org-design
Design organizational topology, talent, rewards, culture, and health decisions with explicit decision rights and validation. Do not use for legal advice, project delivery planning, financial modeling, or technology implementation.
Install
npx skills add https://github.com/magnus919/agent-skills/tree/main/org-design
claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install magnus919-agent-skills@llmmart
git clone https://github.com/magnus919/agent-skills.git
The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole magnus919/agent-skills collection as a plugin from our marketplace. Git is the plain clone.
README
Org Design
CHRO methodology — organizational design (team topologies, span of control, reporting structures), talent strategy (make-vs-buy, skill taxonomies, succession planning), compensation frameworks (market benchmarking, equity design, leveling), culture architecture (values codification, rituals, psychological safety), organizational health metrics (eNPS, retention risk, engagement surveys), DEI strategy (inclusive design, equitable systems, belonging).
Why Install This Skill
Your agent reasons about team structure, compensation, and culture with real frameworks — Team Topologies, 9-box grid, comp band structures, psychological safety stages.
What You Get
| Directory | Purpose |
|---|---|
SKILL.md |
Core methodology, trigger conditions, reference index |
references/ |
Topology, talent, compensation, culture, and decision-workflow references |
evals/evals.json |
Output-quality cases for topology, talent, compensation, and culture decisions |
Triggers
Designing team structures, building talent strategy, setting compensation bands, codifying culture, or measuring organizational health.
Requirements
No technical requirements. Frameworks from Skelton/Pais, Clark, and standard HR analytics.
Quick Start
Load SKILL.md for the methodology overview and reference table, then load specific references as needed for the task at hand.
Skill manifest
Organizational Design — CHRO Methodology
CHRO-level methodology for organizational design, talent strategy, compensation, culture, and organizational health. This skill provides the frameworks and reference material for a chief human resources officer profile.
When to Load
| Trigger | What's Needed |
|---|---|
| Design organizational structure | references/organizational-design.md — team topologies, span of control, reporting structures, health metrics |
| Develop talent strategy | references/talent-strategy.md — make-vs-buy, skill taxonomies, succession planning, 9-box grid |
| Build compensation frameworks | references/compensation-frameworks.md — market benchmarking, equity design, leveling bands, variable pay |
| Define culture and values | references/culture-architecture.md — values codification, rituals, psychological safety, eNPS, DEI |
| Assess org health | references/culture-architecture.md — engagement drivers, retention indicators, DEI maturity |
| Plan succession pipeline | references/talent-strategy.md — pipeline coverage, 9-box grid, talent review cadence |
Loading Order
skill_view('org-design')
# Then domain-specific references:
skill_view('org-design', file_path='references/organizational-design.md')
skill_view('org-design', file_path='references/talent-strategy.md')
skill_view('org-design', file_path='references/compensation-frameworks.md')
skill_view('org-design', file_path='references/culture-architecture.md')
Reference Files
| Reference | Purpose |
|---|---|
references/organizational-design.md |
Team topologies (stream-aligned, enabling, complicated-subsystem, platform), span of control, reporting structures (functional, matrix, stream-aligned), organizational health metrics |
references/talent-strategy.md |
Make-vs-buy decision matrix, skill taxonomies, succession planning (pipeline coverage, 9-box grid), talent review cadence, retention risk indicators |
references/compensation-frameworks.md |
Market benchmarking (Radford, Levels.fyi), equity instruments (ISO, NSO, RSU), grant benchmarks by level, vesting schedules, leveling bands, variable pay, comp review cadence |
references/culture-architecture.md |
Values codification template, rituals cadence, psychological safety (4 stages, measurement, building), organizational health metrics (eNPS benchmarks, engagement drivers, retention indicators), DEI strategy and maturity model |
references/decision-workflow.md |
Bounded topology/talent/reward/culture decisions, worked example, reusable record, and owner routing matrix |
Output Contract
The profile using this skill produces artifact pyramids. The response to any caller is the absolute path to 00-index.md. See artifact-pyramids skill for the specification.
Decision Workflow
For topology, talent, reward, or culture choices, load references/decision-workflow.md. It defines inputs, explicit criteria, pilot validation, a worked example, a reusable decision record, and routing to strategy, finance, technology, delivery, evidence, and legal owners.
Related Skills
artifact-pyramids— output contractimplementation-planning— team-level work breakdownproduct-strategy— CPO methodology (complementary for org design around product teams)
Files (agent-skills)
-
evals
-
evals.json 2.7 KB
{ "schema_version": 1, "skill_name": "org-design", "evals": [ {"id":"team-topology","prompt":"Design teams for a product company with overloaded platform engineers.","expected_output":"A topology decision maps value streams, cognitive load, dependencies, boundaries, decision rights, and a reversible pilot.","assertions":["Maps value streams and team responsibilities","Addresses cognitive load and dependency load","Defines boundaries, APIs or interaction modes, and decision rights","Sets pilot measures and review date","Separates topology from technical implementation ownership"]}, {"id":"talent-make-buy","prompt":"Decide whether to hire, develop, or contract for a missing data skill.","expected_output":"A talent decision compares make, buy, and borrow options using urgency, capability depth, cost, risk, and succession evidence.","assertions":["Compares make, buy, and borrow options","Uses urgency, capability depth, cost, and risk criteria","Includes succession and knowledge-transfer considerations","Names assumptions and evidence to validate","Routes execution into implementation planning"]}, {"id":"compensation-leveling","prompt":"Create equitable leveling and compensation bands during a reorganization.","expected_output":"A framework defines role architecture, benchmark assumptions, calibration, equity checks, communication, and legal/HR review gates.","assertions":["Separates role leveling from individual performance","States market benchmark and pay-band assumptions","Includes calibration and equity checks","Defines communication and review cadence","Requires HR and counsel review for jurisdiction-specific employment implications"]}, {"id":"culture-health","prompt":"Employee engagement fell after rapid hiring. Design a response.","expected_output":"A health decision triangulates survey, retention, qualitative, and inclusion signals, then tests bounded interventions with owners and stop rules.","assertions":["Triangulates quantitative and qualitative signals","Distinguishes silence from approval","Includes inclusion and retention-risk measures","Defines intervention owners and a review cadence","Sets measurable outcomes and stop or revise rules"]}, {"id":"reorg-decision","prompt":"Evaluate a proposed reorganization that changes reporting lines and roles.","expected_output":"A decision record compares options, impacts, decision rights, consultation, talent risks, evidence, and counsel escalation where needed.","assertions":["Compares alternatives against strategy and capability needs","Documents reporting, role, and decision-right changes","Identifies employee, equity, and retention risks","Includes consultation and dissent records","Escalates employment-law questions to legal counsel"]} ] }
-
-
references
-
compensation-frameworks.md 5.8 KB
# Compensation Frameworks ## Market Benchmarking ### The Three Sources Approach Cross-reference three sources to determine market pay: | Source | Pros | Cons | Use for | |--------|------|------|---------| | **Radford/Aon** | Comprehensive tech data, global | Expensive, requires subscription | All tech roles | | **Levels.fyi / Glassdoor** | Transparent, real-time | Self-reported, noisy | Benchmarking reality vs surveys | | **Payscale / Compensation.com** | Broad coverage, good for non-tech | Less tech-specific | G&A, marketing, operations | | **Industry-specific** (e.g., Culpepper) | Niche role coverage | Industry-specific only | Biotech, finance | ### Market Positioning Strategy | Position | Definition | When to use | |----------|------------|-------------| | **P10** (lagging) | Below market median | Cost-constrained, non-core roles, non-competitive labor market | | **P50** (market) | At market median | Standard positioning for most roles | | **P75** (leading) | Above market median | Critical roles, hard-to-fill skills, competitive market | | **P90** (premium) | Top of market | Executive talent, scarcity-driven roles, strategic hires | ### Geography Adjustments Apply location-based multipliers to base pay: | Location Tier | Multiplier (typical) | Examples | |---------------|---------------------|----------| | Tier 1 (Premium) | 1.0x (base) | San Francisco, NYC, London | | Tier 2 (Major metro) | 0.85-0.95x | Seattle, Chicago, Berlin | | Tier 3 (Secondary) | 0.75-0.85x | Austin, Denver, Dublin | | Tier 4 (Remote/Rest) | 0.65-0.75x | Rural US, lower-cost regions | **Remote-first trend:** Many companies are moving to location-independent pay or a single national band. Tradeoff: hiring efficiency vs compensation equity. ## Equity Design ### Equity Instruments | Instrument | Description | Typical for | |------------|-------------|-------------| | **ISO** (Incentive Stock Options) | Tax-advantaged options, $100K/yr limit per employee | Employees at VC-backed companies | | **NSO** (Non-Qualified Stock Options) | Standard options, no limit | Employees, contractors, advisors | | **RSU** (Restricted Stock Units) | Actual shares vest over time | Public companies, late-stage private | | **SAR** (Stock Appreciation Rights) | Cash payout equal to share appreciation | Private companies wanting option-like economics without dilution | | **ESPP** (Employee Stock Purchase Plan) | Discounted stock purchase (typically 15%) | Public companies | ### Equity Grant Benchmarks | Level | Grant range (% of pool) | Grant range ($ value, private tech) | |-------|------------------------|-------------------------------------| | **Junior IC** | 0.02-0.05% | $10K-$50K | | **Mid IC** | 0.05-0.15% | $50K-$150K | | **Senior IC** | 0.15-0.30% | $150K-$350K | | **Staff IC** | 0.20-0.40% | $350K-$600K | | **Principal IC** | 0.30-0.60% | $500K-$1M+ | | **Director** | 0.25-0.40% | $400K-$800K | | **VP** | 0.50-1.00% | $800K-$2M | | **C-Suite** | 1.00-3.00% | $2M-$5M+ | *Ranges are at Series B stage. Earlier: higher percentages, lower valuations. Later: lower percentages, higher valuations.* ### Vesting Schedules | Schedule | Standard | Alternative | |----------|----------|-------------| | **Cliff (initial)** | 1 year | None (rare; attracts risk of early departures) | | **Vesting (full)** | 4 years | 3 years (faster liquidity for talent), 5 years (longer retention) | | **Vesting type** | Monthly (standard) | Quarterly (simpler admin), Annual (very rare) | | **Acceleration** | Single trigger (acquired: unvested accelerates) | Double trigger (acquired + terminated: unvested accelerates) | ## Leveling & Career Banding ### Comp Band Structure | Level | Title (Engineering example) | Base band | Equity band | Total comp target | |-------|----------------------------|-----------|-------------|-------------------| | L3 | Junior Engineer | $80K-$120K | $10K-$30K/yr | $90K-$150K | | L4 | Engineer | $100K-$150K | $30K-$60K/yr | $130K-$210K | | L5 | Senior Engineer | $130K-$190K | $60K-$120K/yr | $190K-$310K | | L6 | Staff Engineer | $160K-$230K | $120K-$200K/yr | $280K-$430K | | L7 | Principal Engineer | $190K-$280K | $200K-$350K/yr | $390K-$630K | ### Compensation Philosophy Principles 1. **Pay for performance, not tenure** — Raises and bonuses correlate with impact, not time in seat 2. **Transparent bands** — Employees know the range for their level, reducing negotiation advantage and bias 3. **Internal equity** — Similar contribution receives similar comp regardless of negotiation skill or tenure 4. **Market-driven** — Bands adjust with market, not by individual request 5. **Total comp mindset** — Base + bonus + equity + benefits = total value. Communicate it that way. ## Variable Pay & Incentives | Type | Who | Structure | Payout | |------|-----|-----------|--------| | **Annual bonus** | All employees | % of base (10-20% IC, 20-50% exec) | Based on company + individual performance | | **Sales commission** | Sales team | % of ARR/bookings (10-20% SMB, 5-10% enterprise) | Paid on closed deals | | **Spot bonus** | Any | One-time cash award ($500-$5,000) | Immediate recognition | | **Retention bonus** | Critical at-risk talent | Lump sum with clawback | At anniversary or milestone | | **Sign-on bonus** | New hires | One-time cash + possible clawback | At start date | ## Compensation Reviews | Review type | Cadence | What changes | |-------------|---------|-------------| | **Merit increase** | Annual | Base salary adjustment (3-5% typical, higher for high performers) | | **Promotion** | As earned | Level change, base increase (10-20% typical), equity refresh | | **Equity refresh** | Annual or on promotion | Additional equity grant (new vesting schedule) | | **Market correction** | Ad hoc | Base adjustment when market moves significantly between reviews | | **Cost of living adjustment** | Annual (if separate from merit) | Across-the-board % increase | -
culture-architecture.md 7.3 KB
# Culture Architecture ## Values Codification ### Writing Meaningful Values Values are not aspirational statements — they are behavioral commitments that describe how work gets done. | Bad value | Why it fails | Good value | Why it works | |-----------|-------------|------------|--------------| | "Integrity" | Everyone claims it; means nothing specific | "Default to Transparency" | Actionable: share information even when it's uncomfortable | | "Innovation" | Too vague; can't measure | "Bias for Action" | Directional: move fast over perfect | | "Customer First" | Everyone says it; no tradeoff | "Customer Obsession" | Specific: go to unreasonable lengths for the customer | | "Teamwork" | No behavioral anchor | "Disagree and Commit" | Normative: debate openly, commit to decision | ### The Values Template Each value should have: ``` Name: [One memorable word or phrase] Catchphrase: [One sentence — the principle itself] Definition: [2-3 sentences explaining what it means] Behavioral examples: - [What it looks like in practice] - [What it looks like in practice] - [What it looks like in practice] Tradeoffs: [What you're willing to sacrifice to uphold this value] ``` ### Values in Practice | Process | How values are embedded | |---------|------------------------| | **Hiring** | Behavioral interview questions tied to values | | **Performance reviews** | Values assessed alongside results | | **Promotion decisions** | Demonstrated values over time required for advancement | | **Firing decisions** | Values violations can be grounds regardless of performance | | **Strategy** | "Does this decision align with our values?" as a strategic filter | ## Rituals ### Cadence of Rituals | Frequency | Ritual | Purpose | |-----------|--------|---------| | **Daily** | Standup | Alignment, blockers, small wins | | **Weekly** | Team lunch / coffee | Social connection | | **Bi-weekly** | Demo day | Show progress, celebrate work | | **Monthly** | All-hands | Transparency, strategy, recognition | | **Quarterly** | OKR review / planning | Goal alignment, reflection | | **Semi-annual** | Hackathon / innovation week | Creativity, cross-team connections | | **Annual** | Company offsite | Strategy, culture building, bonding | ### Cultural Rituals — Examples | Ritual Type | Description | Example | |-------------|-------------|---------| | **Recognition** | Public acknowledgment of values-aligned behavior | "Kudos" channel, monthly awards | | **Learning** | Structured knowledge sharing | Tech talks, book clubs, lunch-and-learn | | **Debate** | Healthy disagreement structured into process | Red team / blue team reviews, pre-mortems | | **Onboarding** | Culture immersion for new hires | First-week values deep-dive, buddy system | | **Retrospective** | Regular process improvement | Sprint retro, incident post-mortem (blameless) | | **Offboarding** | Knowledge preservation and relationship | Exit interview, knowledge base handoff | ## Psychological Safety ### The Four Stages (Timothy Clark) | Stage | Description | Team behavior | |-------|-------------|---------------| | **1. Inclusion Safety** | I belong here | Members feel welcomed and valued for who they are | | **2. Learner Safety** | I can learn and grow here | Members feel safe to ask questions, make mistakes, admit gaps | | **3. Contributor Safety** | I can make a difference here | Members feel safe to contribute ideas and effort | | **4. Challenger Safety** | I can speak up and challenge here | Members feel safe to disagree, push back, and innovate | ### Measuring Psychological Safety | Signal | Strong team | Weak team | |--------|-------------|-----------| | **Meeting participation** | Everyone speaks roughly equally | Dominated by 1-2 voices | | **Admitting mistakes** | "I was wrong about that" is common | Mistakes are hidden or blamed | | **Asking for help** | People regularly ask for input | People struggle alone | | **Disagreement** | Respectful debate is the norm | Disagreement is avoided or escalates | | **Failure response** | Treated as learning opportunity | Treated as performance failure | ### Building Psychological Safety | Technique | Description | |-----------|-------------| | **Leader vulnerability** | Leaders model admitting mistakes and asking for help | | **Framing work as learning** | "This is uncertain — we'll learn as we go" rather than "Execute perfectly" | | **Setting explicit permission** | "I want everyone to challenge this plan — that's how we make it better" | | **Responding productively** | When someone disagrees or admits a mistake, thank them and engage constructively | | **Blameless post-mortems** | Focus on systems and processes, not individuals | | **Encouraging questions** | No question is too basic; create dedicated "question time" | ## Organizational Health Metrics ### eNPS (Employee Net Promoter Score) ``` eNPS = % Promoters - % Detractors Question: "How likely are you to recommend [company] as a place to work?" Scale: 0-10 Promoters (9-10): Loyal, engaged Passives (7-8): Satisfied but unenthusiastic Detractors (0-6): Unhappy, likely to leave ``` **Benchmarks:** | Score | Rating | |-------|--------| | >50 | Excellent | | 30-50 | Good | | 10-29 | Average | | <10 | Concerning | ### Employee Engagement Drivers | Driver | Weight (typical) | Measurement | |--------|------------------|-------------| | **Meaningful work** | 25% | "My work uses my skills well" | | **Manager quality** | 20% | "My manager supports my development" | | **Growth opportunity** | 20% | "I see a path for advancement" | | **Compensation** | 15% | "I'm paid fairly for my role" | | **Work environment** | 10% | "I have the tools and resources I need" | | **Company direction** | 10% | "I believe in where the company is headed" | ### Retention Risk Indicators | Indicator | Risk level | Intervention | |-----------|------------|--------------| | Low engagement score | Medium | Targeted manager coaching, skip-level | | No promotion in 3+ years | Medium | Career pathing conversation | | Compensation below market | High | Comp adjustment (equity or cash) | | Manager change | Medium | Check-in after 90 days | | Org restructuring | High | Communication, engagement pulse | | High-performer quiet quitting | Critical | Stay interview, root cause analysis | ## DEI Strategy ### Inclusive Design Principles | Principle | Application | |-----------|-------------| | **Representation** | Diverse perspectives in product design, hiring panels, leadership | | **Equitable access** | Remove barriers: accommodation, accessibility, flexible work | | **Belonging** | Ensure all groups feel valued and included | | **Equity over equality** | Different groups need different support to achieve equal outcomes | ### DEI Maturity Model | Stage | Characteristics | Activities | |-------|-----------------|------------| | **1. Compliance** | Do the minimum to avoid legal risk | Anti-harassment training, EEO reporting | | **2. Awareness** | Recognize gaps, start programs | Unconscious bias training, diversity recruiting | | **3. Integration** | Embed DEI into processes | Diverse slates, pay equity audits, ERGs | | **4. Accountability** | Measure outcomes, hold leaders responsible | DEI metrics in performance reviews, board diversity targets | | **5. Systemic** | DEI is part of how the organization operates | Product accessibility, supplier diversity, inclusive design standards | -
decision-workflow.md 3 KB
# Organization Design Decision Workflow Use this workflow for topology, talent, reward, and culture choices; do not treat it as employment-law advice or a project plan. ## Repeatable Method 1. **Frame inputs:** strategy and value streams, required capabilities, team boundaries, decision rights, headcount/cash limits, locations, talent data, and employee experience risks. 2. **Model options:** compare topology and talent alternatives using cognitive load, dependencies, span, skill coverage, equity, manager capacity, and reversibility. Make assumptions explicit. 3. **Decide with gates:** choose only with accountable executives, role/decision-right artifacts, measurable health and delivery outcomes, consultation plan, and legal/employee-relations review where relevant. 4. **Validate:** pilot boundaries or hiring plan; review cycle time, dependency load, retention/engagement signals, inclusion impacts, and regretted attrition. Adjust without treating survey silence as approval. 5. **Package evidence:** maintain topology map, capability/talent matrix, leveling/reward assumptions, consultation record, risks, and review date using `artifact-pyramids`. ## Worked Example A 60-person product company has overloaded platform engineers and slow releases. The decision creates one stream-aligned product team and a small platform team with explicit APIs and an enabling rotation. A 90-day pilot targets fewer cross-team dependencies, stable on-call load, and improved lead time; compensation changes are not inferred from topology and go through HR and counsel review. ## Reusable Artifact ```text Org design decision record Strategy/value stream / owner / date / review date Capabilities and current topology: Options, assumptions, equity and employee risks: Decision rights, team boundaries, roles and spans: Talent/reward implications and consultation: Pilot measures (delivery, health, inclusion) and stop rules: Evidence, dissent, approvals, and next review: ``` ## Routing Matrix | Need | Route to | Handoff in / out | |---|---|---| | Strategy and portfolio choice | [strategy-frameworks](../../strategy-frameworks/SKILL.md) | Capability constraint in; strategic choice out | | Headcount or compensation economics | [financial-modeling](../../financial-modeling/SKILL.md) | Staffing assumptions in; scenario cost out | | Technology capability evaluation | [technology-radar](../../technology-radar/SKILL.md) | Capability need in; technology options out | | Hiring/reorg implementation | [implementation-planning](../../implementation-planning/SKILL.md) | Approved design in; sequenced work out | | Evidence dossier | [artifact-pyramids](../../artifact-pyramids/SKILL.md) | Decisions and consultation record in; durable index out | | Employment-law interpretation | [legal-strategy](../../legal-strategy/SKILL.md) | Proposed change in; counsel questions/constraints out | Do not create a Phase 2 people specialty sibling. Route legal interpretation to counsel and delivery sequencing to implementation planning. -
organizational-design.md 6.2 KB
# Organizational Design ## Team Topologies The four fundamental team types, from Matthew Skelton and Manuel Pais: ### Stream-Aligned Team Aligned to a single, valuable stream of work (product, service, feature, user journey). | Characteristic | Description | |----------------|-------------| | **Focus** | Delivering value directly to the end customer | | **Skills** | Cross-functional — development, testing, operations, product | | **Boundary** | Owns one stream end-to-end | | **Cognitive load** | Matched to the complexity of the stream | | **Interaction mode** | Collaborates with enabling teams for capability building | **When to use:** Default team type for most modern product development. One team per stream of value. ### Enabling Team Supports stream-aligned teams by building capabilities in specific technical domains. | Characteristic | Description | |----------------|-------------| | **Focus** | Increasing the effectiveness of other teams | | **Skills** | Deep expertise in a specific domain (CI/CD, security, testing, observability) | | **Boundary** | No permanent code ownership — builds capabilities, not products | | **Lifecycle** | Exists as long as the capability gap exists | | **Interaction mode** | Collaborates (short bursts) → transitions to facilitating (long-term) | **When to use:** When stream-aligned teams lack capability in a critical domain. Enable them to become self-sufficient, then dissolve or move to the next gap. ### Complicated-Subsystem Team Owns a subsystem that requires specialized, deep expertise. | Characteristic | Description | |----------------|-------------| | **Focus** | Building and maintaining a technically complex component | | **Skills** | Deep specialization in one domain (video encoding engine, ML model, payment reconciliation) | | **Boundary** | Clear, well-defined API boundary with the rest of the system | | **Interaction mode** | X-as-a-Service — stream-aligned teams consume via API | **When to use:** When a subsystem's complexity exceeds what a stream-aligned team can reasonably carry. The cognitive load of the subsystem is isolated to one team. ### Platform Team Provides internal services and tools that reduce the cognitive load of stream-aligned teams. | Characteristic | Description | |----------------|-------------| | **Focus** | Building internal developer platform capabilities | | **Skills** | Platform engineering, infrastructure, developer experience | | **Boundary** | Self-service APIs and tools that stream-aligned teams consume | | **Interaction mode** | X-as-a-Service — platform team provides, stream teams consume | | **Mindset** | Platform is a product; stream teams are the customers | **When to use:** Beyond 5-8 stream-aligned teams, a platform team becomes necessary to prevent fragmentation and toil. ### Team Topologies Interaction Modes | Mode | Description | When to use | |------|-------------|-------------| | **Collaboration** | Two teams work together for a limited time on a shared goal | New capability discovery, integration points | | **X-as-a-Service** | One team consumes another's service via a well-defined interface | Platform → stream, complicated-subsystem → stream | | **Facilitating** | One team helps another develop a capability, then steps back | Enabling → stream-aligned teams | ## Span of Control | Layer | Ideal span | Notes | |-------|------------|-------| | **First-line manager** | 4-8 direct reports | Hands-on coaching, career development, technical guidance | | **Director** | 3-6 managers | Coordination, strategy translation, resource allocation | | **VP** | 3-5 directors | Organizational strategy, cross-functional alignment | | **C-Suite** | 4-8 VPs/C-suite | Enterprise strategy, external representation | **Rule of thumb:** The more complex and interdependent the work, the narrower the span. The more standardized and independent, the wider. ### The Dunbar-Heuristic for Teams - **5-8 people**: Optimal for stream-aligned teams (all members can maintain high-bandwidth relationships) - **15-20 people**: Maximum for a single manager's span in complex work - **50-150 people**: "Dunbar number" — maximum for a community where everyone can know each other - **>150 people**: Formal processes, hierarchy, and systems are required ## Reporting Structures ### Functional (Traditional) ``` CEO ├── Engineering VP │ ├── Engineering Manager → 5 engineers │ └── Engineering Manager → 6 engineers ├── Product VP │ ├── PM Director → 3 PMs │ └── Design Director → 4 designers └── Marketing VP ├── Growth Director → 4 marketers └── Brand Director → 3 marketers ``` **Best for:** Stable organizations, deep specialization, clear career ladders **Worst for:** Cross-functional collaboration, customer-centricity ### Matrix ``` Product A Product B Product C Engineering Eng lead A Eng lead B Eng lead C Design Designer A Designer B Designer C Product PM A PM B PM C ``` **Best for:** Resource sharing across multiple priorities **Worst for:** Clear decision-making, dual reporting creates tension ### Product/Stream-Aligned (Modern) ``` CEO ├── Stream Alpha (cross-functional team) ├── Stream Beta (cross-functional team) ├── Platform Team └── Enabling Team (CI/CD) ``` **Best for:** Speed, autonomy, customer focus **Worst for:** Deep specialization (mitigated by enabling teams and communities of practice) ## Organizational Health Metrics | Metric | What it measures | Diagnostic | |--------|-----------------|------------| | **Span of control ratio** | Middle management efficiency | >1:8 suggests potential bottlenecks or micromanagement | | **Org depth** | Levels from IC to CEO | >5 levels slows decision-making | | **Team size distribution** | How many teams are at optimal size | >8 members per team → likely fragmentation | | **Dependency count** | Cross-team blockers | High → reorganize to reduce (Conway's Law) | | **Decision velocity** | Time from proposal to decision | >2 weeks for operational decisions → process is broken | | **Manager-to-IC ratio** | Proportion of people managers vs individual contributors | >1:3 might indicate too many managers | -
talent-strategy.md 5.2 KB
# Talent Strategy ## Make vs Buy The fundamental talent decision — build capability internally or acquire it externally. ### Decision Matrix | Factor | Make (Build/Develop) | Buy (Hire/Contract) | |--------|---------------------|---------------------| | **Time horizon** | Long-term capability (>2 years) | Immediate need (<6 months) | | **Strategic importance** | Core competency, competitive advantage | Commodity skill, non-core | | **Availability** | Plentiful in the market | Scarce or specialized | | **Development cost** | Low (existing employees who can grow) | High (training new hires or contractors from scratch) | | **Risk** | Takes time, may not succeed | Immediate, but higher hiring cost | ### The Build Playbook | Phase | Action | Timeline | |-------|--------|----------| | **Assess** | Skills gap analysis, career path mapping | 2-4 weeks | | **Plan** | Individual development plans, stretch assignments | 4 weeks | | **Execute** | Training, mentorship, rotation programs | 6-24 months | | **Measure** | Competency assessments, promotion readiness | Quarterly | ### The Buy Playbook | Phase | Action | Timeline | |-------|--------|----------| | **Define** | Role scope, must-have vs nice-to-have skills | 1-2 weeks | | **Source** | Internal referral, external recruiter, direct sourcing | 2-6 weeks | | **Assess** | Technical interview, behavioral, work sample | 2-4 weeks | | **Close** | Offer, negotiate, onboard | 2-4 weeks | ## Skill Taxonomies ### Building a Skills Framework A skills taxonomy organizes capabilities into a hierarchy that maps to career progression, compensation, and learning. ``` Level 0: Core competencies (leadership, communication, collaboration) Level 1: Function-specific skills (engineering: system design, testing) Level 2: Domain expertise (frontend: React, TypeScript, accessibility) Level 3: Deep specialization (real-time graphics rendering, distributed consensus) ``` ### Skills Matrix Example (Engineering) | Skill | L1 (Junior) | L2 (Mid) | L3 (Senior) | L4 (Staff) | L5 (Principal) | |-------|-------------|----------|-------------|------------|-----------------| | **System design** | Understands components | Designs within a service | Designs across services | Architecture for org | Architecture for industry | | **Code quality** | Writes functional code | Writes testable code | Writes maintainable code | Sets standards | Advances the craft | | **Mentorship** | Asks good questions | Helps peers | Mentors juniors | Develops org capability | Grows the industry | | **Impact** | Owned tasks | Owned features | Owned epics | Owned org strategy | Owned company strategy | ## Succession Planning ### Pipeline Coverage | Role | Ready Now | Ready in 1-2 years | Ready in 3-5 years | |------|-----------|--------------------|--------------------| | CEO | 1 | 2 | 3 | | CTO | 1 | 1 | 2 | | VP Engineering | 2 | 2 | 3 | | Director | 3 | 4 | 4 | **Bench strength:** For every critical role, you should have at least one person ready now and 2-3 in the pipeline. ### Succession Planning Process ``` Identify critical roles ↓ Define success criteria (competencies, experience, results) ↓ Assess current pipeline against criteria ↓ Identify gaps → Develop gap-closure plan ├── Targeted development assignments ├── Sponsorship (executive visibility) ├── Formal training / executive education └── External hire (if gap can't be closed internally) ↓ Review quarterly (not annually — pipeline changes fast) ``` ### The 9-Box Grid (Performance × Potential) | | Low Potential | Medium Potential | High Potential | |---|--------------|-----------------|----------------| | **High Performance** | Sustainer (support, don't promote) | Rising Star (develop for next level) | High Potential (accelerate development) | | **Medium Performance** | Low Performer (PIP or exit) | Core Contributor (stable, valued) | Growth Opportunity (stretch assignment) | | **Low Performance** | Exit Candidate | Underperformer (coach or exit) | Misaligned (role mismatch) | ## Talent Review Cadence | Frequency | Activity | Participants | |-----------|----------|--------------| | **Weekly** | 1:1s — coaching, feedback, growth | Manager + direct report | | **Monthly** | Talent spot check — emerging concerns, flight risks | Manager + skip-level (optional) | | **Quarterly** | Talent review — performance calibration, promotions, pipeline assessment | Leadership team + HRBP | | **Annually** | Strategic workforce planning — org design, skill forecasts, succession deep-dive | Executive team + HR leadership | ## Key Talent Risk Indicators | Signal | Risk | Action | |--------|------|--------| | Low engagement score (eNPS <10) | Retention risk | Engagement survey follow-up, skip-level meetings | | Decline in performance review rating | Burnout or misalignment | Check-in with manager, workload review | | No promotion in 3+ years | Stagnation risk | Career discussion, development plan | | Counter-offer declined | Exit risk | Stay interview, understand drivers | | Multiple team members leaving | Manager risk | 360-degree review of the manager | | Market competitor hiring spree | Talent raid risk | Compensation review, retention bonuses for critical roles |
-
-
README.md 1.4 KB
# Org Design CHRO methodology — organizational design (team topologies, span of control, reporting structures), talent strategy (make-vs-buy, skill taxonomies, succession planning), compensation frameworks (market benchmarking, equity design, leveling), culture architecture (values codification, rituals, psychological safety), organizational health metrics (eNPS, retention risk, engagement surveys), DEI strategy (inclusive design, equitable systems, belonging). ## Why Install This Skill Your agent reasons about team structure, compensation, and culture with real frameworks — Team Topologies, 9-box grid, comp band structures, psychological safety stages. ## What You Get | Directory | Purpose | |-----------|---------| | `SKILL.md` | Core methodology, trigger conditions, reference index | | `references/` | Topology, talent, compensation, culture, and decision-workflow references | | `evals/evals.json` | Output-quality cases for topology, talent, compensation, and culture decisions | ## Triggers Designing team structures, building talent strategy, setting compensation bands, codifying culture, or measuring organizational health. ## Requirements No technical requirements. Frameworks from Skelton/Pais, Clark, and standard HR analytics. ## Quick Start Load SKILL.md for the methodology overview and reference table, then load specific references as needed for the task at hand. -
SKILL.md 4.1 KB
--- name: org-design description: Design organizational topology, talent, rewards, culture, and health decisions with explicit decision rights and validation. Do not use for legal advice, project delivery planning, financial modeling, or technology implementation. reporting structures), talent strategy (make-vs-buy, skill taxonomies, succession planning), compensation frameworks (market benchmarking, equity design, leveling), culture architecture (values codification, rituals, psychological safety), organizational health metrics (eNPS, retention risk, engagement surveys), DEI strategy (inclusive design, equitable systems, belonging). license: MIT metadata: tags: org-design, chro, hr, talent-strategy, compensation, culture, organizational-health, dei, succession-planning source_repo: https://github.com/magnus919/hermes-profiles --- # Organizational Design — CHRO Methodology CHRO-level methodology for organizational design, talent strategy, compensation, culture, and organizational health. This skill provides the frameworks and reference material for a chief human resources officer profile. ## When to Load | Trigger | What's Needed | |---------|---------------| | Design organizational structure | `references/organizational-design.md` — team topologies, span of control, reporting structures, health metrics | | Develop talent strategy | `references/talent-strategy.md` — make-vs-buy, skill taxonomies, succession planning, 9-box grid | | Build compensation frameworks | `references/compensation-frameworks.md` — market benchmarking, equity design, leveling bands, variable pay | | Define culture and values | `references/culture-architecture.md` — values codification, rituals, psychological safety, eNPS, DEI | | Assess org health | `references/culture-architecture.md` — engagement drivers, retention indicators, DEI maturity | | Plan succession pipeline | `references/talent-strategy.md` — pipeline coverage, 9-box grid, talent review cadence | ## Loading Order ```text skill_view('org-design') # Then domain-specific references: skill_view('org-design', file_path='references/organizational-design.md') skill_view('org-design', file_path='references/talent-strategy.md') skill_view('org-design', file_path='references/compensation-frameworks.md') skill_view('org-design', file_path='references/culture-architecture.md') ``` ## Reference Files | Reference | Purpose | |-----------|---------| | `references/organizational-design.md` | Team topologies (stream-aligned, enabling, complicated-subsystem, platform), span of control, reporting structures (functional, matrix, stream-aligned), organizational health metrics | | `references/talent-strategy.md` | Make-vs-buy decision matrix, skill taxonomies, succession planning (pipeline coverage, 9-box grid), talent review cadence, retention risk indicators | | `references/compensation-frameworks.md` | Market benchmarking (Radford, Levels.fyi), equity instruments (ISO, NSO, RSU), grant benchmarks by level, vesting schedules, leveling bands, variable pay, comp review cadence | | `references/culture-architecture.md` | Values codification template, rituals cadence, psychological safety (4 stages, measurement, building), organizational health metrics (eNPS benchmarks, engagement drivers, retention indicators), DEI strategy and maturity model | | `references/decision-workflow.md` | Bounded topology/talent/reward/culture decisions, worked example, reusable record, and owner routing matrix | ## Output Contract The profile using this skill produces artifact pyramids. The response to any caller is the absolute path to `00-index.md`. See `artifact-pyramids` skill for the specification. ## Decision Workflow For topology, talent, reward, or culture choices, load `references/decision-workflow.md`. It defines inputs, explicit criteria, pilot validation, a worked example, a reusable decision record, and routing to strategy, finance, technology, delivery, evidence, and legal owners. ## Related Skills - `artifact-pyramids` — output contract - `implementation-planning` — team-level work breakdown - `product-strategy` — CPO methodology (complementary for org design around product teams)
Comments (0)
Sign in to join the conversation.
Reviews (0)
No reviews yet.
No comments yet.