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effective-dart
Use when writing Dart code, reviewing for style, refactoring naming, adding doc comments, structuring imports, or enforcing type annotations.
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npx skills add https://github.com/evanca/flutter-ai-rules/tree/main/skills/effective-dart
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claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install evanca-flutter-ai-rules@llmmart
Git
git clone https://github.com/evanca/flutter-ai-rules.git
The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole evanca/flutter-ai-rules collection as a plugin from our marketplace. Git is the plain clone.
Skill manifest
Effective Dart Skill
This skill defines how to write idiomatic, high-quality Dart and Flutter code following Effective Dart guidelines.
1. Naming Conventions
| Kind | Convention | Example |
|---|---|---|
| Classes, enums, typedefs, type parameters, extensions | UpperCamelCase |
MyWidget, UserState |
| Packages, directories, source files | lowercase_with_underscores |
user_profile.dart |
| Import prefixes | lowercase_with_underscores |
import '...' as my_prefix; |
| Variables, parameters, named parameters, functions | lowerCamelCase |
userName, fetchData() |
- Capitalize acronyms and abbreviations longer than two letters like words:
HttpRequest, notHTTPRequest. - Avoid abbreviations unless the abbreviation is more common than the full term.
- Prefer putting the most descriptive noun last in names.
- Use terms consistently throughout your code.
- Follow mnemonic conventions for type parameters:
E(element),K/V(key/value),T/S/U(generic types). - Consider making code read like a sentence when designing APIs.
- Prefer a noun phrase for non-boolean properties or variables.
- Prefer a non-imperative verb phrase for boolean properties or variables; prefer the positive form.
- Consider omitting the verb for named boolean parameters.
- Avoid starting a function or method name with
get; prefer removinggetand using a getter when the API conceptually exposes a property.
2. Types and Functions
- Use class modifiers (
final,sealed,interface,base,mixin) to control whether a class can be extended or implemented. - Type annotate variables without initializers.
- Type annotate fields and top-level variables if the type isn't obvious.
- Annotate return types on function declarations.
- Annotate parameter types on function declarations.
- Write type arguments on generic invocations that aren't inferred.
- Annotate with
dynamicinstead of letting inference fail. - Use
Future<void>as the return type of async members that do not produce values. - Use getters for operations that conceptually access properties.
- Use setters for operations that conceptually change properties.
- Use a function declaration to bind a function to a name.
- Use inclusive start and exclusive end parameters to accept a range.
// Prefer: explicit class modifier
final class AppConfig {
final String apiUrl;
final int timeout;
const AppConfig({required this.apiUrl, required this.timeout});
}
// Prefer: sealed for exhaustive pattern matching
sealed class Result<T> {}
class Success<T> extends Result<T> { final T value; Success(this.value); }
class Failure<T> extends Result<T> { final Exception error; Failure(this.error); }
3. Style
dart format .
- Format code with
dart format— don't manually format. - Use curly braces for all flow control statements.
- Prefer
finalovervarwhen variable values won't change. - Use
constfor compile-time constants. - Prefer lines 80 characters or fewer for readability.
4. Imports and Files
- Don't import libraries inside the
srcdirectory of another package. - Don't allow import paths to reach into or out of
lib. - Prefer relative import paths within a package.
- Don't use
/lib/or../in import paths. - Consider writing a library-level doc comment for library files.
5. Structure
- Keep files focused on a single responsibility.
- Limit file length to maintain readability.
- Group related functionality together.
- Prefer making fields and top-level variables
final. - Consider making constructors
constif the class supports it. - Prefer making declarations private — only expose what's necessary.
6. Usage Patterns
// Adjacent string concatenation (not +)
final greeting = 'Hello, '
'world!';
// Collection literals
final list = [1, 2, 3];
final map = {'key': 'value'};
// Initializing formals
class Point {
final double x, y;
Point(this.x, this.y);
}
// Empty constructor body
class Empty {
Empty(); // not Empty() {}
}
// rethrow to preserve stack trace
try {
doSomething();
} catch (e) {
log(e);
rethrow;
}
- Use
whereType<T>()to filter a collection by type. - Follow a consistent rule for
varandfinalon local variables. - Initialize fields at their declaration when possible.
- Override
hashCodeif you override==; ensure==obeys mathematical equality rules. - Prefer specific exception handling: use
on SomeException catch (e)instead of broadcatch (e)or.catchErrorhandlers.
7. Documentation
/// Returns the sum of [a] and [b].
///
/// Throws [ArgumentError] if either value is negative.
int add(int a, int b) { ... }
- Format comments like sentences (capitalize, end with period).
- Use
///doc comments — not/* */block comments — for types and members. - Prefer writing doc comments for public APIs; consider them for private APIs too.
- Start doc comments with a single-sentence summary, separated into its own paragraph.
- Avoid redundancy with the surrounding context.
- Start function/method comments with a third-person verb if the main purpose is a side effect.
- Start with a noun or non-imperative verb phrase if returning a value is the primary purpose.
- Start boolean variable/property comments with "Whether" followed by a noun or gerund phrase.
- Use
[identifier]in doc comments to refer to in-scope identifiers. - Use prose to explain parameters, return values, and exceptions (e.g., "The [param]", "Returns", "Throws" sections).
- Put doc comments before metadata annotations.
- Document why code exists or how it should be used, not just what it does.
8. Testing Patterns
- Write unit tests for business logic, using
groupand descriptivetestnames:
import 'package:test/test.dart';
void main() {
group('CartService', () {
late CartService cart;
setUp(() => cart = CartService());
test('addItem increases item count', () {
cart.addItem(Product(id: '1', name: 'Widget', price: 9.99));
expect(cart.items, hasLength(1));
});
test('removeItem decreases total price', () {
final product = Product(id: '1', name: 'Widget', price: 9.99);
cart.addItem(product);
cart.removeItem(product.id);
expect(cart.totalPrice, equals(0.0));
});
});
}
- Write widget tests using
testWidgetsandWidgetTester:
import 'package:flutter_test/flutter_test.dart';
void main() {
testWidgets('LoginButton shows loading indicator when tapped',
(WidgetTester tester) async {
await tester.pumpWidget(const MaterialApp(home: LoginScreen()));
await tester.tap(find.byType(ElevatedButton));
await tester.pump();
expect(find.byType(CircularProgressIndicator), findsOneWidget);
});
}
9. Code Review Workflow
When reviewing Dart code for Effective Dart compliance, the agent should check:
- Naming — verify all identifiers follow the conventions in Section 1.
- Type annotations — confirm public API parameters, return types, and uninitialized variables are annotated.
- Class modifiers — verify
final,sealed, orinterfaceis used where appropriate. - Documentation — confirm all public members have
///doc comments with a single-sentence summary. - Style — run
dart format --output=none --set-exit-if-changed .to verify formatting. - Analysis — run
dart analyzeand confirm zero issues.
References
Files (flutter-ai-rules)
-
SKILL.md 7.8 KB
--- name: effective-dart description: "Use when writing Dart code, reviewing for style, refactoring naming, adding doc comments, structuring imports, or enforcing type annotations." license: MIT --- # Effective Dart Skill This skill defines how to write idiomatic, high-quality Dart and Flutter code following Effective Dart guidelines. --- ## 1. Naming Conventions | Kind | Convention | Example | |---|---|---| | Classes, enums, typedefs, type parameters, extensions | `UpperCamelCase` | `MyWidget`, `UserState` | | Packages, directories, source files | `lowercase_with_underscores` | `user_profile.dart` | | Import prefixes | `lowercase_with_underscores` | `import '...' as my_prefix;` | | Variables, parameters, named parameters, functions | `lowerCamelCase` | `userName`, `fetchData()` | - Capitalize acronyms and abbreviations longer than two letters like words: `HttpRequest`, not `HTTPRequest`. - Avoid abbreviations unless the abbreviation is more common than the full term. - Prefer putting the **most descriptive noun last** in names. - Use terms **consistently** throughout your code. - Follow mnemonic conventions for type parameters: `E` (element), `K`/`V` (key/value), `T`/`S`/`U` (generic types). - Consider making code **read like a sentence** when designing APIs. - Prefer a **noun phrase** for non-boolean properties or variables. - Prefer a **non-imperative verb phrase** for boolean properties or variables; prefer the positive form. - Consider omitting the verb for named boolean parameters. - Avoid starting a function or method name with `get`; prefer removing `get` and using a getter when the API conceptually exposes a property. --- ## 2. Types and Functions - Use **class modifiers** (`final`, `sealed`, `interface`, `base`, `mixin`) to control whether a class can be extended or implemented. - **Type annotate variables** without initializers. - Type annotate **fields and top-level variables** if the type isn't obvious. - **Annotate return types** on function declarations. - **Annotate parameter types** on function declarations. - Write **type arguments** on generic invocations that aren't inferred. - Annotate with `dynamic` instead of letting inference fail. - Use `Future<void>` as the return type of async members that do not produce values. - Use **getters** for operations that conceptually access properties. - Use **setters** for operations that conceptually change properties. - Use a **function declaration** to bind a function to a name. - Use **inclusive start and exclusive end** parameters to accept a range. ```dart // Prefer: explicit class modifier final class AppConfig { final String apiUrl; final int timeout; const AppConfig({required this.apiUrl, required this.timeout}); } // Prefer: sealed for exhaustive pattern matching sealed class Result<T> {} class Success<T> extends Result<T> { final T value; Success(this.value); } class Failure<T> extends Result<T> { final Exception error; Failure(this.error); } ``` --- ## 3. Style ```bash dart format . ``` - Format code with `dart format` — don't manually format. - Use **curly braces** for all flow control statements. - Prefer `final` over `var` when variable values won't change. - Use `const` for compile-time constants. - Prefer lines **80 characters or fewer** for readability. --- ## 4. Imports and Files - Don't import libraries inside the `src` directory of another package. - Don't allow import paths to reach into or out of `lib`. - **Prefer relative import paths** within a package. - Don't use `/lib/` or `../` in import paths. - Consider writing a **library-level doc comment** for library files. --- ## 5. Structure - Keep files **focused on a single responsibility**. - Limit file length to maintain readability. - Group related functionality together. - Prefer making fields and top-level variables `final`. - Consider making constructors `const` if the class supports it. - **Prefer making declarations private** — only expose what's necessary. --- ## 6. Usage Patterns ```dart // Adjacent string concatenation (not +) final greeting = 'Hello, ' 'world!'; // Collection literals final list = [1, 2, 3]; final map = {'key': 'value'}; // Initializing formals class Point { final double x, y; Point(this.x, this.y); } // Empty constructor body class Empty { Empty(); // not Empty() {} } // rethrow to preserve stack trace try { doSomething(); } catch (e) { log(e); rethrow; } ``` - Use `whereType<T>()` to filter a collection by type. - Follow a **consistent rule** for `var` and `final` on local variables. - Initialize fields at their **declaration** when possible. - Override `hashCode` if you override `==`; ensure `==` obeys mathematical equality rules. - **Prefer specific exception handling**: use `on SomeException catch (e)` instead of broad `catch (e)` or `.catchError` handlers. --- ## 7. Documentation ```dart /// Returns the sum of [a] and [b]. /// /// Throws [ArgumentError] if either value is negative. int add(int a, int b) { ... } ``` - Format comments like sentences (capitalize, end with period). - Use `///` doc comments — not `/* */` block comments — for types and members. - Prefer writing doc comments for **public APIs**; consider them for private APIs too. - Start doc comments with a **single-sentence summary**, separated into its own paragraph. - Avoid redundancy with the surrounding context. - Start function/method comments with a **third-person verb** if the main purpose is a side effect. - Start with a **noun or non-imperative verb phrase** if returning a value is the primary purpose. - Start **boolean** variable/property comments with "Whether" followed by a noun or gerund phrase. - Use `[identifier]` in doc comments to refer to in-scope identifiers. - Use **prose** to explain parameters, return values, and exceptions (e.g., "The [param]", "Returns", "Throws" sections). - Put doc comments **before** metadata annotations. - Document **why** code exists or how it should be used, not just what it does. --- ## 8. Testing Patterns - Write **unit tests** for business logic, using `group` and descriptive `test` names: ```dart import 'package:test/test.dart'; void main() { group('CartService', () { late CartService cart; setUp(() => cart = CartService()); test('addItem increases item count', () { cart.addItem(Product(id: '1', name: 'Widget', price: 9.99)); expect(cart.items, hasLength(1)); }); test('removeItem decreases total price', () { final product = Product(id: '1', name: 'Widget', price: 9.99); cart.addItem(product); cart.removeItem(product.id); expect(cart.totalPrice, equals(0.0)); }); }); } ``` - Write **widget tests** using `testWidgets` and `WidgetTester`: ```dart import 'package:flutter_test/flutter_test.dart'; void main() { testWidgets('LoginButton shows loading indicator when tapped', (WidgetTester tester) async { await tester.pumpWidget(const MaterialApp(home: LoginScreen())); await tester.tap(find.byType(ElevatedButton)); await tester.pump(); expect(find.byType(CircularProgressIndicator), findsOneWidget); }); } ``` --- ## 9. Code Review Workflow When reviewing Dart code for Effective Dart compliance, the agent should check: 1. **Naming** — verify all identifiers follow the conventions in Section 1. 2. **Type annotations** — confirm public API parameters, return types, and uninitialized variables are annotated. 3. **Class modifiers** — verify `final`, `sealed`, or `interface` is used where appropriate. 4. **Documentation** — confirm all public members have `///` doc comments with a single-sentence summary. 5. **Style** — run `dart format --output=none --set-exit-if-changed .` to verify formatting. 6. **Analysis** — run `dart analyze` and confirm zero issues. --- ## References - [Effective Dart](https://dart.dev/effective-dart) - [Dart Site WWW GitHub Repository](https://github.com/dart-lang/site-www)
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