checkpoint-promotion
Gate fine-tuned checkpoints with drift budgets, paired comparison, and forgetting checks before promotion. Use after a training run produces a checkpoint, when deciding whether a tuned model ships, or when a promoted model needs re-gating against updated goldens.
Install
npx skills add https://github.com/wshobson/agents/tree/main/plugins/llm-finetuning/skills/checkpoint-promotion
claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install wshobson-agents@llmmart
git clone https://github.com/wshobson/agents.git
The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole wshobson/agents collection as a plugin from our marketplace. Git is the plain clone.
Skill manifest
Checkpoint Promotion
The Phase 5 gate for the whole
plugin: a checkpoint that trains
cleanly and beats its task metric
still doesn't ship without
clearing all four stages below.
eval-harness-first built the
suite re-run here — this skill is
where that suite's baseline
decides something.
Input: a trained checkpoint,
eval/baseline-<model>.json from
eval-harness-first, and the
frozen eval/drift-suite.yaml.
Output format:
promotion-report.md — the
four-stage evidence plus a
terminal PROMOTE or REJECT
verdict that /finetune Phase 5
and /promote-checkpoint consume
directly.
The Four-Stage Gate
Each stage gates the next — a failure at stage 2 means stage 3 doesn't run. Stages 2 and 3 share one expensive inference pass, so running them concurrently and applying gate order at verdict time is licensed on a deterministic arena (nothing saved by serializing); a judge-based arena should still wait for stage 2 first — that's where the real savings are.
- Data-quality gate. Before
any eval touches the
checkpoint: dedup the training
set, check for eval-goldens
leakage (the exact failure
trace-to-training-data's Hygiene section exists to prevent), and scan for label noise. A checkpoint trained on leaked goldens invalidates every later stage. - Held-out + frozen
capability-drift suite.
Re-run
eval-harness-first'seval/drift-suite.yaml— MMLU/GSM8K/IFEval plus 200–500 domain-adjacent items — against the checkpoint and diff againstbaseline-<model>.jsonper benchmark against the Drift Budget table below. - Paired arena vs. base.
Position-randomized judge,
checkpoint vs. base model, same
prompts — or the deterministic
paired-comparison variant in
references/gate-templates.mdwhen every grader in the harness is deterministic (no LLM-judge; position randomization N/A there). A holdout win that loses the live arena does not ship — stage-2 numbers and stage-3 judgments must agree; a win on frozen goldens and a loss in paired comparison is a real signal, not a discrepancy to explain away. - Canary. 5–10% stratified rollout with auto-rollback for any checkpoint reaching production traffic. Local-only users stop at stage 3 — skipping stage 4 for a local deployment is the correct stopping point, not a shortcut.
Drift Budget
| Drift (pts) | Verdict |
|---|---|
| ≤1 | Noise — proceed |
| 2–5 | Rerun with seed variation before deciding |
| >5 | HARD FAIL — no exception for task gains |
The >5pt row governs regardless of the others: a checkpoint that gained 8 points on the target task and lost 6 points of general capability still fails here — task improvement never buys back a drift-budget breach.
Item count derives from the
budget, not convenience: the
strict n for a half-width under
half the 5pt hard-fail threshold
is ~1,300 at typical accuracy
(p≈0.7); n=200 is a pragmatic
floor (±6pt half-width at that
same p, n=50 ±13pt) — report the
half-width with every verdict,
and treat a margin smaller than
it as REJECT (uncertain), not
PASS/HARD FAIL. Full math and a
5-run cautionary example:
references/gate-templates.md.
RERUN is not a verdict. A
2–5pt drift only ever produces a
PROMOTE or REJECT after the
seed-variation rerun completes —
PROMOTE requires landing back
at ≤1pt (noise); any rerun still
1pt — 2–5pt band or >5pt breach alike — resolves stage 2 to a hard
REJECT. No report may reach the Verdict section with stage 2 still showingRERUN.
Catastrophic Forgetting
Unmanaged LoRA fine-tuning loses real general capability, and stage 2 is what catches it:
- ~43% knowledge loss unmanaged — no replay, no regularization.
- ~10% with basic management — some replay or a conservative LR.
- ~3% with replay + EWC — the disciplined case.
- 10–30% general-data replay mix is the standard mitigation — blend general- domain data into training rather than target-task data alone.
If a checkpoint hits the >5pt
hard fail in stage 2, work this
escalation ladder in order — the
one canonical order this skill
and references/gate-templates.md
both point to:
- Adjust the replay-mix fraction — swap rows, don't add them (adding confounds fraction with total optimizer steps). Dose is not monotonic at small-run scale (<~100 steps) — re-check drift after any swap.
- Lower the learning rate.
- Fewer epochs.
- A smaller LoRA rank — the
same rank/LR levers
lora-qlora-recipesandpreference-optimizationtune for the training run, applied here in reverse.
This order is a default, not a
law: remediation guidance from
a single before/after run pair
is a hypothesis — label it
low-confidence once any lever
produces a reversal, and prefer
a seed-variation repeat over
trusting the next rung blindly.
A lever that clears the drift
breach but drops a
success-criterion metric below
target is a two-sided tradeoff
for a human, not a reason to
keep descending the ladder. Full
reasoning and the 5-run
trajectory behind both caveats:
references/gate-templates.md.
Disclose drift-suite instruction reuse. A replay row copying the drift harness's exact instruction phrasing (not just disjoint source items) makes that benchmark's post-replay score an upper bound — flag it instruction-familiar, or re-probe with a paraphrase, before treating a near-budget pass as clean.
The Verdict
promotion-report.md covers all
four stages as sections and
must end with a terminal
verdict: PROMOTE or REJECT,
the evidence that produced it,
and exactly one top remediation
when the verdict is REJECT.
Template: references/gate-templates.md.
The terminal contract other
skills parse:
## Verdict
REJECT
Evidence: domain-adjacent drift
suite dropped 6.2pt (threshold:
>5pt hard fail) despite +8pt on
the target task.
Top remediation: swap the
replay-mix fraction from 10%
toward 20%, holding step count
constant.
- REJECT is a result, not an error. A checkpoint that fails stage 2's drift budget or stage 3's arena comparison did its job. Don't treat a REJECT as a failed run needing a rerun of this skill; it's the correct output of a working gate.
- One remediation, not a menu. Evidence sections may list everything observed; the verdict section names the single highest-leverage fix per the escalation ladder above. A report that hedges across three possible fixes hasn't done the prioritization this skill exists to do.
- No auto-retraining. This
skill produces a verdict and a
report, not a re-triggered
training run. A
REJECThands the remediation back to a human decision atfinetuning-method-selectionor the relevant training skill.
Related Skills
eval-harness-first— owns the drift suite and baseline this skill re-runs and diffs against; nobaseline-<model>.jsonmeans nothing to gate against.quantized-export— the only valid next step after aPROMOTEverdict.preference-optimizationandlora-qlora-recipes— own the LR and rank levers in the Catastrophic Forgetting escalation path; this skill diagnoses the breach, those skills own the config that caused it.dataset-curation— owns the replay-mix construction recipe the escalation ladder's first rung applies.
Complete promotion-report.md
template with all four stages,
the drift-suite scoring table,
the paired-arena protocol (item
count, position randomization,
win-rate threshold), and a
replay-mix configuration example:
references/gate-templates.md.
Files (agents)
-
references
-
gate-templates.md 12.9 KB
Last verified: 2026-07-14 # Gate Templates Complete `promotion-report.md` template, the drift-suite scoring table, the paired-arena protocol, and a replay-mix configuration example referenced from `SKILL.md`. `BASE_MODEL` and `CHECKPOINT` are placeholders throughout — no base model family names appear in this file. Benchmark names (MMLU, GSM8K, IFEval) are not model names and are used freely in the drift-scoring table. ## promotion-report.md Template Every promotion run produces exactly one of these, committed alongside the checkpoint it evaluates. All four stages get a section regardless of where the run stopped — a stage the run never reached is marked `NOT RUN`, not omitted, so a REJECT report still documents the full gate. ```markdown # Promotion Report: CHECKPOINT **Run date:** YYYY-MM-DD **Baseline:** eval/baseline-BASE_MODEL.json **Drift suite:** eval/drift-suite.yaml (frozen) **Goldens fingerprint:** <sha256 of eval/goldens.jsonl, first 12 hex chars> <!-- re-gates compare this field to detect goldens changes since this gate --> ## Stage 1: Data Quality - Dedup: PASS/FAIL — N duplicate rows removed - Goldens leakage check: PASS/FAIL — N overlapping IDs found (must be 0 to pass) - Label noise scan: PASS/FAIL — sample size, flagged rate ## Stage 2: Capability Drift | Benchmark | Baseline | Checkpoint | Delta | Budget verdict | |---|---|---|---|---| | mmlu-subset | 68.2 | 67.5 | -0.7 | noise | | gsm8k-subset | 81.0 | 78.4 | -2.6 | rerun-seed | | ifeval | 74.1 | 74.3 | +0.2 | noise | | domain-adjacent | 62.0 | 55.8 | -6.2 | HARD FAIL | **Stage verdict:** PASS / RERUN / HARD FAIL (worst-benchmark delta governs — one HARD FAIL row fails the whole stage regardless of the others, and regardless of any task-metric gain reported elsewhere in this document) RERUN is a mid-report state, not a terminal one — `## Verdict` below may never show `PROMOTE` or `REJECT` while this line still reads `RERUN`. Complete the seed-variation rerun first, then overwrite this line with the outcome: PASS (rerun landed ≤1pt) or HARD FAIL (rerun still >1pt, in either the 2–5pt band or beyond) — this stage resolves to PASS or HARD FAIL, never RERUN, before the report reaches a verdict. ## Stage 3: Paired Arena - Items: N (see Paired-Arena Protocol below) - Position randomization: applied - Checkpoint win rate: XX% (95% CI: [XX%, XX%]) - Threshold: 50% + margin - **Stage verdict:** PASS / FAIL - Cross-check: does this agree with Stage 2? A Stage 2 PASS plus a Stage 3 FAIL means REJECT regardless of Stage 2 — do not average the two stages into a blended pass. ## Stage 4: Canary - Applicable: yes (production target) / no (local-only — stopped at Stage 3) - Rollout: 5-10% stratified traffic - Rollback trigger: defined / not yet defined - **Stage verdict:** PASS / FAIL / NOT RUN ## Verdict **PROMOTE** / **REJECT** Evidence: one-paragraph summary citing the specific stage and number that decided the verdict. Top remediation (REJECT only): single highest- leverage fix — do not list more than one. ``` ## Drift-Suite Scoring Table **Units: "pts" throughout this file and `SKILL.md`'s Drift Budget table mean percentage points (absolute accuracy difference, e.g. 78% → 46% is 32pts), never relative percent change.** State this explicitly in every report rather than leaving it implicit. The frozen benchmark set and the drift budget it's scored against — matches `eval-harness-first`'s `references/grader-templates.md` `drift-suite.yaml` example exactly, so a report generated here diffs against the same frozen numbers that skill's baseline file recorded: ```yaml # scored against eval/drift-suite.yaml drift_budget: noise_tolerance_pts: 1 # <=1pt: noise, proceed rerun_seed_variation_pts: [2, 5] # 2-5pt: rerun before deciding hard_fail_threshold_pts: 5 # >5pt: HARD FAIL, no exceptions ``` Score every row in the frozen suite (general benchmarks plus the 200-500 domain-adjacent items) against this budget independently — a single domain-adjacent item breaching >5pt fails Stage 2 even if every general benchmark stayed within noise, and even if the checkpoint's target-task metric improved substantially in the same run. ### Sizing the Suite: The Honest Math, Then the Pragmatic Floor The exact formula for a binomial accuracy metric's 95% CI half-width: `n ≈ 1.96² · p(1-p) / h²`, where `h` is the target half-width (as a fraction, e.g. 0.025 for 2.5pt) and `p` is the benchmark's expected accuracy. `SKILL.md`'s Drift Budget section calls for sizing `n` so the half-width sits comfortably under half the hard-fail threshold — for the 5pt budget here, `h=2.5pt` (0.025). Worked at a typical GSM8K-style accuracy of `p≈0.7`: ``` n ≈ 1.96² × 0.7×0.3 / 0.025² ≈ 3.8416 × 0.21 / 0.000625 ≈ 1,290 ``` **The strict n for a 2.5pt half-width at p≈0.7 is ~1,300 — not 200.** A 200-item suite at that same `p` only achieves: ``` half-width = 1.96 × sqrt(0.7×0.3 / 200) ≈ 1.96 × 0.0324 ≈ 6.3pt ``` **n=200 is a pragmatic floor, not a suite that meets the strict 2.5pt target.** Use it when a ~1,300-item domain-adjacent pool doesn't exist for the task (the common case), but with three rules attached: - **Report the actual CI half-width alongside every Stage 2 verdict** — at n=200, p≈0.7 that's ≈±6pt; recompute per benchmark since `p` varies row to row. - **A hard-fail margin smaller than the reported CI half-width makes the verdict `REJECT (uncertain)`, never PASS or HARD FAIL.** A delta that clears or breaches the 5pt budget by less than the half-width has not actually been distinguished from noise at 200 items. Resolve `REJECT (uncertain)` with either a larger suite (build the domain-adjacent pool toward the ~1,300-item strict number) or a same-config seed-repeat (worked example below) before promoting — do not round an uncertain result to whichever verdict is more convenient. - **200 is a floor to derive from the budget, never a fixed constant to copy.** A tighter hard-fail threshold than 5pt needs the formula re-run at the new `h`, and n=50 is well below even the pragmatic floor: at `p≈0.7-0.8`, n=50 carries a half-width around ±13pt, wider than the entire hard-fail band. ### Cautionary Worked Example: A Real 5-Run Trajectory That Was Mostly Noise From a dogfood run gating LoRA checkpoints on a frozen n=50 GSM8K drift slice, then re-measuring the same checkpoints at n=200 once the pattern looked suspicious: | Run | Config change | GSM8K@n=50 | GSM8K@n=200 | |---|---|---|---| | r1 | 0% replay (baseline config) | 46 | — | | r2 | +20% replay (swapped) | 64 | 60.0 | | r3 | r2 + lower LR | 72 | — | | r4 | r2 + 30% replay (added, not swapped) | 46 | — | | r5 | r2 exact config, seed repeat | 56 | 58.5 | Read at n=50, this trajectory looks like real signal: replay helps (+18pt), LR helps further (+8pt), more replay hurts (-26pt) — a story worth writing a remediation note about. Read at n=200 for the two points actually re-measured (r2 and r5, same config, different seed): 60.0 vs 58.5, **overlapping Wilson CIs** — statistically indistinguishable, against a base-model score this run family never got within ~23pt of at either n. The entire 46→64→72→46 shape at n=50 was sampling noise riding on top of one consistently large true drift. Two lessons this motivates in `SKILL.md`'s escalation-ladder caveats: (1) a per-checkpoint verdict at n=50 is still a fact about that checkpoint on those 50 items, but (2) the run-to-run remediation trajectory built from a sequence of n=50 verdicts is not a reliable guide to which lever worked — re-run the suite at budget-derived n before trusting a multi-run remediation story, and treat single-seed lever attribution as a hypothesis until a same-config seed pair confirms it. ## Paired-Arena Protocol - **N items:** 200 minimum, drawn from the same domain-adjacent pool used in Stage 2 (not the training set, not the goldens used to build the checkpoint). **This is the same pragmatic floor as Stage 2's sizing rule above, not a suite proven to resolve the margin below at 95% CI:** near the 50% boundary, n=200's half-width is `1.96 × sqrt(0.25/200) ≈ 6.9pt`, wider than the 5pt margin threshold. Report the CI half-width alongside the win rate; if the margin is smaller than the reported half-width, the stage verdict is `REJECT (uncertain)` — same rule as Stage 2 — resolved with a larger arena or a same-config seed-repeat before promoting. **This 200-item minimum is for the LLM-judge protocol.** The deterministic variant below has its own, smaller floor because it isn't subject to judge noise on top of sampling noise. ### Deterministic Variant (No LLM-Judge) When every grader in the harness is deterministic (code-based, no judge anywhere), Stage 3 collapses to a per-golden paired comparison instead of a judge-scored arena: - **Pairing:** for each item in `eval/goldens.jsonl`, compare the checkpoint's graded verdict against the baseline's verdict on the identical prompt (from `runs/baseline/results.json`, paired by `task_id`). Win = checkpoint passed where baseline failed; loss = the reverse; tie = same verdict either way. - **N items:** every golden, not a 200-item minimum — the goldens set itself is the population, not a sample drawn from a larger pool. If the goldens set is small (dogfood scale, <100 items), say so in the report and treat the resulting CI width as evidence quality, not grounds to pad the count with unrelated items. - **Position randomization:** N/A — deterministic grading is order-independent, so there's no position bias to correct for. - **Judge calibration:** N/A — no judge in this path. - **Tie handling and win-rate threshold:** same as the judge protocol below (ties count half a win each; 50% + margin, CI excludes 50%). - **Position randomization:** for each item, flip a coin on which of {CHECKPOINT, BASE_MODEL} appears first in the judge's prompt; log the raw assignment. A judge with any positional bias otherwise inflates whichever model is shown first, independent of quality. - **Judge:** pinned snapshot, calibrated per `eval-harness-first`'s `references/judge-calibration.md` — an uncalibrated judge here invalidates the whole stage. - **Win-rate threshold:** checkpoint must win **50% + margin** (5 points is a reasonable starting margin) with the 95% CI excluding 50% — a checkpoint sitting at 51% with a CI spanning 44-58% has not demonstrated a win, it has demonstrated a tie. - **Tie handling:** judge ties count as half a win for each side in the win-rate calculation, not as excluded items — excluding ties inflates the apparent win rate. ```python def paired_arena_verdict(wins: int, ties: int, losses: int, margin_pts: float = 5.0) -> str: if wins < 0 or ties < 0 or losses < 0: raise ValueError("paired_arena_verdict: counts must be non-negative") n = wins + ties + losses if n == 0: raise ValueError("paired_arena_verdict: no arena results (wins+ties+losses == 0)") win_rate = (wins + 0.5 * ties) / n # bootstrap or Wilson CI in practice; shown here as a stub ci_low, ci_high = bootstrap_ci(wins, ties, losses) threshold = 0.5 + margin_pts / 100 if win_rate >= threshold and ci_low > 0.5: return "PASS" return "FAIL" ``` ## Replay-Mix Configuration Example The standard catastrophic-forgetting mitigation — general-domain data blended into the target-task training set at 10-30%. **The escalation order (when and how far to move this fraction) is owned by `SKILL.md`'s Catastrophic Forgetting section — this file gives the config shape and the swap-not-add mechanic, not a competing order.** ```yaml # training data composition target_task_fraction: 0.80 # 80% target-task rows replay_fraction: 0.20 # 20% general-domain replay replay_source: general-instruct-pool-v3 replay_sampling: stratified # match replay topic mix to # general-domain eval coverage ``` Start at 20% when no prior forgetting data exists for the task. When a later run needs to move this fraction, **swap rows rather than adding them** — drop target-task rows out of the mix as replay rows go in, so total row/step count holds constant between runs. Adding replay rows on top of the existing set changes replay fraction and total optimizer steps in the same move, which makes it impossible to attribute a drift-score change to either variable alone — see `dataset-curation`'s replay-mix construction recipe (`references/synthetic-data.md`) for the full swap procedure. Do not assume the dose-response is monotonic: a documented dogfood run saw 30.4% replay (added, not swapped) score 18 points *worse* on the replayed capability than 20% replay at otherwise-identical config, because the added rows also raised total steps 50→58. Only drop toward 10% once a run at 20% clears Stage 2 with headroom (all deltas comfortably inside the noise band, not just under the hard-fail line).
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SKILL.md 7.9 KB
--- name: checkpoint-promotion description: Gate fine-tuned checkpoints with drift budgets, paired comparison, and forgetting checks before promotion. Use after a training run produces a checkpoint, when deciding whether a tuned model ships, or when a promoted model needs re-gating against updated goldens. --- # Checkpoint Promotion The Phase 5 gate for the whole plugin: a checkpoint that trains cleanly and beats its task metric still doesn't ship without clearing all four stages below. `eval-harness-first` built the suite re-run here — this skill is where that suite's baseline decides something. **Input:** a trained checkpoint, `eval/baseline-<model>.json` from `eval-harness-first`, and the frozen `eval/drift-suite.yaml`. **Output format:** `promotion-report.md` — the four-stage evidence plus a terminal `PROMOTE` or `REJECT` verdict that `/finetune` Phase 5 and `/promote-checkpoint` consume directly. ## The Four-Stage Gate Each stage gates the next — a failure at stage 2 means stage 3 doesn't run. Stages 2 and 3 share one expensive inference pass, so running them concurrently and applying gate order at verdict time is licensed on a **deterministic** arena (nothing saved by serializing); a judge-based arena should still wait for stage 2 first — that's where the real savings are. 1. **Data-quality gate.** Before any eval touches the checkpoint: dedup the training set, check for eval-goldens leakage (the exact failure `trace-to-training-data`'s Hygiene section exists to prevent), and scan for label noise. A checkpoint trained on leaked goldens invalidates every later stage. 2. **Held-out + frozen capability-drift suite.** Re-run `eval-harness-first`'s `eval/drift-suite.yaml` — MMLU/GSM8K/IFEval plus 200–500 domain-adjacent items — against the checkpoint and diff against `baseline-<model>.json` per benchmark against the Drift Budget table below. 3. **Paired arena vs. base.** Position-randomized judge, checkpoint vs. base model, same prompts — or the deterministic paired-comparison variant in `references/gate-templates.md` when every grader in the harness is deterministic (no LLM-judge; position randomization N/A there). **A holdout win that loses the live arena does not ship** — stage-2 numbers and stage-3 judgments must agree; a win on frozen goldens and a loss in paired comparison is a real signal, not a discrepancy to explain away. 4. **Canary.** 5–10% stratified rollout with auto-rollback for any checkpoint reaching production traffic. **Local-only users stop at stage 3** — skipping stage 4 for a local deployment is the correct stopping point, not a shortcut. ### Drift Budget | Drift (pts) | Verdict | |---|---| | ≤1 | Noise — proceed | | 2–5 | Rerun with seed variation before deciding | | >5 | **HARD FAIL** — no exception for task gains | The >5pt row governs regardless of the others: a checkpoint that gained 8 points on the target task and lost 6 points of general capability still fails here — task improvement never buys back a drift-budget breach. **Item count derives from the budget, not convenience:** the strict n for a half-width under half the 5pt hard-fail threshold is ~1,300 at typical accuracy (p≈0.7); n=200 is a pragmatic floor (±6pt half-width at that same p, n=50 ±13pt) — report the half-width with every verdict, and treat a margin smaller than it as `REJECT (uncertain)`, not PASS/HARD FAIL. Full math and a 5-run cautionary example: `references/gate-templates.md`. **RERUN is not a verdict.** A 2–5pt drift only ever produces a `PROMOTE` or `REJECT` after the seed-variation rerun completes — `PROMOTE` requires landing back at ≤1pt (noise); any rerun still >1pt — 2–5pt band or >5pt breach alike — resolves stage 2 to a hard `REJECT`. No report may reach the Verdict section with stage 2 still showing `RERUN`. ## Catastrophic Forgetting Unmanaged LoRA fine-tuning loses real general capability, and stage 2 is what catches it: - **~43% knowledge loss unmanaged** — no replay, no regularization. - **~10% with basic management** — some replay or a conservative LR. - **~3% with replay + EWC** — the disciplined case. - **10–30% general-data replay mix is the standard mitigation** — blend general- domain data into training rather than target-task data alone. If a checkpoint hits the >5pt hard fail in stage 2, work this escalation ladder in order — the one canonical order this skill and `references/gate-templates.md` both point to: 1. **Adjust the replay-mix fraction — swap rows, don't add them** (adding confounds fraction with total optimizer steps). Dose is not monotonic at small-run scale (<~100 steps) — re-check drift after any swap. 2. **Lower the learning rate.** 3. **Fewer epochs.** 4. **A smaller LoRA rank** — the same rank/LR levers `lora-qlora-recipes` and `preference-optimization` tune for the training run, applied here in reverse. This order is a default, not a law: **remediation guidance from a single before/after run pair is a hypothesis** — label it low-confidence once any lever produces a reversal, and prefer a seed-variation repeat over trusting the next rung blindly. A lever that clears the drift breach but drops a success-criterion metric below target is a two-sided tradeoff for a human, not a reason to keep descending the ladder. Full reasoning and the 5-run trajectory behind both caveats: `references/gate-templates.md`. **Disclose drift-suite instruction reuse.** A replay row copying the drift harness's exact instruction phrasing (not just disjoint source items) makes that benchmark's post-replay score an upper bound — flag it instruction-familiar, or re-probe with a paraphrase, before treating a near-budget pass as clean. ## The Verdict `promotion-report.md` covers all four stages as sections and **must end with a terminal verdict: `PROMOTE` or `REJECT`**, the evidence that produced it, and exactly one top remediation when the verdict is `REJECT`. Template: `references/gate-templates.md`. The terminal contract other skills parse: ``` ## Verdict REJECT Evidence: domain-adjacent drift suite dropped 6.2pt (threshold: >5pt hard fail) despite +8pt on the target task. Top remediation: swap the replay-mix fraction from 10% toward 20%, holding step count constant. ``` - **REJECT is a result, not an error.** A checkpoint that fails stage 2's drift budget or stage 3's arena comparison did its job. Don't treat a REJECT as a failed run needing a rerun of this skill; it's the correct output of a working gate. - **One remediation, not a menu.** Evidence sections may list everything observed; the verdict section names the single highest-leverage fix per the escalation ladder above. A report that hedges across three possible fixes hasn't done the prioritization this skill exists to do. - **No auto-retraining.** This skill produces a verdict and a report, not a re-triggered training run. A `REJECT` hands the remediation back to a human decision at `finetuning-method-selection` or the relevant training skill. ## Related Skills - `eval-harness-first` — owns the drift suite and baseline this skill re-runs and diffs against; no `baseline-<model>.json` means nothing to gate against. - `quantized-export` — the only valid next step after a `PROMOTE` verdict. - `preference-optimization` and `lora-qlora-recipes` — own the LR and rank levers in the Catastrophic Forgetting escalation path; this skill diagnoses the breach, those skills own the config that caused it. - `dataset-curation` — owns the replay-mix construction recipe the escalation ladder's first rung applies. Complete `promotion-report.md` template with all four stages, the drift-suite scoring table, the paired-arena protocol (item count, position randomization, win-rate threshold), and a replay-mix configuration example: `references/gate-templates.md`.
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