eval-performance
Guide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels)
Install
npx skills add https://github.com/dotnet/skills/tree/main/plugins/dotnet-msbuild/skills/eval-performance
claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install dotnet-skills@llmmart
git clone https://github.com/dotnet/skills.git
The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole dotnet/skills collection as a plugin from our marketplace. Git is the plain clone.
Skill manifest
Diagnosing MSBuild Evaluation Performance
Evaluation is the work MSBuild does before any target runs — reading project files, processing imports, expanding globs. This skill helps you find and confirm evaluation bottlenecks. Measure first; recommend a change only when a measurement proves it is warranted.
Confirm the problem before changing anything
Engage only when evaluation is measurably the bottleneck. Do NOT act when:
- The slowness is during compilation or target execution, not evaluation.
That is not an evaluation problem — use
build-perf-diagnosticsinstead. - The complaint is "rebuilds too much" / incremental build. Use
incremental-buildinstead. - You have no measurement. If no binlog or timing summary shows evaluation is slow, gather one first (see below). Do not guess from reading project files.
- A pattern below appears but evaluation is already fast. Broad globs, deep
imports, or
EnableDefaultItemsare only worth flagging when the numbers show they cost real time. A project that evaluates quickly needs no change.
When a pattern is present but unmeasured, report it as an observation and let the user decide — do not rewrite working configuration to match a "best practice" without evidence it costs measurable evaluation time. Prefer the smallest, most targeted change; never disable SDK defaults as a first move.
MSBuild Evaluation Phases
For a comprehensive overview of MSBuild's evaluation and execution model, see Build process overview.
- Initial properties: environment variables, global properties, reserved properties
- Imports and property evaluation: process
<Import>, evaluate<PropertyGroup>top-to-bottom - Item definition evaluation:
<ItemDefinitionGroup>metadata defaults - Item evaluation:
<ItemGroup>withInclude,Remove,Update, glob expansion - UsingTask evaluation: register custom tasks
Key insight: evaluation happens BEFORE any targets run. Slow evaluation = slow build start even when nothing needs compiling.
Diagnosing Evaluation Performance
Primary: binlog MCP (preferred)
Use the binlog MCP server (Microsoft.AITools.BinlogMcp, exposed under the binlog MCP namespace) to analyze evaluation performance:
- Use the evaluations tool to list all evaluations and their durations
- Use evaluation_global_properties to check for multiple evaluations with differing global properties
- Use evaluation_properties to inspect evaluated properties for a specific project+TFM
- Use imports tool to analyze the import chain depth and structure
- Use properties tool to check for expensive property function evaluations
Fallback: text-log replay and preprocessing (when MCP is unavailable)
Using binlog
- Replay the binlog:
dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log - Search for evaluation events:
grep -i 'Evaluation started\|Evaluation finished' full.log - Multiple evaluations for the same project = overbuilding
- Look for "Project evaluation started/finished" messages and their timestamps
Using /pp (preprocess)
dotnet msbuild -pp:full.xml MyProject.csproj- Shows the fully expanded project with ALL imports inlined
- Use to understand: what's imported, import depth, total content volume
- Large preprocessed output (>10K lines) = heavy evaluation
Using /clp:PerformanceSummary
- Add to build command for timing breakdown
- Shows evaluation time separately from target/task execution
Expensive Glob Patterns
Only pursue these remedies once a measurement shows item evaluation is slow and the globs are the cause; a custom glob that isn't walking large trees is fine.
- Globs like
**/*.cswalk the entire directory tree - Default SDK globs are optimized, but custom globs may not be
- Problem: globbing over
node_modules/,.git/,bin/,obj/— millions of files - Remedy: use
<DefaultItemExcludes>to exclude large directories - Remedy: be specific with glob paths:
src/**/*.csinstead of**/*.cs - Remedy: use
<EnableDefaultItems>false</EnableDefaultItems>only as a last resort (loses SDK defaults) — prefer the two options above first - Check: grep for Compile items in the diagnostic log → if Compile items include unexpected files, globs are too broad
Import Chain Analysis
- Deep import chains (>20 levels) slow evaluation
- Each import: file I/O + parse + evaluate
- Common causes: NuGet packages adding .props/.targets, framework SDK imports, Directory.Build chains
- Diagnosis:
/ppoutput → search for<!-- Importingcomments to see import tree - Remedy (only if the chain is measurably costly): reduce transitive package imports where possible, consolidate imports
Multiple Evaluations
- A project evaluated multiple times = wasted work
- Common causes: referenced from multiple other projects with different global properties
- Each unique set of global properties = separate evaluation
- Diagnosis:
grep 'Evaluation started.*ProjectName' full.log→ if count > 1, check for differing global properties - Fix: normalize global properties, use graph build (
/graph)
TreatAsLocalProperty
- Prevents property values from flowing to child projects via MSBuild task
- Overuse: declaring many TreatAsLocalProperty entries adds evaluation overhead
- Correct use: only when you genuinely need to override an inherited property
Property Function Cost
- Property functions execute during evaluation
- Most are cheap (string operations)
- Expensive:
$([System.IO.File]::ReadAllText(...))during evaluation — reads file on every evaluation - Expensive: network calls, heavy computation
- Rule: property functions should be fast and side-effect-free
Optimization Checklist
- Check preprocessed output size:
dotnet msbuild -pp:full.xml - Verify evaluation count: should be 1 per project per TFM
- Exclude large directories from globs
- Avoid file I/O in property functions during evaluation
- Minimize import depth
- Use graph build to reduce redundant evaluations
- Check for unnecessary UsingTask declarations
Files (skills)
-
SKILL.md 6.9 KB
--- name: eval-performance description: "Guide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed output >10K lines indicating heavy evaluation, property functions with file I/O ($([System.IO.File]::ReadAllText(...))), multiple evaluations per project. Covers the 5 MSBuild evaluation phases, glob optimization via DefaultItemExcludes, import chain analysis with /pp preprocessing. DO NOT USE FOR: compilation-time slowness (use build-perf-diagnostics), incremental build issues (use incremental-build), non-MSBuild build systems." license: MIT --- # Diagnosing MSBuild Evaluation Performance Evaluation is the work MSBuild does *before* any target runs — reading project files, processing imports, expanding globs. This skill helps you **find and confirm** evaluation bottlenecks. Measure first; recommend a change only when a measurement proves it is warranted. ## Confirm the problem before changing anything Engage only when evaluation is *measurably* the bottleneck. Do NOT act when: - **The slowness is during compilation or target execution, not evaluation.** That is not an evaluation problem — use `build-perf-diagnostics` instead. - **The complaint is "rebuilds too much" / incremental build.** Use `incremental-build` instead. - **You have no measurement.** If no binlog or timing summary shows evaluation is slow, gather one first (see below). Do not guess from reading project files. - **A pattern below appears but evaluation is already fast.** Broad globs, deep imports, or `EnableDefaultItems` are only worth flagging when the numbers show they cost real time. A project that evaluates quickly needs no change. When a pattern is present but unmeasured, **report it as an observation and let the user decide** — do not rewrite working configuration to match a "best practice" without evidence it costs measurable evaluation time. Prefer the smallest, most targeted change; never disable SDK defaults as a first move. ## MSBuild Evaluation Phases For a comprehensive overview of MSBuild's evaluation and execution model, see [Build process overview](https://learn.microsoft.com/en-us/visualstudio/msbuild/build-process-overview). 1. **Initial properties**: environment variables, global properties, reserved properties 2. **Imports and property evaluation**: process `<Import>`, evaluate `<PropertyGroup>` top-to-bottom 3. **Item definition evaluation**: `<ItemDefinitionGroup>` metadata defaults 4. **Item evaluation**: `<ItemGroup>` with `Include`, `Remove`, `Update`, glob expansion 5. **UsingTask evaluation**: register custom tasks Key insight: evaluation happens BEFORE any targets run. Slow evaluation = slow build start even when nothing needs compiling. ## Diagnosing Evaluation Performance ### Primary: binlog MCP (preferred) Use the **binlog MCP server** (`Microsoft.AITools.BinlogMcp`, exposed under the `binlog` MCP namespace) to analyze evaluation performance: 1. Use the evaluations tool to list all evaluations and their durations 2. Use evaluation_global_properties to check for multiple evaluations with differing global properties 3. Use evaluation_properties to inspect evaluated properties for a specific project+TFM 4. Use imports tool to analyze the import chain depth and structure 5. Use properties tool to check for expensive property function evaluations ### Fallback: text-log replay and preprocessing (when MCP is unavailable) ### Using binlog 1. Replay the binlog: `dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log` 2. Search for evaluation events: `grep -i 'Evaluation started\|Evaluation finished' full.log` 3. Multiple evaluations for the same project = overbuilding 4. Look for "Project evaluation started/finished" messages and their timestamps ### Using /pp (preprocess) - `dotnet msbuild -pp:full.xml MyProject.csproj` - Shows the fully expanded project with ALL imports inlined - Use to understand: what's imported, import depth, total content volume - Large preprocessed output (>10K lines) = heavy evaluation ### Using /clp:PerformanceSummary - Add to build command for timing breakdown - Shows evaluation time separately from target/task execution ## Expensive Glob Patterns Only pursue these remedies once a measurement shows item evaluation is slow and the globs are the cause; a custom glob that isn't walking large trees is fine. - Globs like `**/*.cs` walk the entire directory tree - Default SDK globs are optimized, but custom globs may not be - Problem: globbing over `node_modules/`, `.git/`, `bin/`, `obj/` — millions of files - Remedy: use `<DefaultItemExcludes>` to exclude large directories - Remedy: be specific with glob paths: `src/**/*.cs` instead of `**/*.cs` - Remedy: use `<EnableDefaultItems>false</EnableDefaultItems>` only as a last resort (loses SDK defaults) — prefer the two options above first - Check: grep for Compile items in the diagnostic log → if Compile items include unexpected files, globs are too broad ## Import Chain Analysis - Deep import chains (>20 levels) slow evaluation - Each import: file I/O + parse + evaluate - Common causes: NuGet packages adding .props/.targets, framework SDK imports, Directory.Build chains - Diagnosis: `/pp` output → search for `<!-- Importing` comments to see import tree - Remedy (only if the chain is measurably costly): reduce transitive package imports where possible, consolidate imports ## Multiple Evaluations - A project evaluated multiple times = wasted work - Common causes: referenced from multiple other projects with different global properties - Each unique set of global properties = separate evaluation - Diagnosis: `grep 'Evaluation started.*ProjectName' full.log` → if count > 1, check for differing global properties - Fix: normalize global properties, use graph build (`/graph`) ## TreatAsLocalProperty - Prevents property values from flowing to child projects via MSBuild task - Overuse: declaring many TreatAsLocalProperty entries adds evaluation overhead - Correct use: only when you genuinely need to override an inherited property ## Property Function Cost - Property functions execute during evaluation - Most are cheap (string operations) - Expensive: `$([System.IO.File]::ReadAllText(...))` during evaluation — reads file on every evaluation - Expensive: network calls, heavy computation - Rule: property functions should be fast and side-effect-free ## Optimization Checklist - [ ] Check preprocessed output size: `dotnet msbuild -pp:full.xml` - [ ] Verify evaluation count: should be 1 per project per TFM - [ ] Exclude large directories from globs - [ ] Avoid file I/O in property functions during evaluation - [ ] Minimize import depth - [ ] Use graph build to reduce redundant evaluations - [ ] Check for unnecessary UsingTask declarations
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