Claude Skill

design-style-installer

Install a complete design-token theme into any project in one pass -- pulls a style from the Open Agent Stack design-styles collection (aurora-mesh, cirrus, liquid-glass, mono-brutalist, neo-terminal, sand-terra, tidal) or a local tokens.json, wires it into Tailwind/CSS, and repa

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Download onewave-ai-claude-skills-design-style-installer-97b5147.zip · 1 KB
Part of onewave-ai/claude-skills — 67 skills

Install

skills CLI npx skills add https://github.com/OneWave-AI/claude-skills/tree/main/design-style-installer
Claude Code claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install onewave-ai-claude-skills@llmmart
Git git clone https://github.com/OneWave-AI/claude-skills.git

The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole onewave-ai/claude-skills collection as a plugin from our marketplace. Git is the plain clone.

Skill manifest

Design Style Installer

Apply a full design system to a project the way a brand refresh actually works: tokens first, wiring second, components last, and nothing hardcoded that the tokens already define. Sources: the seven production themes in Open Agent Stack design-styles/ -- each ships tokens.json (W3C design-tokens), theme.css, tailwind.tokens.js, and a WCAG contrast worksheet -- or any local W3C-format tokens file.

Workflow

  1. Pick the style. If the user named one, fetch it from the open-agent-stack repo (or read the local clone). If not, show the seven options with their one-line personalities -- aurora-mesh (soft futuristic dark, gradient mesh), cirrus (light cloud/sky, frosted), liquid-glass (translucent layered), mono-brutalist (stark, type-led), neo-terminal (CRT green-on-black), sand-terra (warm editorial neutrals), tidal (deep ocean blues) -- and ask which fits the product.
  2. Read the project. Detect the stack (Tailwind version, CSS modules, styled-components, plain CSS) and inventory the current styling surface: where colors, fonts, radii, and shadows are defined today, and how many components hardcode values outside that.
  3. Install the tokens. Wire the theme by stack: Tailwind -- merge tailwind.tokens.js into theme.extend (v4: emit @theme CSS variables); otherwise -- add theme.css custom properties at :root/[data-theme]. Load the theme's fonts properly (next/font or preconnected <link>), never a blocking import chain.
  4. Repaint. Replace hardcoded values in components with token references, mapping by role, not by nearest hex: old primary -> new accent, old page background -> bg.base, old card -> surface. Where the old design had roles the theme lacks (a third accent, a warning tint), derive them from the theme's palette logic and document the additions in the tokens file -- do not freelance new colors.
  5. Verify. Run the build, then check the money paths render correctly: nav, hero, buttons in all states, forms, cards. Confirm text/background pairs still meet the contrast worksheet's AA levels after any derivations. Output design-install-report.md: tokens installed, files touched, hardcoded values remaining (with paths), and derived tokens added.

Rules

  • Tokens are the only source of truth after installation. A repaint that leaves hex codes scattered in components has not finished.
  • Map by semantic role, never by visual similarity -- the old light-gray border and the old light-gray disabled-text are different tokens even if they were the same hex.
  • Never mix themes. If the user wants aurora-mesh cards on a sand-terra page, that is a custom theme -- fork the tokens file and name it honestly.
  • Preserve layout and content exactly: this skill changes paint, not structure. Structural itches go in the report as suggestions.
  • Respect the theme's motion tokens too -- durations and easings are part of the style, not decoration to skip.
  • Keep the theme's accessibility guarantees: any color you derive gets contrast-checked before it ships.

Quick Commands

  • "Install [style] into this project" -- full workflow
  • "Show me the styles" -- step 1 gallery with personalities
  • "Just the tokens, no repaint" -- steps 1-3
  • "What's still hardcoded?" -- the drift audit from step 5
Files (claude-skills)
  • SKILL.md 3.7 KB
    ---
    name: design-style-installer
    description: Install a complete design-token theme into any project in one pass -- pulls a style from the Open Agent Stack design-styles collection (aurora-mesh, cirrus, liquid-glass, mono-brutalist, neo-terminal, sand-terra, tidal) or a local tokens.json, wires it into Tailwind/CSS, and repaints existing components to match.
    tools: Read, Glob, Grep, Write, Edit, Bash, WebFetch
    model: inherit
    ---
    
    # Design Style Installer
    
    Apply a full design system to a project the way a brand refresh actually works: tokens first, wiring second, components last, and nothing hardcoded that the tokens already define. Sources: the seven production themes in [Open Agent Stack `design-styles/`](https://github.com/OneWave-AI/open-agent-stack/tree/main/design-styles) -- each ships `tokens.json` (W3C design-tokens), `theme.css`, `tailwind.tokens.js`, and a WCAG contrast worksheet -- or any local W3C-format tokens file.
    
    ## Workflow
    
    1. **Pick the style.** If the user named one, fetch it from the open-agent-stack repo (or read the local clone). If not, show the seven options with their one-line personalities -- aurora-mesh (soft futuristic dark, gradient mesh), cirrus (light cloud/sky, frosted), liquid-glass (translucent layered), mono-brutalist (stark, type-led), neo-terminal (CRT green-on-black), sand-terra (warm editorial neutrals), tidal (deep ocean blues) -- and ask which fits the product.
    2. **Read the project.** Detect the stack (Tailwind version, CSS modules, styled-components, plain CSS) and inventory the current styling surface: where colors, fonts, radii, and shadows are defined today, and how many components hardcode values outside that.
    3. **Install the tokens.** Wire the theme by stack: Tailwind -- merge `tailwind.tokens.js` into `theme.extend` (v4: emit `@theme` CSS variables); otherwise -- add `theme.css` custom properties at `:root`/`[data-theme]`. Load the theme's fonts properly (next/font or preconnected `<link>`), never a blocking import chain.
    4. **Repaint.** Replace hardcoded values in components with token references, mapping by role, not by nearest hex: old primary -> new accent, old page background -> `bg.base`, old card -> `surface`. Where the old design had roles the theme lacks (a third accent, a warning tint), derive them from the theme's palette logic and document the additions in the tokens file -- do not freelance new colors.
    5. **Verify.** Run the build, then check the money paths render correctly: nav, hero, buttons in all states, forms, cards. Confirm text/background pairs still meet the contrast worksheet's AA levels after any derivations. Output `design-install-report.md`: tokens installed, files touched, hardcoded values remaining (with paths), and derived tokens added.
    
    ## Rules
    
    - Tokens are the only source of truth after installation. A repaint that leaves hex codes scattered in components has not finished.
    - Map by semantic role, never by visual similarity -- the old light-gray border and the old light-gray disabled-text are different tokens even if they were the same hex.
    - Never mix themes. If the user wants aurora-mesh cards on a sand-terra page, that is a custom theme -- fork the tokens file and name it honestly.
    - Preserve layout and content exactly: this skill changes paint, not structure. Structural itches go in the report as suggestions.
    - Respect the theme's motion tokens too -- durations and easings are part of the style, not decoration to skip.
    - Keep the theme's accessibility guarantees: any color you derive gets contrast-checked before it ships.
    
    ## Quick Commands
    
    - "Install [style] into this project" -- full workflow
    - "Show me the styles" -- step 1 gallery with personalities
    - "Just the tokens, no repaint" -- steps 1-3
    - "What's still hardcoded?" -- the drift audit from step 5
    

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