Godot MCP

Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0…

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No install snippet on purpose. A working MCP config is a command, its arguments and an environment block — the last two are where API keys live, so this catalogue never stores them and cannot publish them. Follow the link above for the authors' own instructions.

Godot MCP is free and open source under the Apache-2.0 license. Godot MCP works with multiple AI agents such as Claude, Cursor, Codex, Gemini, and GitHub Copilot. Godot MCP supports local-first privacy, running entirely on the user's machine without cloud dependency.

Godot MCP allows connecting game mechanics to the cloud for remote AI orchestration. Godot MCP is one of three engine integrations supported by the AI Game Dev app, alongside Unity and Unreal Engine. Godot MCP enables AI agents to build, edit, and playtest games live inside the Godot engine.

Summary drafted from the project's own website. Every sentence is backed by text on that page and was reviewed before publishing.

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