LLM Mart Basic
@llm-mart · Joined Jun 2026
Create and debug Minecraft 26.x and 1.21.x resource packs, including pack metadata, textures, models, blockstates, item definitions, sounds, fonts, animations, and shaders. Use for client-side visual or audio assets without gameplay code.
Set up, operate, tune, and troubleshoot Minecraft Java 26.x and legacy 1.21.x servers across Paper, Purpur, Folia, Velocity, Fabric, and NeoForge. Use for infrastructure, backups, proxies, and live operations, not plugin or mod development.
Design and implement automated tests for current Minecraft 26.x or legacy 1.21.x mods and plugins using JUnit, MockBukkit, NeoForge Game Tests, or Fabric Game Tests. Use for test code and test execution, not release publishing or gameplay implementation.
Create and debug Minecraft 26.x and legacy 1.21.x world generation for datapacks, NeoForge, or Fabric, including biomes, dimensions, features, structures, and biome modifiers. Use for worldgen data or registration, not general gameplay systems.
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Set up and review CI, artifact publishing, versioning, and release governance for Minecraft 26.x or legacy 1.21.x mods and Paper plugins. Use for pipelines and releases, not gameplay implementation or server operations.
Write and debug Minecraft Java 26.x and 1.21.x commands, selectors, execute chains, scoreboards, NBT, and RCON scripts. Use for command-only work; use minecraft-datapack for complete datapack structures.
Create, edit, and debug vanilla Minecraft 26.x and 1.21.x datapacks, including functions, advancements, recipes, loot tables, predicates, tags, and pack metadata. Use when the deliverable is a datapack file tree without Java or loader APIs.
Operate EssentialsX on Minecraft 26.x and 1.21.x servers, including configuration, permissions, economy, kits, warps, homes, and moderation. Use for EssentialsX administration, not plugin development or general server deployment.
Generate or edit Minecraft raster assets such as pack icons, promo art, concept textures, thumbnails, banners, and UI mockups. Use when the deliverable is a bitmap image rather than JSON, SVG, or code-native assets.
Create, modify, debug, or migrate Minecraft mods for current NeoForge or Fabric 26.x, legacy 1.21.x, and Forge 1.20.1. Use for loader-based gameplay code and assets; use minecraft-multiloader when one codebase must target both modern loaders.
Build and maintain Architectury-based Minecraft 26.x or 1.21.x mods that share one codebase across NeoForge and Fabric. Use only when both loaders are required; use minecraft-modding for a single-loader project.
Create, modify, and debug server plugins for current Paper 26.x on Java 25 or legacy Bukkit-derived 1.21.x servers on Java 21. Use for JavaPlugin APIs, events, commands, schedulers, configuration, PDC, and Adventure, not client mods or vanilla datapacks.
Create and debug Minecraft 26.x and 1.21.x resource packs, including pack metadata, textures, models, blockstates, item definitions, sounds, fonts, animations, and shaders. Use for client-side visual or audio assets without gameplay code.
Set up, operate, tune, and troubleshoot Minecraft Java 26.x and legacy 1.21.x servers across Paper, Purpur, Folia, Velocity, Fabric, and NeoForge. Use for infrastructure, backups, proxies, and live operations, not plugin or mod development.
Design and implement automated tests for current Minecraft 26.x or legacy 1.21.x mods and plugins using JUnit, MockBukkit, NeoForge Game Tests, or Fabric Game Tests. Use for test code and test execution, not release publishing or gameplay implementation.
Create and debug Minecraft 26.x and legacy 1.21.x world generation for datapacks, NeoForge, or Fabric, including biomes, dimensions, features, structures, and biome modifiers. Use for worldgen data or registration, not general gameplay systems.
Operate WorldEdit safely for Minecraft 26.x and 1.21.x selections, region edits, masks, schematics, brushes, terrain shaping, and rollback. Use for command-driven world editing, not plugin development or general server administration.
Set up and review CI, artifact publishing, versioning, and release governance for Minecraft 26.x or legacy 1.21.x mods and Paper plugins. Use for pipelines and releases, not gameplay implementation or server operations.
Write and debug Minecraft Java 26.x and 1.21.x commands, selectors, execute chains, scoreboards, NBT, and RCON scripts. Use for command-only work; use minecraft-datapack for complete datapack structures.
/afst
Afst
Show current AutoFile policy and settings
/allow
Allow
Allow all file creation - full permission to create and modify files
/autoproc
Autoproc
Start autoproc - procedural autonomous workflow (legacy command)
/autorun
Autorun
Start autorun - autonomous task execution (legacy command)
/blocks
Blocks
Show active session-level pattern blocks and allows
/cache
Cache
Cache-miss / compaction protection gate (disabled by default)
/claude-code-plugin-help
Claude code plugin help
Reference the supported Claude Code command, skill, plugin, and hook surfaces
/clear
Clear
Clear all session-level pattern blocks and allows
/estop
Estop
Emergency stop - immediately halt all autonomous operations
/f
F
Find existing files only - no new file creation (short for /ar:find)
/find
Find
Find existing files only - prevents new file creation (strictest mode)
/gc
Gc
Git commit requirements - the 17-step process, short for /ar:commit
/gemini
gemini
Use gemini CLI for any combination of: superior vision for analysis of images, diagrams, screenshots, PDFs, documents, video, and audio; code review with detailed citations and cross-referencing patterns; Google search; and multi-model workflows; all for planning, feedback, and getting unstuck.
/globalclear
Globalclear
Clear all global pattern blocks and allows
/globalno
Globalno
Block a command pattern globally (persists across sessions)
/globalok
Globalok
Allow a blocked pattern globally (persists across sessions)
/globalstatus
Globalstatus
Show active global pattern blocks and allows
/go
Go
Start autorun - autonomous task execution (short for /ar:run)
/gp
Gp
Start autoproc - procedural autonomous workflow (short for /ar:proc)
/help
Help
List every autorun command with what it does, in this harness's spelling
Make any song you can imagine
39 views 0 likesLeading AI-powered video generation platform that specializes in creating hyper-realistic talking avatars
37 views 0 likesHermes Agent is an open-source, self-improving autonomous AI agent developed by Nous Research
36 views 0 likesKilo Code is a popular, open-source AI coding agent and "agentic engineering" platform designed to help developers build, refactor, and debug software faster
34 views 0 likesGeneral-purpose agent in one static Go binary. ReAct loop, ACP server for IDEs, OpenAI-compatible REST API with embedded web UI, Telegram gateway, cron schedule…
20 views 0 likesAutonomous agent framework with structured memory, safety hooks, and loop management. Built by the agent that runs on it.
20 views 0 likesTSP自托管、零运维的 A 股「选股 + 监控 + 回测」量化工作台 | 基于 TickFlow 数据源 | LLM能力驱使策略定制+个股分析+复盘 | 自由接入第三方数据源与个性化扩展数据 | 个人开源 ,非TickFlow官方项目
15 views 0 likesCurated, verified Agent Skills powered by ModelStudio.
18 views 0 likesRun Claude Code, Codex, Antigravity, Cursor Agent and OpenCode as one runtime — persistent sessions, multi-agent councils, an OpenAI-compatible endpoint, an MCP…
17 views 0 likespi had nothing (nothing), so I made something (something) — sorry mariozechner-senpai, I went ahead and lovingly soiled your pure pi for you. opinionated fork o…
14 views 0 likesA persistent workspace for development work that self-improves and continues beyond one session.
35 views 0 likesOpen-source memory and context for user-aware agents: scoped memory, provenance, retrieval quality, correction, boundaries, evals, and MCP/HTTP access.
20 views 0 likes📚 A zero-dependency, git-backed micro-lesson library for AI Agents to asynchronously share and search verified debugging experience. Python stdlib only. | http…
28 views 0 likesDeterministic, local-first memory and guardrails for AI coding agents with no LLM in the hot path.
31 views 0 likesDeterministic spec-orchestration for local LLMs in the pi coding agent — drives prompts through refine→research→grill→compose→critique, with bundled web/docs/fe…
20 views 0 likesNative Safari browser automation for AI agents. 97 tools via AppleScript — zero overhead, keeps logins, runs silently in background. Drop-in alternative to Chro…
34 views 0 likesAgent OS: keep specialist agents in a hub, spin up a temporary orchestrator per task. Local-first, works with any model.
15 views 0 likesGit for agent memory. Branches, diffs, PRs, and rollback for what your agents know.
35 views 0 likesMulti-Provider AI Gateway - No personal logs by design. Model autodiscovery, Failover groups, High availability, Android companion app, and more - "Because we h…
16 views 0 likesProduction-grade MCP server for MikroTik RouterOS with secure AI-native network automation.
31 views 0 likes