solo-grill
Relentless one-question-at-a-time interview that stress-tests a plan, design, or decision before anything gets built. Use when user says "grill me", "прожарь", "разбери мою идею", "stress-test this", "punch holes in this", or a plan still has soft spots. Also reachable by other s
Install
npx skills add https://github.com/fortunto2/solo-factory/tree/main/skills/grill
claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install fortunto2-solo-factory@llmmart
git clone https://github.com/fortunto2/solo-factory.git
The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole fortunto2/solo-factory collection as a plugin from our marketplace. Git is the plain clone.
Skill manifest
/grill — the interview primitive
Interview the user relentlessly about every aspect of the thing until you reach a shared understanding. Walk down each branch of the decision tree, resolving dependencies between decisions one by one. For each question, give your own recommended answer.
Ask one question at a time, waiting for the answer before the next. A batch of questions is bewildering and destroys the dependency order that makes the interview converge.
Look up facts; ask for decisions. If something can be settled by exploring the environment — filesystem, git history, the codebase, the web — go and settle it. The decisions are the user's: put each one to them and wait.
Do not act on the plan until the user confirms the shared understanding is reached.
Why one at a time
The mental model is a decision tree. An early answer reshapes which questions come next — a firehose of parallel questions throws away that structure and produces answers to questions that turned out not to matter.
Composing
This is a primitive, not a workflow. Reach for it from inside other work whenever a plan needs sharpening:
- Before
/plan— when the feature is still fuzzy./plandeliberately asks zero questions and researches code instead, so grill first when the decisions, not the code, are what's missing. - Before
/validate— when the idea itself hasn't been pinned down enough to score. - Inside
/stream— when a STREAM layer needs the user's judgement rather than analysis. - After
/diagnosePhase 3 — to pressure-test which hypothesis to chase.
Gotchas
- Recommendations are the point. A bare question makes the user do all the work; a question with your recommended answer lets them correct a draft, which is far faster.
- Asking what you could look up burns trust. Check the repo, the config, the git log first.
Don't
- Batch questions "to save time" — it costs more.
- Start building the moment the user answers the last question; confirm the shared understanding first.
Adapted from grilling by Matt Pocock (MIT, Copyright (c) 2026 Matt Pocock). See THIRD-PARTY.md.
Files (solo-factory)
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SKILL.md 2.8 KB
--- name: solo-grill description: Relentless one-question-at-a-time interview that stress-tests a plan, design, or decision before anything gets built. Use when user says "grill me", "прожарь", "разбери мою идею", "stress-test this", "punch holes in this", or a plan still has soft spots. Also reachable by other skills that need an interview. Do NOT use for scoring an idea (/validate) or writing the implementation plan (/plan). license: MIT metadata: author: fortunto2 version: "1.0.0" openclaw: emoji: "🔥" allowed-tools: Read, Grep, Glob, Bash, WebSearch argument-hint: "<the plan, design, or decision to grill>" --- # /grill — the interview primitive Interview the user relentlessly about every aspect of the thing until you reach a shared understanding. Walk down each branch of the decision tree, resolving dependencies between decisions one by one. For each question, give your own recommended answer. **Ask one question at a time**, waiting for the answer before the next. A batch of questions is bewildering and destroys the dependency order that makes the interview converge. **Look up facts; ask for decisions.** If something can be settled by exploring the environment — filesystem, git history, the codebase, the web — go and settle it. The decisions are the user's: put each one to them and wait. Do not act on the plan until the user confirms the shared understanding is reached. ## Why one at a time The mental model is a **decision tree**. An early answer reshapes which questions come next — a firehose of parallel questions throws away that structure and produces answers to questions that turned out not to matter. ## Composing This is a primitive, not a workflow. Reach for it from inside other work whenever a plan needs sharpening: - Before `/plan` — when the feature is still fuzzy. `/plan` deliberately asks zero questions and researches code instead, so grill first when the *decisions*, not the code, are what's missing. - Before `/validate` — when the idea itself hasn't been pinned down enough to score. - Inside `/stream` — when a STREAM layer needs the user's judgement rather than analysis. - After `/diagnose` Phase 3 — to pressure-test which hypothesis to chase. ## Gotchas - **Recommendations are the point.** A bare question makes the user do all the work; a question with your recommended answer lets them correct a draft, which is far faster. - **Asking what you could look up burns trust.** Check the repo, the config, the git log first. ## Don't - Batch questions "to save time" — it costs more. - Start building the moment the user answers the last question; confirm the shared understanding first. --- Adapted from [`grilling`](https://github.com/mattpocock/skills/tree/main/skills/productivity/grilling) by Matt Pocock (MIT, Copyright (c) 2026 Matt Pocock). See [THIRD-PARTY.md](../../THIRD-PARTY.md).
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