Claude Skill

performance

Optimize UI performance against Core Web Vitals — LCP, INP, CLS — with loading/code-split strategy, layout-shift prevention, and animation performance rules. Use when the user wants to improve speed, fix jank or layout shift, hit Web Vitals budgets, or make a UI feel fast on low-

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Download plugin87-ux-ui-agent-skills-.claude_skills_performance-278e9d9.zip · 1 KB
Part of plugin87/ux-ui-agent-skills — 18 skills

Install

skills CLI npx skills add https://github.com/plugin87/ux-ui-agent-skills/tree/main/.claude/skills/performance
Claude Code claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install plugin87-ux-ui-agent-skills@llmmart
Git git clone https://github.com/plugin87/ux-ui-agent-skills.git

The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole plugin87/ux-ui-agent-skills collection as a plugin from our marketplace. Git is the plain clone.

Skill manifest

Skill: Performance

Make the UI fast and stable. Treat performance as an accessibility concern — slow/janky UIs fail low-end devices first.

Steps

  1. Read workflows/performance.md (Core Web Vitals targets, loading strategy, layout-shift, animation perf, design-system runtime cost).
  2. Diagnose against budgets: LCP ≤ 2.5s, INP ≤ 200ms, CLS ≤ 0.1. Measure on a mid-tier mobile profile (throttle slow 4G + 4× CPU).
  3. Loading: render above-fold first (SSR/Server Components), code-split by route + heavy widget, lazy-load below-fold/behind-interaction (Astro islands / Qwik), preload one critical font weight, modern responsive images.
  4. Kill layout shift: size skeletons to final dimensions, reserve media space via aspect-ratio (tokens/sizing.json), never inject content above existing.
  5. Animation: only transform/opacity, will-change sparingly, 100–300ms (tokens/motion.json), honor prefers-reduced-motion. Prefer CSS state styling over JS for low INP; tree-shake/per-component imports.

Verification (definition of done)

  • Lighthouse / field data meets LCP ≤ 2.5s, INP ≤ 200ms, CLS ≤ 0.1 on mid-tier mobile.
  • First interaction stays responsive under slow-4G + 4× CPU throttle.
  • Skeletons + media reserve space (zero CLS on load); no non-compositor animation in loops.
Files (ux-ui-agent-skills)
  • SKILL.md 1.6 KB
    ---
    name: performance
    description: Optimize UI performance against Core Web Vitals — LCP, INP, CLS — with loading/code-split strategy, layout-shift prevention, and animation performance rules. Use when the user wants to improve speed, fix jank or layout shift, hit Web Vitals budgets, or make a UI feel fast on low-end devices.
    invocation: model
    ---
    
    # Skill: Performance
    
    Make the UI fast and stable. Treat performance as an accessibility concern — slow/janky UIs fail low-end devices first.
    
    ## Steps
    1. Read `workflows/performance.md` (Core Web Vitals targets, loading strategy, layout-shift, animation perf, design-system runtime cost).
    2. Diagnose against budgets: **LCP ≤ 2.5s**, **INP ≤ 200ms**, **CLS ≤ 0.1**. Measure on a mid-tier mobile profile (throttle slow 4G + 4× CPU).
    3. Loading: render above-fold first (SSR/Server Components), code-split by route + heavy widget, lazy-load below-fold/behind-interaction (Astro islands / Qwik), preload one critical font weight, modern responsive images.
    4. Kill layout shift: size skeletons to final dimensions, reserve media space via `aspect-ratio` (`tokens/sizing.json`), never inject content above existing.
    5. Animation: only `transform`/`opacity`, `will-change` sparingly, 100–300ms (`tokens/motion.json`), honor `prefers-reduced-motion`. Prefer CSS state styling over JS for low INP; tree-shake/per-component imports.
    
    ## Verification (definition of done)
    - Lighthouse / field data meets LCP ≤ 2.5s, INP ≤ 200ms, CLS ≤ 0.1 on mid-tier mobile.
    - First interaction stays responsive under slow-4G + 4× CPU throttle.
    - Skeletons + media reserve space (zero CLS on load); no non-compositor animation in loops.
    

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