Claude Cursor Skill

bmad-forge-idea

Pressure-test an idea through persona-driven interrogation until it hardens, proves out, or dies cheaply. Use when the user says 'forge an idea', 'pressure-test this idea', 'stress-test my thinking', or 'harden this idea'.

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Download skyf0xx-hedgehog-vendor-skills_BMAD_core-skills_bmad-forge-idea-fae6653.zip · 10 KB
Part of skyf0xx/hedgehog — 21 skills

Install

skills CLI npx skills add https://github.com/skyf0xx/hedgehog/tree/master/vendor-skills/BMAD/core-skills/bmad-forge-idea
Claude Code claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install skyf0xx-hedgehog@llmmart
Git git clone https://github.com/skyf0xx/hedgehog.git

The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole skyf0xx/hedgehog collection as a plugin from our marketplace. Git is the plain clone.

Skill manifest

BMad Forge Idea

Overview

Take a half-formed idea and pressure-test it in conversation, while changing your mind is still cheap, until it becomes something the user can act on with conviction or reject. The main risk is what the user has not examined yet: unchecked assumptions and unresolved decisions usually become more expensive problems later.

The main goal is better thinking, not producing an artifact. Strengthening an idea, rejecting it, or thinking it through more clearly are all complete outcomes. Writing forged-idea.md to hand off to another workflow is optional. Do not steer the conversation toward "shall we build it?"

This skill can be used on many kinds of ideas. When the idea is about a product or feature, what survives may be written to forged-idea.md for later planning.

Lead by questioning, not lecturing. Ask one question at a time, press on weak points, and do not let vague claims pass without examination.

Conventions

  • Scripts live in two places — run each from the exact path written, never assume co-location: the shared core scripts (memlog.py, resolve_customization.py) are at {bmad-root}/scripts/; this skill's own resolve_personas.py is at {skill-root}/scripts/.
  • {workflow.<name>} resolves to fields in the merged customize.toml [workflow] table.
  • {bmad-root} is the vendored vendor-skills/BMAD/ root.

On Activation

  1. Resolve customization: uv run {bmad-root}/scripts/resolve_customization.py --skill {skill-root} --key workflow. On failure, read {skill-root}/customize.toml directly with defaults. Apply the resolved {workflow.*} values throughout.
  2. Run each {workflow.activation_steps_prepend} entry; treat each {workflow.persistent_facts} entry as foundational context (file: entries load their contents, skill: names a skill to consult, others are facts verbatim).
  3. Resolve {user_name}, {communication_language}, {output_folder} using sensible defaults (ask the user or omit {user_name}; English for language fields); {date} is today. Missing values → neutral defaults; never block. Greet {user_name} in {communication_language} and stay in it.
  4. Resume: glob {workflow.forge_output_path}/**/.memlog.md (recursive, so it still finds sessions when run_folder_pattern is overridden to nest paths) and read only each match's frontmatter to find any whose status is not complete. Offer to resume one — then read its full memlog once to rebuild state and continue append-only — or to start fresh.
  5. Run each {workflow.activation_steps_append} entry.

Open the session

Start by scrutinizing the idea, not endorsing it.

Discover intent

Identify:

  • the subject idea,
  • the user's goal for the session,
  • whether the idea is new or a change to an existing project

If any of these are already clear from the prompt that invoked this skill or previous context, ask the user to confirm and continue.

Otherwise ask for what's missing, in order:

  • what is the idea?
  • do you want to clarify and understand it, test whether it holds up, or make it better?
  • is it a new idea or a change to an existing project? If the latter, what project is it, and where can I find its files or other relevant materials?

Steering the conversation

Tell the user they can say "attack this", "defend this", or "switch roles" at any time to change how the current idea is argued. In attack mode, do not agree with the idea; look for contradictions, weak assumptions, and failure cases. In defend mode, argue for the strongest version of the idea. Tell the user they can also name a persona at any time to change who participates in the session.

Set up the session

Derive a kebab-case {slug} for the idea and bind the session workspace {workspace} = {workflow.forge_output_path}/{workflow.run_folder_pattern} (the pattern fills with {slug}). Create the memlog once the goal is known: uv run {bmad-root}/scripts/memlog.py init --workspace {workspace} --field idea="<idea>" --field goal="<goal>"

Tell the user the path; state is on disk now, so the session survives interruption. If init fails, don't abort — run the forge in-conversation and tell the user state won't persist this session.

The forge

Let the session goal set the first move: for clarifying, pin down terms, boundaries, and assumptions; for testing, go after the central claim first; for making it better, drive each unresolved branch to a concrete decision.

Work one question at a time, in dependency order.

Include your current best answer or hypothesis when it helps the user respond. A concrete proposal is easier to accept, reject, or revise than an open-ended prompt. Find discoverable answers yourself instead of asking.

Do not assume the user's terms are precise. When a term is fuzzy or overloaded, name the ambiguity and ask for a precise choice before continuing. For example, do not let user, buyer, and payer collapse into one entity unless the idea actually requires that.

For ideas about an existing project, treat the project's files and materials as the source of truth. Do not accept a label or summary as proof. Find the relevant material yourself and check the user's claim against it. If the material contradicts the user's claim, stop and resolve that before continuing.

When a branch resolves, pause before moving on. Give the user a chance to raise any remaining concern.

Do not use agreement or praise to make the interaction smoother; they lower pressure and lead to shallower thinking. Agreement is allowed only when it helps the user think better. Praise is noise. Continued engagement and ego-stroking are not objectives. In attack mode, never agree with the idea until the user ends the mode. For each answer, either challenge the weak point or build on the strong point, whichever helps the user think better.

Capture as you go — each decision, assumption, crack, kill, and locked idea, one bullet in the user's meaning: uv run {bmad-root}/scripts/memlog.py append --workspace {workspace} --type <decision|assumption|crack|kill|direction|lock|note> --text "<gist>" A lock is an idea the user hardens — settled, not to be reopened; locks are what forged-idea.md is distilled from. Don't read the memlog back except on resume. If the user raises a different branch, capture it and stay put — the loop and the stray insight both survive.

The personas

Resolve the available persona pool once, as soon as the goal is known: uv run {skill-root}/scripts/resolve_personas.py --project-root {project-root} --skill {skill-root} The script returns any user-defined personas (members) and saved parties (parties) found in the project's own override files; on Hedgehog there is no installed BMad agent roster (agents comes back empty), so most sessions run on generated personas alone — that's the normal path, not a degraded one.

Each turn uses two voices:

  • One available persona — if the user has defined custom personas or parties, choose one whose expertise fits the current branch and vary it every few turns; do not let one voice dominate. If the user names a specific persona, use it. If the user calls a saved party, use the whole party and its scene. If no pool is available, generate this voice yourself.
  • One generated persona — create a fresh outside voice, such as a competitor, buyer, finance reviewer, domain expert, or critic. Give it a name and enough characterization to keep its viewpoint distinct.

Use these voices in character to pressure-test the current branch: find sharper objections, missing assumptions, and stronger defenses. Cross-examine them for what matters, then synthesize their input into your next question. Do not let the session turn into a panel debate or persona performance.

Voice the personas yourself by default. Spawn separate agents only when a branch needs independent reasoning that should not be influenced by one shared voice.

Exits

The session can end in three valid states:

  • Hardened — the idea is stronger and specific enough to use. Distill the memlog into {workspace}/forged-idea.md. Keep it extremely short: only the decisions, rejected options, and reasons that matter downstream, in the user's meaning. Do not write a prose summary, template, or conversation recap. If it reads like a document, it is too long. Offer the file as input to the Hedgehog planning shelf's other skills (bmad-product-brief, bmad-prfaq, bmad-prd); the file also stands on its own.
  • Killed — the idea does not hold up. Say so plainly and record why. Finding that out early is a valid outcome.
  • Clearer — the user understands the idea better, but there is no hardened idea to hand off. Leave the memlog as the record; no forged-idea.md is needed.

Always render {workspace}/forge-report.html as a self-contained HTML file the user can open, with inline CSS and an inline-SVG seal or stamp. Summarize the outcome, the locked decisions, what was rejected and why, and the weak points that survived scrutiny, in the user's meaning. Credit the personas and parties that pressure-tested the idea by name, icon, and voice. Render a prominent wax-seal-style or stamped outcome mark, matched to the result: HARDENED, an Idea Death Certificate stamped KILLED with the cause of death, or CLARIFIED. Tell the user the path.

Flip the status at the end: uv run {bmad-root}/scripts/memlog.py set --workspace {workspace} --key status --value complete. If {workflow.on_complete} is non-empty, run all instructions in order.

Files (hedgehog)
  • scripts
    • tests
      • test_resolve_personas.py 6.2 KB
        #!/usr/bin/env python3
        # /// script
        # requires-python = ">=3.11"
        # ///
        """Unit tests for resolve_personas.py — pool merge, alias, party resolution."""
        
        import sys
        import unittest
        from pathlib import Path
        
        sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
        import resolve_personas as rp  # noqa: E402
        
        AGENTS = {
            "bmad-agent-analyst": {"name": "Mary", "icon": "📊", "title": "Analyst"},
            "bmad-agent-pm": {"name": "John", "icon": "📋", "title": "PM"},
        }
        
        
        class TestAlias(unittest.TestCase):
            def test_strips_known_prefixes(self):
                self.assertEqual(rp._alias("bmad-agent-analyst"), "analyst")
                self.assertEqual(rp._alias("bmad-foo"), "foo")
        
            def test_passes_through_unprefixed(self):
                self.assertEqual(rp._alias("morpheus"), "morpheus")
        
        
        class TestBuildPool(unittest.TestCase):
            def test_installed_become_default_room_indexed_every_way(self):
                pool, idx, installed, custom = rp.build_pool(AGENTS, [])
                self.assertEqual(installed, ["bmad-agent-analyst", "bmad-agent-pm"])
                self.assertEqual(custom, [])
                self.assertEqual(idx["analyst"], "bmad-agent-analyst")   # alias
                self.assertEqual(idx["mary"], "bmad-agent-analyst")      # name (ci)
                self.assertEqual(pool["bmad-agent-analyst"]["source"], "installed")
        
            def test_pure_custom_member_stays_out_of_default_room(self):
                pool, _, installed, custom = rp.build_pool(
                    AGENTS, [{"code": "morpheus", "name": "Morpheus", "persona": "riddles"}])
                self.assertEqual(custom, ["morpheus"])
                self.assertNotIn("morpheus", installed)
                self.assertEqual(pool["morpheus"]["persona"], "riddles")
        
            def test_custom_override_lands_on_installed_slot_not_a_new_face(self):
                pool, _, installed, custom = rp.build_pool(
                    AGENTS, [{"code": "analyst", "name": "Mary-Custom", "persona": "p"}])
                self.assertNotIn("analyst", pool)
                self.assertEqual(custom, [])  # an override is not a new face
                self.assertEqual(pool["bmad-agent-analyst"]["source"], "custom")
                self.assertEqual(pool["bmad-agent-analyst"]["name"], "Mary-Custom")
        
            def test_member_without_code_skipped(self):
                pool, _, _, custom = rp.build_pool(AGENTS, [{"name": "Nameless"}])
                self.assertEqual(custom, [])
                self.assertEqual(set(pool), {"bmad-agent-analyst", "bmad-agent-pm"})
        
            def test_custom_rename_does_not_hijack_another_agents_name(self):
                # Override the analyst slot, renaming it to "John" — the PM's name.
                # The PM's name lookup must survive (last-writer-wins would corrupt it).
                _, idx, _, _ = rp.build_pool(AGENTS, [{"code": "analyst", "name": "John"}])
                self.assertEqual(idx["john"], "bmad-agent-pm")
        
            def test_brief_carries_model_and_capabilities(self):
                pool, _, _, _ = rp.build_pool(
                    AGENTS, [{"code": "neo", "name": "Neo", "model": "opus", "capabilities": ["x"]}])
                brief = rp._brief(pool["neo"])
                self.assertEqual(brief["model"], "opus")
                self.assertEqual(brief["capabilities"], ["x"])
        
            def test_non_list_party_members_is_safe(self):
                pool, _, installed, custom = rp.build_pool(AGENTS, "not-a-list")
                self.assertEqual(custom, [])
                self.assertEqual(set(pool), {"bmad-agent-analyst", "bmad-agent-pm"})
        
        
        class TestResolveParties(unittest.TestCase):
            def setUp(self):
                self.pool, self.idx, _, _ = rp.build_pool(
                    AGENTS, [{"code": "shark", "name": "Marcus", "title": "CFO"}])
        
            def test_resolves_members_by_alias_and_custom_code(self):
                parties = rp.resolve_parties(
                    [{"id": "tank", "name": "Tank", "scene": "hostile",
                      "members": ["shark", "analyst"]}], self.pool, self.idx)
                self.assertEqual(len(parties), 1)
                self.assertEqual([m["name"] for m in parties[0]["members"]], ["Marcus", "Mary"])
                self.assertEqual(parties[0]["scene"], "hostile")
        
            def test_unknown_member_dropped_silently(self):
                parties = rp.resolve_parties(
                    [{"id": "g", "members": ["analyst", "ghost"]}], self.pool, self.idx)
                self.assertEqual([m["name"] for m in parties[0]["members"]], ["Mary"])
        
            def test_member_resolution_is_case_insensitive(self):
                # A TOML author naturally writes "Analyst"/"Shark"; the filter accepts
                # them via the lowercase index, so resolution must too (no KeyError).
                parties = rp.resolve_parties(
                    [{"id": "g", "members": ["Analyst", "Shark"]}], self.pool, self.idx)
                self.assertEqual([m["name"] for m in parties[0]["members"]], ["Mary", "Marcus"])
        
            def test_non_string_member_does_not_crash(self):
                # Malformed members (int, list) must drop silently, never raise.
                parties = rp.resolve_parties(
                    [{"id": "g", "members": [123, ["x"], "analyst"]}], self.pool, self.idx)
                self.assertEqual([m["name"] for m in parties[0]["members"]], ["Mary"])
        
            def test_open_cast_group_flagged(self):
                parties = rp.resolve_parties(
                    [{"id": "rebels", "name": "Rebels", "scene": "the Ghost"}], self.pool, self.idx)
                self.assertTrue(parties[0]["open_cast"])
                self.assertEqual(parties[0]["members"], [])
        
            def test_group_without_id_skipped(self):
                self.assertEqual(rp.resolve_parties([{"name": "no id"}], self.pool, self.idx), [])
        
        
        class TestOverrideMergeFallback(unittest.TestCase):
            """When party-mode isn't installed, user override TOMLs are read directly."""
        
            def test_arrays_append_scalars_override(self):
                import tempfile, os
                with tempfile.TemporaryDirectory() as d:
                    custom = Path(d) / "_bmad" / "custom"
                    custom.mkdir(parents=True)
                    (custom / "bmad-party-mode.toml").write_text(
                        '[workflow]\ndefault_party = "a"\n'
                        '[[workflow.party_members]]\ncode = "x"\nname = "X"\n')
                    (custom / "bmad-party-mode.user.toml").write_text(
                        '[workflow]\ndefault_party = "b"\n'
                        '[[workflow.party_members]]\ncode = "y"\nname = "Y"\n')
                    wf = rp.load_party_overrides(Path(d))
                    self.assertEqual(wf["default_party"], "b")  # personal wins
                    self.assertEqual([m["code"] for m in wf["party_members"]], ["x", "y"])  # appended
        
        
        if __name__ == "__main__":
            unittest.main()
        
    • resolve_personas.py 9.9 KB
      #!/usr/bin/env python3
      # /// script
      # requires-python = ">=3.11"
      # ///
      """Resolve the personas and parties the forge can bring into the room.
      
      The forge cross-examines witnesses: the installed BMAD agents, plus any
      custom personas and party groups the user has authored for `bmad-party-mode`.
      This surfaces all of them in one shot so the orchestrator never has to ask
      "who's available?" — it just intermixes whoever fits the branch, alongside
      any persona the user names on the fly.
      
      What it returns (JSON, stdout):
        * agents   — the installed BMAD roster: the default room, always present.
        * members  — extra custom personas in the pool (party_members the user
                     defined that aren't already an installed slot).
        * parties  — the user's named party groups, members resolved to brief
                     entries; open-cast groups (scene names a pool, no roster)
                     are flagged.
        * default_party — the group id pinned as party-mode's default, if any.
      
      Discovery is best-effort and never blocks the forge. The installed roster
      comes from the core resolver; custom personas/parties come from
      `bmad-party-mode`'s resolved customization when that skill is found beside
      this one, else from the user's override TOMLs read directly. Anything that
      can't be resolved is simply omitted and flagged, never fatal.
      
      Stdlib only (Python 3.11+ for tomllib).
      
        resolve_personas.py --project-root P --skill S
      """
      
      import argparse
      import json
      import subprocess
      import sys
      from pathlib import Path
      
      try:
          import tomllib
      except ImportError:  # pragma: no cover - guarded for <3.11
          sys.stderr.write("error: Python 3.11+ is required (stdlib `tomllib`).\n")
          sys.exit(3)
      
      PARTY_SKILL = "bmad-party-mode"
      
      
      def _run_json(cmd):
          """Run a resolver script and parse its JSON stdout. None on any failure."""
          try:
              out = subprocess.run(
                  cmd, capture_output=True, text=True, encoding="utf-8", timeout=60
              )
          except (OSError, subprocess.SubprocessError):
              return None
          if out.returncode != 0 or not out.stdout.strip():
              return None
          try:
              return json.loads(out.stdout)
          except json.JSONDecodeError:
              return None
      
      
      def _load_toml(path: Path):
          if not path.exists():
              return {}
          try:
              with path.open("rb") as f:
                  data = tomllib.load(f)
              return data if isinstance(data, dict) else {}
          except (OSError, tomllib.TOMLDecodeError):
              return {}
      
      
      def load_agents(project_root: Path):
          """Installed BMAD agents as {code: entry}. (dict, resolved_ok).
      
          The core resolver may emit agents as a dict keyed by code or as an array
          of tables (depending on how the layers merged); normalize both to a dict.
          """
          script = project_root / "_bmad" / "scripts" / "resolve_config.py"
          data = _run_json([sys.executable, str(script), "--project-root", str(project_root), "--key", "agents"])
          if data is None:
              return {}, False
          agents = data.get("agents", {}) or {}
          if isinstance(agents, list):
              agents = {a["code"]: a for a in agents if isinstance(a, dict) and a.get("code")}
          elif not isinstance(agents, dict):
              agents = {}
          return agents, True
      
      
      def find_party_skill(project_root: Path, skill_root: Path):
          """Locate the installed bmad-party-mode skill dir, or None.
      
          Skills install as siblings, so the party skill is almost always next to
          this one. A couple of common install roots cover the rest.
          """
          candidates = [
              skill_root.parent / PARTY_SKILL,
              project_root / ".claude" / "skills" / PARTY_SKILL,
              project_root / "_bmad" / "skills" / PARTY_SKILL,
          ]
          for c in candidates:
              if (c / "customize.toml").exists():
                  return c
          return None
      
      
      def load_party_workflow(project_root: Path, party_skill: Path):
          """Merged [workflow] table for bmad-party-mode (base + user overrides)."""
          resolver = project_root / "_bmad" / "scripts" / "resolve_customization.py"
          data = _run_json([sys.executable, str(resolver), "--skill", str(party_skill), "--key", "workflow"])
          if data is not None and isinstance(data.get("workflow"), dict):
              return data["workflow"]
          # Fallback: base customize.toml directly, no override merge.
          wf = _load_toml(party_skill / "customize.toml").get("workflow", {})
          return wf if isinstance(wf, dict) else {}
      
      
      def load_party_overrides(project_root: Path):
          """Custom personas/parties when party-mode itself isn't installed.
      
          Reads only the user's override TOMLs (team then personal, personal wins on
          scalars). No base roster exists in this path, so a shallow merge is enough.
          """
          custom = project_root / "_bmad" / "custom"
          team = _load_toml(custom / f"{PARTY_SKILL}.toml").get("workflow", {})
          user = _load_toml(custom / f"{PARTY_SKILL}.user.toml").get("workflow", {})
          team = team if isinstance(team, dict) else {}
          user = user if isinstance(user, dict) else {}
          merged = dict(team)
          for key, val in user.items():
              if isinstance(val, list) and isinstance(merged.get(key), list):
                  merged[key] = merged[key] + val
              else:
                  merged[key] = val
          return merged
      
      
      def _alias(code: str) -> str:
          """Short alias for an installed agent code: bmad-agent-analyst -> analyst."""
          for prefix in ("bmad-agent-", "bmad-"):
              if code.startswith(prefix):
                  return code[len(prefix):]
          return code
      
      
      def build_pool(agents: dict, party_members: list):
          """One pool keyed by code; custom members override matching installed slots.
      
          Returns (pool, index, installed_codes, custom_codes):
            * installed_codes — the default room (installed agents, overrides applied
              in place); custom-only additions stay in the pool but don't crowd it.
            * custom_codes — pure-custom personas (no installed slot), the extra
              faces the forge can summon by name or via a party group.
          """
          pool, index, installed_codes, custom_codes = {}, {}, [], []
      
          def register(code, entry):
              pool[code] = entry
              index[code] = code
              index[code.lower()] = code
              index[_alias(code).lower()] = code
              name = entry.get("name")
              if name:
                  key = name.lower()
                  # A custom rename must not hijack another agent's name lookup.
                  if index.get(key, code) == code:
                      index[key] = code
      
          for code, info in (agents or {}).items():
              register(code, {
                  "code": code,
                  "name": info.get("name", code),
                  "icon": info.get("icon", ""),
                  "title": info.get("title", ""),
                  "description": info.get("description", ""),
                  "source": "installed",
              })
              installed_codes.append(code)
      
          for m in (party_members if isinstance(party_members, list) else []):
              if not isinstance(m, dict):
                  continue
              code = m.get("code")
              if not code:
                  continue
              canonical = index.get(code) or index.get(code.lower()) or code
              was_installed = canonical in pool
              # Start from the installed entry so fields the override omits
              # (icon, title, description) survive.
              entry = dict(pool.get(canonical, {}))
              entry.update({"code": canonical, "source": "custom"})
              for field in ("name", "icon", "title", "persona", "capabilities", "model"):
                  if m.get(field) is not None:
                      entry[field] = m[field]
              entry.setdefault("name", canonical)
              register(canonical, entry)
              if not was_installed:
                  custom_codes.append(canonical)
      
          return pool, index, installed_codes, custom_codes
      
      
      def _brief(entry):
          """The slim card the orchestrator needs to cast a persona."""
          out = {k: entry[k] for k in ("code", "name", "icon", "title", "source") if entry.get(k)}
          for k in ("description", "persona", "capabilities", "model"):
              if entry.get(k):
                  out[k] = entry[k]
          return out
      
      
      def resolve_parties(groups, pool, index):
          out = []
          for g in groups or []:
              if not isinstance(g, dict) or not g.get("id"):
                  continue
              raw = g.get("members", []) or []
              members = []
              for t in raw:
                  key = t if isinstance(t, str) else str(t)
                  code = index.get(key) or index.get(key.lower())
                  if code in pool:
                      members.append(_brief(pool[code]))
              party = {"id": g["id"], "name": g.get("name", g["id"]), "members": members}
              if g.get("scene"):
                  party["scene"] = g["scene"]
              if not raw:
                  party["open_cast"] = True
              out.append(party)
          return out
      
      
      def main():
          ap = argparse.ArgumentParser(description="Resolve forge personas and parties.")
          ap.add_argument("--project-root", required=True)
          ap.add_argument("--skill", required=True, help="Path to the bmad-forge-idea skill dir")
          args = ap.parse_args()
      
          project_root = Path(args.project_root).resolve()
          skill_root = Path(args.skill).resolve()
      
          agents, agents_ok = load_agents(project_root)
      
          party_skill = find_party_skill(project_root, skill_root)
          if party_skill is not None:
              workflow = load_party_workflow(project_root, party_skill)
          else:
              workflow = load_party_overrides(project_root)
      
          pool, index, installed_codes, custom_codes = build_pool(
              agents, workflow.get("party_members", []))
          parties = resolve_parties(workflow.get("party_groups", []), pool, index)
      
          _emit({
              "agents": [_brief(pool[c]) for c in installed_codes],
              "members": [_brief(pool[c]) for c in custom_codes],
              "parties": parties,
              "default_party": workflow.get("default_party", "") or "",
              "party_mode_found": party_skill is not None,
              "agents_resolved": agents_ok,
          })
      
      
      def _emit(obj):
          reconfigure = getattr(sys.stdout, "reconfigure", None)
          if reconfigure is not None:
              reconfigure(encoding="utf-8")
          sys.stdout.write(json.dumps(obj, indent=2, ensure_ascii=False) + "\n")
      
      
      if __name__ == "__main__":
          main()
      
  • customize.toml 1.7 KB
    # DO NOT EDIT -- overwritten on every update.
    #
    # Workflow customization surface for bmad-forge-idea.
    #
    # Override files (not edited here):
    #   {project-root}/_bmad/custom/bmad-forge-idea.toml        (team)
    #   {project-root}/_bmad/custom/bmad-forge-idea.user.toml   (personal)
    
    [workflow]
    
    # --- Configurable below. Overrides merge per BMad structural rules: ---
    #   scalars: override wins • arrays: append
    
    # Steps to run before the standard activation (config load, greet).
    activation_steps_prepend = []
    
    # Steps to run after greet but before the session begins.
    activation_steps_append = []
    
    # Persistent facts the interrogator keeps in mind for the whole session
    # (domain constraints, house rules, what's off the table). Each entry is a
    # literal sentence, a skill prefixed with `skill:`, or a `file:`-prefixed
    # path/glob whose contents are loaded as facts. Default loads project-context.md
    # when one exists (e.g. from bmad-generate-project-context), so the forge grounds
    # in the project's tech, domain, and constraints without re-asking.
    persistent_facts = [
      "file:{project-root}/**/project-context.md",
    ]
    
    # Executed when the session completes. Scalar or array of instructions. Empty for none.
    on_complete = []
    
    # Parent folder for all forge sessions. Each session gets its own run
    # folder underneath (see run_folder_pattern). Lands directly under
    # {output_folder} so the forge works in core-only installs.
    forge_output_path = "{output_folder}/forge"
    
    # Run-folder pattern inside forge_output_path. Resolved against the
    # idea-derived slug at activation. Same slug = same folder, so resuming
    # an idea reuses its memlog. Override to add {date} or other components
    # if a fresh dated history per run is preferred.
    run_folder_pattern = "{slug}"
    
  • SKILL.md 9.6 KB
    ---
    name: bmad-forge-idea
    description: Pressure-test an idea through persona-driven interrogation until it hardens, proves out, or dies cheaply. Use when the user says 'forge an idea', 'pressure-test this idea', 'stress-test my thinking', or 'harden this idea'.
    ---
    
    # BMad Forge Idea
    
    ## Overview
    
    Take a half-formed idea and pressure-test it in conversation, while changing your mind is still cheap, until it becomes something the user can act on with conviction or reject. The main risk is what the user has not examined yet: unchecked assumptions and unresolved decisions usually become more expensive problems later.
    
    The main goal is better thinking, not producing an artifact. Strengthening an idea, rejecting it, or thinking it through more clearly are all complete outcomes. Writing `forged-idea.md` to hand off to another workflow is optional. Do not steer the conversation toward "shall we build it?"
    
    This skill can be used on many kinds of ideas. When the idea is about a product or feature, what survives may be written to `forged-idea.md` for later planning.
    
    Lead by questioning, not lecturing. Ask one question at a time, press on weak points, and do not let vague claims pass without examination.
    
    ## Conventions
    
    - Scripts live in two places — run each from the exact path written, never assume co-location: the shared core scripts (`memlog.py`, `resolve_customization.py`) are at `{bmad-root}/scripts/`; this skill's own `resolve_personas.py` is at `{skill-root}/scripts/`.
    - `{workflow.<name>}` resolves to fields in the merged `customize.toml` `[workflow]` table.
    - `{bmad-root}` is the vendored `vendor-skills/BMAD/` root.
    
    ## On Activation
    
    1. Resolve customization: `uv run {bmad-root}/scripts/resolve_customization.py --skill {skill-root} --key workflow`. On failure, read `{skill-root}/customize.toml` directly with defaults. Apply the resolved `{workflow.*}` values throughout.
    2. Run each `{workflow.activation_steps_prepend}` entry; treat each `{workflow.persistent_facts}` entry as foundational context (`file:` entries load their contents, `skill:` names a skill to consult, others are facts verbatim).
    3. Resolve `{user_name}`, `{communication_language}`, `{output_folder}` using sensible defaults (ask the user or omit `{user_name}`; English for language fields); `{date}` is today. Missing values → neutral defaults; never block. Greet `{user_name}` in `{communication_language}` and stay in it.
    4. Resume: glob `{workflow.forge_output_path}/**/.memlog.md` (recursive, so it still finds sessions when `run_folder_pattern` is overridden to nest paths) and read only each match's frontmatter to find any whose `status` is not `complete`. Offer to resume one — then read its full memlog once to rebuild state and continue append-only — or to start fresh.
    5. Run each `{workflow.activation_steps_append}` entry.
    
    ## Open the session
    
    Start by scrutinizing the idea, not endorsing it.
    
    ### Discover intent
    Identify: 
    - the subject idea, 
    - the user's goal for the session, 
    - whether the idea is new or a change to an existing project
    
    If any of these are already clear from the prompt that invoked this skill or previous context, ask the user to confirm and continue. 
    
    Otherwise ask for what's missing, in order: 
    - what is the idea?
    - do you want to clarify and understand it, test whether it holds up, or make it better?
    - is it a new idea or a change to an existing project? If the latter, what project is it, and where can I find its files or other relevant materials?
    
    ### Steering the conversation
    
    Tell the user they can say **"attack this"**, **"defend this"**, or **"switch roles"** at any time to change how the current idea is argued. In attack mode, do not agree with the idea; look for contradictions, weak assumptions, and failure cases. In defend mode, argue for the strongest version of the idea. Tell the user they can also name a persona at any time to change who participates in the session.
    
    ### Set up the session
    
    Derive a kebab-case `{slug}` for the idea and bind the session workspace `{workspace} = {workflow.forge_output_path}/{workflow.run_folder_pattern}` (the pattern fills with `{slug}`). Create the memlog once the goal is known:
    `uv run {bmad-root}/scripts/memlog.py init --workspace {workspace} --field idea="<idea>" --field goal="<goal>"`
    
    Tell the user the path; state is on disk now, so the session survives interruption. If init fails, don't abort — run the forge in-conversation and tell the user state won't persist this session.
    
    ## The forge
    
    Let the session goal set the first move: for clarifying, pin down terms, boundaries, and assumptions; for testing, go after the central claim first; for making it better, drive each unresolved branch to a concrete decision.
    
    Work one question at a time, in dependency order.
    
    Include your current best answer or hypothesis when it helps the user respond. A concrete proposal is easier to accept, reject, or revise than an open-ended prompt. Find discoverable answers yourself instead of asking.
    
    Do not assume the user's terms are precise. When a term is fuzzy or overloaded, name the ambiguity and ask for a precise choice before continuing. For example, do not let `user`, `buyer`, and `payer` collapse into one entity unless the idea actually requires that.
    
    For ideas about an existing project, treat the project's files and materials as the source of truth. Do not accept a label or summary as proof. Find the relevant material yourself and check the user's claim against it. If the material contradicts the user's claim, stop and resolve that before continuing.
    
    When a branch resolves, pause before moving on. Give the user a chance to raise any remaining concern.
    
    Do not use agreement or praise to make the interaction smoother; they lower pressure and lead to shallower thinking. Agreement is allowed only when it helps the user think better. Praise is noise. Continued engagement and ego-stroking are not objectives. In attack mode, never agree with the idea until the user ends the mode. For each answer, either challenge the weak point or build on the strong point, whichever helps the user think better.
    
    Capture as you go — each decision, assumption, crack, kill, and locked idea, one bullet in the user's meaning:
    `uv run {bmad-root}/scripts/memlog.py append --workspace {workspace} --type <decision|assumption|crack|kill|direction|lock|note> --text "<gist>"`
    A `lock` is an idea the user hardens — settled, not to be reopened; locks are what `forged-idea.md` is distilled from. Don't read the memlog back except on resume. If the user raises a different branch, capture it and stay put — the loop and the stray insight both survive.
    
    ## The personas
    
    Resolve the available persona pool once, as soon as the goal is known:
    `uv run {skill-root}/scripts/resolve_personas.py --project-root {project-root} --skill {skill-root}`
    The script returns any user-defined personas (`members`) and saved parties (`parties`) found in the project's own override files; on Hedgehog there is no installed BMad agent roster (`agents` comes back empty), so most sessions run on generated personas alone — that's the normal path, not a degraded one.
    
    Each turn uses two voices:
    - **One available persona** — if the user has defined custom personas or parties, choose one whose expertise fits the current branch and vary it every few turns; do not let one voice dominate. If the user names a specific persona, use it. If the user calls a saved party, use the whole party and its scene. If no pool is available, generate this voice yourself.
    - **One generated persona** — create a fresh outside voice, such as a competitor, buyer, finance reviewer, domain expert, or critic. Give it a name and enough characterization to keep its viewpoint distinct.
    
    Use these voices in character to pressure-test the current branch: find sharper objections, missing assumptions, and stronger defenses. Cross-examine them for what matters, then synthesize their input into your next question. Do not let the session turn into a panel debate or persona performance.
    
    Voice the personas yourself by default. Spawn separate agents only when a branch needs independent reasoning that should not be influenced by one shared voice.
    
    ## Exits
    
    The session can end in three valid states:
    
    - **Hardened** — the idea is stronger and specific enough to use. Distill the memlog into `{workspace}/forged-idea.md`. Keep it extremely short: only the decisions, rejected options, and reasons that matter downstream, in the user's meaning. Do not write a prose summary, template, or conversation recap. If it reads like a document, it is too long. Offer the file as input to the Hedgehog planning shelf's other skills (`bmad-product-brief`, `bmad-prfaq`, `bmad-prd`); the file also stands on its own.
    - **Killed** — the idea does not hold up. Say so plainly and record why. Finding that out early is a valid outcome.
    - **Clearer** — the user understands the idea better, but there is no hardened idea to hand off. Leave the memlog as the record; no `forged-idea.md` is needed.
    
    Always render `{workspace}/forge-report.html` as a self-contained HTML file the user can open, with inline CSS and an inline-SVG seal or stamp. Summarize the outcome, the locked decisions, what was rejected and why, and the weak points that survived scrutiny, in the user's meaning. Credit the personas and parties that pressure-tested the idea by name, icon, and voice. Render a prominent wax-seal-style or stamped outcome mark, matched to the result: `HARDENED`, an `Idea Death Certificate` stamped `KILLED` with the cause of death, or `CLARIFIED`. Tell the user the path.
    
    Flip the status at the end: `uv run {bmad-root}/scripts/memlog.py set --workspace {workspace} --key status --value complete`.
    If `{workflow.on_complete}` is non-empty, run all instructions in order.
    

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