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build-parallelism

Diagnose and fix under-parallelized MSBuild builds. USE WHEN a multi-project solution build is slower than expected, doesn't speed up when you add cores, pegs a single core while others idle, or you want to know why `-m` isn't helping. Note: `/maxcpucount` default is 1 (sequentia

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Download dotnet-skills-plugins_dotnet-msbuild_skills_build-parallelism-98f8485.zip · 2 KB
Part of dotnet/skills — 119 skills

Install

skills CLI npx skills add https://github.com/dotnet/skills/tree/main/plugins/dotnet-msbuild/skills/build-parallelism
Claude Code claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install dotnet-skills@llmmart
Git git clone https://github.com/dotnet/skills.git

The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole dotnet/skills collection as a plugin from our marketplace. Git is the plain clone.

Skill manifest

Diagnose a slow parallel build (start here)

Work this checklist in order — it targets the usual root cause (a serial dependency chain that no number of cores can parallelize):

  1. Confirm parallelism is even on. Rebuild with dotnet build -m /bl:{} (PowerShell: dotnet build -m -bl:{{}}). -m with no number uses all logical processors; without -m MSBuild runs a single node (sequential).
  2. Find the critical path. From the binlog, read per-project timings and the node timeline. If total build time ≈ the sum of the projects on one dependency chain, that chain — not CPU count — is the bottleneck.
  3. Name the chain explicitly, e.g. Core → Api → Web → Tests. A long serial chain stays serial no matter how large -m is, because each project waits on its predecessor.
  4. Look for unnecessary ProjectReference edges that lengthen the chain — a reference that only needs build order (not the output assembly), or one that could be a PackageReference, forces serialization it doesn't need.
  5. Recommend flattening: break false dependencies so independent projects build concurrently, and consider /graph for better scheduling.

MSBuild Parallelism Model

  • /maxcpucount (or -m): number of worker nodes (processes)
  • Default: 1 node (sequential!). Always use -m for parallel builds
  • Recommended: -m without a number = use all logical processors
  • Each node builds one project at a time
  • Projects are scheduled based on dependency graph

Project Dependency Graph

  • MSBuild builds projects in dependency order (topological sort)
  • Critical path: longest chain of dependent projects determines minimum build time
  • Bottleneck: if project A depends on B, C, D and B takes 60s while C and D take 5s, B is the bottleneck
  • Diagnosis: replay binlog to diagnostic log with performancesummary and check Project Performance Summary — shows per-project time; grep for node.*assigned to check scheduling
  • Wide graphs (many independent projects) parallelize well; deep graphs (long chains) don't

Graph Build Mode (/graph)

  • dotnet build /graph or msbuild /graph
  • What it changes: MSBuild constructs the full project dependency graph BEFORE building
  • Benefits: better scheduling, avoids redundant evaluations, enables isolated builds
  • Limitations: all projects must use <ProjectReference> (no programmatic MSBuild task references)
  • When to use: large solutions with many projects, CI builds
  • When NOT to use: projects that dynamically discover references at build time

Optimizing Project References

  • Reduce unnecessary <ProjectReference> — each adds to the dependency chain
  • Use <ProjectReference ... SkipGetTargetFrameworkProperties="true"> to avoid extra evaluations
  • <ProjectReference ... ReferenceOutputAssembly="false"> for build-order-only dependencies
  • Consider if a ProjectReference should be a PackageReference instead (pre-built NuGet)
  • Use solution filters (.slnf) to build subsets of the solution

BuildInParallel

  • <MSBuild Projects="@(ProjectsToBuild)" BuildInParallel="true" /> in custom targets
  • Without BuildInParallel="true", MSBuild task batches projects sequentially
  • Ensure /maxcpucount > 1 for this to have effect

Multi-threaded MSBuild Tasks

  • Individual tasks can run multi-threaded within a single project build
  • Tasks implementing IMultiThreadableTask can run on multiple threads
  • Tasks must declare thread-safety via [MSBuildMultiThreadableTask]

Analyzing Parallelism with Binlog

Primary: binlog MCP (preferred)

Use the binlog MCP server (Microsoft.AITools.BinlogMcp, exposed under the binlog MCP namespace):

  1. Use expensive_projects tool → find the slowest projects and compare individual vs total build time
  2. Use expensive_targets tool → find bottleneck targets
  3. Use project_target_times tool → drill into a specific project's target-level timing
  4. Ideal: build time should be much less than sum of project times (parallelism)
  5. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others

Fallback: text-log replay (when MCP is unavailable)

Step-by-step:

  1. Replay the binlog: dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary
  2. Check Project Performance Summary at the end of full.log
  3. Ideal: build time should be much less than sum of project times (parallelism)
  4. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others
  5. grep 'Target Performance Summary' -A 30 full.log → find the bottleneck targets
  6. Consider splitting large projects or optimizing the critical path

CI/CD Parallelism Tips

  • Use -m in CI (many CI runners have multiple cores)
  • Consider splitting solution into build stages for extreme parallelism
  • Use build caching (NuGet lock files, deterministic builds) to avoid rebuilding unchanged projects
  • dotnet build /graph works well with structured CI pipelines
Files (skills)
  • SKILL.md 5.6 KB
    ---
    name: build-parallelism
    description: "Diagnose and fix under-parallelized MSBuild builds. USE WHEN a multi-project solution build is slower than expected, doesn't speed up when you add cores, pegs a single core while others idle, or you want to know why `-m` isn't helping. Note: `/maxcpucount` default is 1 (sequential) — always pass `-m` for parallel builds. Covers finding the critical path (longest serial ProjectReference chain), graph build (`/graph`), BuildInParallel, and solution filters (`.slnf`). DO NOT USE FOR: single-project builds, incremental issues (use incremental-build), compilation slowness inside one project (use build-perf-diagnostics), non-MSBuild build systems."
    license: MIT
    ---
    
    ## Diagnose a slow parallel build (start here)
    
    Work this checklist in order — it targets the usual root cause (a serial
    dependency chain that no number of cores can parallelize):
    
    1. **Confirm parallelism is even on.** Rebuild with `dotnet build -m /bl:{}`
       (PowerShell: `dotnet build -m -bl:{{}}`). `-m` with no number uses all logical
       processors; without `-m` MSBuild runs a single node (sequential).
    2. **Find the critical path.** From the binlog, read per-project timings and the
       node timeline. If total build time ≈ the sum of the projects on one
       dependency chain, that chain — not CPU count — is the bottleneck.
    3. **Name the chain explicitly**, e.g. `Core → Api → Web → Tests`. A long serial
       chain stays serial no matter how large `-m` is, because each project waits on
       its predecessor.
    4. **Look for unnecessary `ProjectReference` edges** that lengthen the chain — a
       reference that only needs build order (not the output assembly), or one that
       could be a `PackageReference`, forces serialization it doesn't need.
    5. **Recommend flattening**: break false dependencies so independent projects
       build concurrently, and consider `/graph` for better scheduling.
    
    ## MSBuild Parallelism Model
    
    - `/maxcpucount` (or `-m`): number of worker nodes (processes)
    - Default: 1 node (sequential!). Always use `-m` for parallel builds
    - Recommended: `-m` without a number = use all logical processors
    - Each node builds one project at a time
    - Projects are scheduled based on dependency graph
    
    ## Project Dependency Graph
    
    - MSBuild builds projects in dependency order (topological sort)
    - Critical path: longest chain of dependent projects determines minimum build time
    - Bottleneck: if project A depends on B, C, D and B takes 60s while C and D take 5s, B is the bottleneck
    - Diagnosis: replay binlog to diagnostic log with `performancesummary` and check Project Performance Summary — shows per-project time; grep for `node.*assigned` to check scheduling
    - Wide graphs (many independent projects) parallelize well; deep graphs (long chains) don't
    
    ## Graph Build Mode (`/graph`)
    
    - `dotnet build /graph` or `msbuild /graph`
    - What it changes: MSBuild constructs the full project dependency graph BEFORE building
    - Benefits: better scheduling, avoids redundant evaluations, enables isolated builds
    - Limitations: all projects must use `<ProjectReference>` (no programmatic MSBuild task references)
    - When to use: large solutions with many projects, CI builds
    - When NOT to use: projects that dynamically discover references at build time
    
    ## Optimizing Project References
    
    - Reduce unnecessary `<ProjectReference>` — each adds to the dependency chain
    - Use `<ProjectReference ... SkipGetTargetFrameworkProperties="true">` to avoid extra evaluations
    - `<ProjectReference ... ReferenceOutputAssembly="false">` for build-order-only dependencies
    - Consider if a ProjectReference should be a PackageReference instead (pre-built NuGet)
    - Use `solution filters` (`.slnf`) to build subsets of the solution
    
    ## BuildInParallel
    
    - `<MSBuild Projects="@(ProjectsToBuild)" BuildInParallel="true" />` in custom targets
    - Without `BuildInParallel="true"`, MSBuild task batches projects sequentially
    - Ensure `/maxcpucount` > 1 for this to have effect
    
    ## Multi-threaded MSBuild Tasks
    
    - Individual tasks can run multi-threaded within a single project build
    - Tasks implementing `IMultiThreadableTask` can run on multiple threads
    - Tasks must declare thread-safety via `[MSBuildMultiThreadableTask]`
    
    ## Analyzing Parallelism with Binlog
    
    ### Primary: binlog MCP (preferred)
    
    Use the **binlog MCP server** (`Microsoft.AITools.BinlogMcp`, exposed under the `binlog` MCP namespace):
    
    1. Use expensive_projects tool → find the slowest projects and compare individual vs total build time
    2. Use expensive_targets tool → find bottleneck targets
    3. Use project_target_times tool → drill into a specific project's target-level timing
    4. Ideal: build time should be much less than sum of project times (parallelism)
    5. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others
    
    ### Fallback: text-log replay (when MCP is unavailable)
    
    Step-by-step:
    
    1. Replay the binlog: `dotnet msbuild build.binlog -noconlog -fl -flp:v=diag;logfile=full.log;performancesummary`
    2. Check Project Performance Summary at the end of `full.log`
    3. Ideal: build time should be much less than sum of project times (parallelism)
    4. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others
    5. `grep 'Target Performance Summary' -A 30 full.log` → find the bottleneck targets
    6. Consider splitting large projects or optimizing the critical path
    
    ## CI/CD Parallelism Tips
    
    - Use `-m` in CI (many CI runners have multiple cores)
    - Consider splitting solution into build stages for extreme parallelism
    - Use build caching (NuGet lock files, deterministic builds) to avoid rebuilding unchanged projects
    - `dotnet build /graph` works well with structured CI pipelines
    

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