Claude Skill

architecture-paradigm-client-server

Applies client-server architecture for web/mobile apps. Use when designing systems with centralized backend services, trust boundaries, or offline-first sync.

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Part of athola/claude-night-market — 46 skills

Install

skills CLI npx skills add https://github.com/athola/claude-night-market/tree/master/plugins/archetypes/skills/architecture-paradigm-client-server
Claude Code claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install athola-claude-night-market@llmmart
Git git clone https://github.com/athola/claude-night-market.git

The skills CLI installs just this skill, for any of its supported agents. Claude Code installs the whole athola/claude-night-market collection as a plugin from our marketplace. Git is the plain clone.

Skill manifest

The Client-Server and Peer-to-Peer Paradigms

When to Employ This Paradigm

  • For traditional applications that have centralized services, such as web or mobile clients communicating with backend APIs.
  • For systems exploring decentralized or "offline-first" capabilities that rely on peer-to-peer synchronization.
  • To formally document trust boundaries, client-server version negotiation, and API evolution strategies.

When NOT To Use

  • Systems with no network boundary between UI and logic (use archetypes:architecture-paradigm-modular-monolith)
  • Choosing among paradigms in the first place (use archetypes:architecture-paradigms)

Adoption Steps

  1. Define Responsibilities: Clearly delineate which logic and data reside on the client versus the server, with the goal of minimizing duplication.
  2. Document the Contracts: Formally document all APIs, data schemas, authentication flows, and any capability negotiation required for handling different client versions.
  3. Plan for Version Skew: Implement a strategy to manage different client and server versions, such as using feature flags, Accept headers for content negotiation, or semantic versioning for APIs.
  4. Address Connectivity Issues: If the application is not purely client-server, design for intermittent connectivity. This may involve implementing offline caching, data synchronization protocols, or peer discovery and membership services.
  5. Secure All Communications: Enforce the use of TLS for all data in transit. Implement authorization policies, rate limiting, and detailed telemetry for every endpoint.

Key Deliverables

  • An Architecture Decision Record (ADR) that covers the roles of clients, servers, and peers, defines the trust boundaries, and outlines deployment assumptions.
  • Formal API or protocol specifications, along with a suite of compatibility tests.
  • Runbooks detailing the coordination required for rollouts, such as client release waves, backward-compatibility support, or operational procedures for a peer-to-peer network.

Risks & Mitigations

  • "Chatty" Clients:
    • Mitigation: A client making too many small requests can lead to poor performance. Consolidate API calls using patterns like the Façade or Gateway, and implement caching strategies on the client or at the network edge.
  • "Thick" Clients with Duplicated Logic:
    • Mitigation: When clients contain too much business logic, it often becomes duplicated and out-of-sync with the server. Share validation logic by packaging it in a common library or move the rules definitively to the server.
  • Peer-to-Peer Data Conflicts:
    • Mitigation: In a peer-to-peer model, data conflicts are inevitable. Design formal conflict resolution strategies (e.g., CRDTs, last-write-wins) and consensus mechanisms from the beginning.

Concrete Components

These vocabulary items name the concrete tools and abstractions that show up when the paradigm is implemented. They are not required dependencies and they are not part of the skill's tools: frontmatter (which is reserved for Claude Code tool restrictions). Use this list to disambiguate during architecture discussions.

  • api-contract-generator: produces machine-readable OpenAPI/RPC contracts the client and server share
  • networking-debugger: captures request/response traces for diagnosing latency, retries, and timeout issues

Exit Criteria

  • An ADR is produced naming client roles, server roles (and peer roles if applicable), trust boundaries, and the API versioning strategy chosen.
  • A formal API or protocol specification exists (OpenAPI, protobuf, or equivalent) covering all documented endpoints or capabilities.
  • The version-skew strategy (feature flags, Accept headers, or semantic versioning) is documented before any client or server code is written.
  • If offline-first or P2P capability is included, the conflict-resolution strategy (CRDT, last-write-wins, or consensus mechanism) is named in the ADR.
Files (claude-night-market)
  • SKILL.md 4.4 KB
    ---
    name: architecture-paradigm-client-server
    description: Applies client-server architecture for web/mobile apps. Use when designing systems with centralized backend services, trust boundaries, or offline-first sync.
    alwaysApply: false
    category: architectural-pattern
    tags:
    - architecture
    - client-server
    - peer-to-peer
    - distributed-systems
    dependencies: []
    tools: []
    usage_patterns:
    - paradigm-implementation
    - distributed-system-design
    - offline-first
    complexity: low
    model_hint: fast
    estimated_tokens: 600
    ---
    # The Client-Server and Peer-to-Peer Paradigms
    
    ## When to Employ This Paradigm
    - For traditional applications that have centralized services, such as web or mobile clients communicating with backend APIs.
    - For systems exploring decentralized or "offline-first" capabilities that rely on peer-to-peer synchronization.
    - To formally document trust boundaries, client-server version negotiation, and API evolution strategies.
    
    ## When NOT To Use
    
    - Systems with no network boundary between UI and logic (use
      `archetypes:architecture-paradigm-modular-monolith`)
    - Choosing among paradigms in the first place (use
      `archetypes:architecture-paradigms`)
    
    ## Adoption Steps
    1. **Define Responsibilities**: Clearly delineate which logic and data reside on the client versus the server, with the goal of minimizing duplication.
    2. **Document the Contracts**: Formally document all APIs, data schemas, authentication flows, and any capability negotiation required for handling different client versions.
    3. **Plan for Version Skew**: Implement a strategy to manage different client and server versions, such as using feature flags, `Accept` headers for content negotiation, or semantic versioning for APIs.
    4. **Address Connectivity Issues**: If the application is not purely client-server, design for intermittent connectivity. This may involve implementing offline caching, data synchronization protocols, or peer discovery and membership services.
    5. **Secure All Communications**: Enforce the use of TLS for all data in transit. Implement authorization policies, rate limiting, and detailed telemetry for every endpoint.
    
    ## Key Deliverables
    - An Architecture Decision Record (ADR) that covers the roles of clients, servers, and peers, defines the trust boundaries, and outlines deployment assumptions.
    - Formal API or protocol specifications, along with a suite of compatibility tests.
    - Runbooks detailing the coordination required for rollouts, such as client release waves, backward-compatibility support, or operational procedures for a peer-to-peer network.
    
    ## Risks & Mitigations
    - **"Chatty" Clients**:
      - **Mitigation**: A client making too many small requests can lead to poor performance. Consolidate API calls using patterns like the Façade or Gateway, and implement caching strategies on the client or at the network edge.
    - **"Thick" Clients with Duplicated Logic**:
      - **Mitigation**: When clients contain too much business logic, it often becomes duplicated and out-of-sync with the server. Share validation logic by packaging it in a common library or move the rules definitively to the server.
    - **Peer-to-Peer Data Conflicts**:
      - **Mitigation**: In a peer-to-peer model, data conflicts are inevitable. Design formal conflict resolution strategies (e.g., CRDTs, last-write-wins) and consensus mechanisms from the beginning.
    
    ## Concrete Components
    
    These vocabulary items name the concrete tools and abstractions
    that show up when the paradigm is implemented. They are not
    required dependencies and they are not part of the skill's
    ``tools:`` frontmatter (which is reserved for Claude Code tool
    restrictions). Use this list to disambiguate during architecture
    discussions.
    
    - ``api-contract-generator``: produces machine-readable OpenAPI/RPC contracts the client and server share
    - ``networking-debugger``: captures request/response traces for diagnosing latency, retries, and timeout issues
    
    ## Exit Criteria
    
    - [ ] An ADR is produced naming client roles, server roles (and peer roles if applicable), trust
      boundaries, and the API versioning strategy chosen.
    - [ ] A formal API or protocol specification exists (OpenAPI, protobuf, or equivalent) covering
      all documented endpoints or capabilities.
    - [ ] The version-skew strategy (feature flags, `Accept` headers, or semantic versioning) is
      documented before any client or server code is written.
    - [ ] If offline-first or P2P capability is included, the conflict-resolution strategy (CRDT,
      last-write-wins, or consensus mechanism) is named in the ADR.
    

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