strategy," "promo code," "coupon," "redeem code," "lifetime deal," "LTD," "AppSumo," "Black Friday," "Cyber Monday," "BFCM," "seasonal sale," o
When the user wants to plan, design, or optimize pricing strategy and structure. Also use when the user mentions "pricing strategy," "pricing model," "pricing tiers," "freemium," "value-based pricing," "anchoring," "price structure," or "monetization strategy." For pricing page,
Use when assigning Roblox feature ownership, code location, dependencies, startup, or client-server boundaries without imposing a framework.
Load BEFORE any Roblox task, including direct build requests: sets initiative level, when to warn vs act, and which decisions need the user.
Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.
Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.
Use for Roblox module boundaries, object lifecycles, signals, task scheduling, fallible calls, and cleanup in Luau.
Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, typed metatables, or new-solver features.
Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.
Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems.
Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.
Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.
Use when tracking player behavior, economy events, or funnels with AnalyticsService, including event taxonomy, rate limits, and batching.
Use when designing core loops, tutorials/FTUE, levels, economies, retention phases, juice, Bartle balance, grind avoidance, or curation readiness.
Use for growth diagnosis, discovery, retention, onboarding, experiments, LiveOps, and packaging.
Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.
Use when designing persuasion/behavior mechanics: first minute, reward schedules, streaks, pricing, RNG/pity, community loop.
Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.
Use when implementing Roblox audio playback, spatial sound, music, sound effects, SoundGroups, or dynamic audio effects.
Use when building geometry, maps, props, or generated assets with MCP or standalone Luau.
/document
Document
Record the present state by mode — decision (ADR, RFC, rule), code (spec, doc, guide, scenario), or research (a ready report or one external material); a gate picks the document type.
/init
Init
First-time Archcore setup — wire host configs, measure the authored context, compose the full first-day seed in one preview, and create it on one confirm; import converts CLAUDE.md, AGENTS.md, rule files, ADRs, and docs into native documents; refresh adds new facts or drills into one domain.
/plan
Plan
Plan a feature or initiative through a computed route — a small fix exits with no documents, one capability gets a spec and a plan, a large initiative gets an umbrella PRD with one spec per capability; start with sdd, sources (market research), iso (regulated work), or research (technical investigation) to run that path directly.
/review
Review
Review branch changes against Archcore docs, or report project health; drift runs staleness detection, deep a full documentation audit, closeout closes a finished feature, experience captures a repeated pattern.
/cite-check
cite-check
Verify that citations actually exist and that the claims they support are faithful to the cited source. Runs deterministic existence checks (Crossref / OpenAlex / Semantic Scholar / arXiv) plus a claim-faithfulness pass via the alterlab-citation-verifier skill.
/lit-review
lit-review
Run a systematic, reproducible literature review on a topic and return an APA 7.0 annotated bibliography with a documented search strategy. Invokes the alterlab-deep-research pipeline in lit-review mode.
/review-paper
review-paper
Run a full multi-perspective peer review of a manuscript, simulating an Editor-in-Chief plus three peer reviewers and a Devil's Advocate, and produce a structured editorial decision and revision roadmap. Invokes the alterlab-paper-reviewer skill.
/research-pipeline
research-pipeline
Orchestrate the end-to-end academic research-to-publication workflow (research, write, integrity check, review, revise, re-review, finalize) with mandatory integrity gates and two-stage peer review. Invokes the alterlab-research-pipeline orchestrator.
/audit-infra
Audit infra
Audit infra security: secrets, deps, CI/CD, webhooks, AI/skill files
/audit-solana
Audit solana
Audit Solana program code for exploitable bugs and write a findings report
/benchmark
Benchmark
Compare per-instruction CU with the stored baseline to catch regressions
/build-app
Build app
Build the web client (Next.js, Vite, React) and check env, types and bundle
/build-program
Build program
Build Solana programs (Anchor, Pinocchio, native), incl. verifiable builds
/build-unity
Build unity
Build the Unity project in batchmode for WebGL, desktop, Android or PSG1
/cleanup
Cleanup
Turn a solana-ai-kit fork into a project: set up CLAUDE.md, remove kit files
/commit-claude-config
Commit claude config
Un-ignore and commit the kit config dir, instruction file, .mcp.json and .gitmodules
/debug-user-tx
Debug user tx
Replay a user's failing transaction on forked state and map the error to source
/deploy
Deploy
Deploy a program to devnet, or to mainnet after the user's explicit go-ahead
/diff-review
Diff review
Review the branch diff for Solana security issues, CU waste and AI slop
/doctor
Doctor
Read-only check of toolchain and kit config, with one fix-it command per failure
Make any song you can imagine
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