LLM Mart Basic
@llm-mart · Joined Jun 2026
Create, edit, and debug vanilla Minecraft 26.x and 1.21.x datapacks, including functions, advancements, recipes, loot tables, predicates, tags, and pack metadata. Use when the deliverable is a datapack file tree without Java or loader APIs.
Operate EssentialsX on Minecraft 26.x and 1.21.x servers, including configuration, permissions, economy, kits, warps, homes, and moderation. Use for EssentialsX administration, not plugin development or general server deployment.
Generate or edit Minecraft raster assets such as pack icons, promo art, concept textures, thumbnails, banners, and UI mockups. Use when the deliverable is a bitmap image rather than JSON, SVG, or code-native assets.
Create, modify, debug, or migrate Minecraft mods for current NeoForge or Fabric 26.x, legacy 1.21.x, and Forge 1.20.1. Use for loader-based gameplay code and assets; use minecraft-multiloader when one codebase must target both modern loaders.
Build and maintain Architectury-based Minecraft 26.x or 1.21.x mods that share one codebase across NeoForge and Fabric. Use only when both loaders are required; use minecraft-modding for a single-loader project.
Create, modify, and debug server plugins for current Paper 26.x on Java 25 or legacy Bukkit-derived 1.21.x servers on Java 21. Use for JavaPlugin APIs, events, commands, schedulers, configuration, PDC, and Adventure, not client mods or vanilla datapacks.
Create and debug Minecraft 26.x and 1.21.x resource packs, including pack metadata, textures, models, blockstates, item definitions, sounds, fonts, animations, and shaders. Use for client-side visual or audio assets without gameplay code.
Set up, operate, tune, and troubleshoot Minecraft Java 26.x and legacy 1.21.x servers across Paper, Purpur, Folia, Velocity, Fabric, and NeoForge. Use for infrastructure, backups, proxies, and live operations, not plugin or mod development.
Design and implement automated tests for current Minecraft 26.x or legacy 1.21.x mods and plugins using JUnit, MockBukkit, NeoForge Game Tests, or Fabric Game Tests. Use for test code and test execution, not release publishing or gameplay implementation.
Create and debug Minecraft 26.x and legacy 1.21.x world generation for datapacks, NeoForge, or Fabric, including biomes, dimensions, features, structures, and biome modifiers. Use for worldgen data or registration, not general gameplay systems.
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Analyze prompt-cache effectiveness for Claude Code usage from the Agent Monitor dashboard — cache hit rate (total_cache_read / (total_cache_read + total_input)), cache_write vs cache_read reuse, cache-read vs cache-write spend, and the sessions with the poorest reuse. Pulls token
Break down Claude Code costs using the Agent Monitor pricing engine. Shows per-model costs (input, output, cache_read, cache_write at $/Mtok rates), per-session costs, daily trends, and compaction baseline token recovery. Use when analyzing spending, comparing model costs, or pla
Break down Claude Code usage by model family (Opus / Sonnet / Haiku) from the Agent Monitor dashboard — each family's share of tokens, share of cost, and the spots where an expensive model is doing cheap work. Pulls per-model token and cost splits from /api/pricing/cost, current
Calculate a productivity score using actual Agent Monitor metrics — session completion rates, cache efficiency (cache_read vs input), compaction pressure (baseline tokens), turn velocity (turn_count / total_turn_duration_ms), tool success ratio (PreToolUse vs PostToolUse), and th
Generate a comprehensive session report with per-model token usage (input, output, cache_read, cache_write including compaction baselines), cost breakdown via the pricing engine, tool invocations, agent hierarchy, compaction events, API errors, turn durations, and thinking block
Analyze Claude Code usage trends over time using the Agent Monitor's analytics API — daily session counts, daily event counts, token volumes by type, model distribution, tool usage rankings, and agent/event type distributions across 365-day retention windows.
Run a full audit of the user's Claude Code configuration via the Agent Monitor Config Explorer API: counts per surface (user vs project), duplicate or overlapping skills and subagents, hooks that run shell commands, and which surfaces are read-only vs mutable. Reads /api/cc-confi
Inventory hooks across the user, project, and project-local settings plus the ~/.claude/hooks scripts directory — read through the Agent Monitor Config Explorer API — and flag hooks that POST to the network or run arbitrary commands. Reads /api/cc-config/hooks and /api/cc-config/
Audit the configured MCP servers (user + project scope) via the Agent Monitor Config Explorer API: transport (stdio vs http), command/args and env variable names, headers, and the source file each definition came from. Reads /api/cc-config/mcp. Use when reviewing MCP integrations
/refactor
Refactor
{{SKILL_ENTRY:refactor}}
/release
Release
{{SKILL_ENTRY:release}}
/review
Review
Review a diff with the reviewer fleet, funneled to one triaged verdict. Targets the current working diff, a path, or an inbound GitHub PR.
/spike
Spike
Exploratory spike on a throwaway branch — answer a named question with disposable code. Never merges; exits to a findings note or {{CMD:feature}}.
/sprint
Sprint
Autonomous sprint — one interactive spec gate, then plan-to-PR execution with every auto-decision SMARTS-scored and logged. Hard gates remain true stops.
/standup
Standup
Daily repo hygiene — review the day's repo state, then perform the cleanups under per-action confirmation. Fast-forward only, never destructive without a yes.
/status
Status
Show the project's current state at a glance — stage, open tasks, open questions, overrides since the last checkpoint, current branch. Read-only.
/statusline
Statusline
Wire codeArbiter's statusline into ~/.claude/settings.json, or remove it.
/task
Task
The sanctioned task-board mutator — add a queued task, start one (flips to in-progress and stamps the date, minting a dotted ID on pick-up), or mark an in-progress task done. The only blessed write to open-tasks.md.
/threat-model
Threat model
{{SKILL_ENTRY:security-architecture}}
/tribunal
Tribunal
{{SKILL_ENTRY:tribunal}}
/watch
Watch
Watch a PR's CI to completion — diagnose on red, notify and offer the merge on green. Never auto-merges.
/sandbox-cp
Sandbox cp
Copy a file OUT of a running sandbox box to the host — host-initiated egress only (docker cp). The reverse, a host→container bind, is impossible by construction.
/sandbox-destroy
Sandbox destroy
Tear down a sandbox box — remove its container and named volume. --keep-volume leaves the volume; with no id, prune reclaims any leaked ca.sandbox=1-labeled object. Cached images are retained.
/sandbox-exec
Sandbox exec
Run a single command inside a running sandbox box and capture a JSON result — exitCode, separate stdout/stderr, and a truncated flag past the byte cap. The scriptable exec seam.
/sandbox-shell
Sandbox shell
Open an interactive shell inside a running sandbox box at /work/repo. Read-only root, non-root user, no host-FS access — explore the untrusted code interactively, then exit.
/sandbox
Sandbox
Pull an untrusted repo into an ephemeral, host-FS-isolated Docker container — clone into a named volume, build a dep-cached image, run under structural isolation. Network defaults to offline. Requires Docker and nixpacks.
/add-dep
Add dep
Vet a new or changed third-party dependency for license, provenance, and supply-chain risk before any install runs.
/adr-status
Adr status
Inspect ADR health read-only; optionally select one ADR with --adr N.
/adr
Adr
Record user-decided ADRs or inspect their health read-only. Preserve attribution and acceptance evidence.
Make any song you can imagine
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