LLM Mart Basic
@llm-mart · Joined Jun 2026
Micro-interactions are small, purposeful animations and responses that reward the user and make the interface feel alive — an animated icon, a satisfying toggle, a subtle reveal. Borrowed from the natural world, they add delight without distraction. Use when designing interactive
Overlays — modals, drawers, bottom sheets, popovers — interrupt or augment the main flow. Each type has a different scope, blocking level, and appropriate use case. Use when designing dialogs, confirmation prompts, side panels, action sheets, or any UI element that appears above
Typography feels cohesive and intentional when font sizes follow a modular scale — a ratio-based sequence where every size is mathematically related to the others. Use when defining type scales, setting up design tokens, reviewing font size choices, or when typography feels incon
Disney's 12 animation principles, cinematic storytelling techniques, and comic book conventions apply to web UI — used subtly, they make interfaces feel alive, intentional, and emotionally resonant. Use when designing transitions, micro-interactions, onboarding flows, scroll anim
UI design and review should apply Nielsen's 10 Usability Heuristics — the foundational principles for evaluating and improving usability. Use when auditing an interface, designing interaction flows, writing error messages, or reviewing any UI for usability issues.
When something goes wrong, the user must be able to recover or try again. Toasts, inline errors, banners, and notification patterns each have a specific role. Use when designing error states, success confirmations, async feedback, in-place editing, or any system that communicates
Operational expert tools — used by domain specialists for hours every day — require a different design approach than consumer or occasional-use software. Information density, workflow linearity, and at-a-glance status take priority over whitespace and discoverability. Use when de
Audit UI performance with Lighthouse and fix Core Web Vitals — LCP, CLS, INP. Fast UI is good UX. Use when optimising page load, fixing layout shift, reducing input delay, improving Lighthouse scores, or reviewing images, fonts, and render-blocking resources.
UI patterns borrowed from the physical world feel immediately intuitive — cards feel graspable, carousels feel scrollable, drawers feel pullable. Use real-world metaphors deliberately to reduce the learning curve and make interactions feel natural. Use when designing layout patte
Any component rendered many times — cards, list rows, table cells, nav items, tiles, KPI widgets, feed entries — is a fixed slot model, not a free-form box. The same slots appear in the same place in every instance and stay aligned across siblings even when text and values vary i
Mobile, tablet, and desktop are different interaction paradigms — not the same layout scaled up or down. Sections can be hidden, repositioned, or made sticky on mobile. Navigation and primary actions move. Use when designing responsive layouts, adapting desktop UI for mobile, or
Scroll areas inside a layout should be avoided wherever possible. When unavoidable, allow only one scroll axis at a time and always keep the user in control. Use when designing layouts, data tables, panels, or any component that might introduce an inner scroll container.
Semantic HTML5, SEO fundamentals, alt texts, progressive enhancement, SPA considerations, device capability detection, and user context awareness. Good HTML is the foundation of accessibility, SEO, and resilient UI. Use when building any web UI, reviewing markup quality, or optim
Which CSS unit a value should be written in. rem for anything a text-size preference must move — type, control heights, padding around text. px only for what must not move — hairlines, borders, shadow offsets. Relative units for layout widths. Use when defining spacing and sizing
Keep status and error colours minimal and consistent — too many semantic colours confuse users. Each colour must mean exactly one thing. Errors should be recoverable, large failures must be prevented, and the UI should always give the user a path forward. Use when designing statu
Sticky and fixed positioning keeps critical UI persistent as the user scrolls — headers at the top, toolbars at the bottom on mobile. Use deliberately: too many fixed layers create visual noise and reduce content area. Use when designing navigation headers, bottom toolbars, float
Tabs organise related content under a shared context — switching tabs swaps the view without leaving the page. Use when a screen has multiple distinct content areas that share a common header or action set, and when the user needs to switch between them frequently. Use when desig
UI should make it immediately clear where the user is, what context they are operating in, and what their actions will affect. Use lines, regions, colour areas, breadcrumbs, and scope labels to communicate hierarchy and context — especially in deep navigation structures or multi-
UI density — how much information and how many features appear at once — should match the primary platform and user type. Desktop supports dense, feature-rich interfaces; mobile requires focused, reduced layouts. Enterprise power users tolerate higher density than occasional user
Related features and tasks — such as purchase flows, onboarding, or multi-step configuration — should be designed as natural, guided paths that feel coherent and fit the product hierarchy. Use wizards for complex sequential tasks. Use when designing flows, onboarding, checkout, s
/document
Document
Record the present state by mode — decision (ADR, RFC, rule), code (spec, doc, guide, scenario), or research (a ready report or one external material); a gate picks the document type.
/init
Init
First-time Archcore setup — wire host configs, measure the authored context, compose the full first-day seed in one preview, and create it on one confirm; import converts CLAUDE.md, AGENTS.md, rule files, ADRs, and docs into native documents; refresh adds new facts or drills into one domain.
/plan
Plan
Plan a feature or initiative through a computed route — a small fix exits with no documents, one capability gets a spec and a plan, a large initiative gets an umbrella PRD with one spec per capability; start with sdd, sources (market research), iso (regulated work), or research (technical investigation) to run that path directly.
/review
Review
Review branch changes against Archcore docs, or report project health; drift runs staleness detection, deep a full documentation audit, closeout closes a finished feature, experience captures a repeated pattern.
/cite-check
cite-check
Verify that citations actually exist and that the claims they support are faithful to the cited source. Runs deterministic existence checks (Crossref / OpenAlex / Semantic Scholar / arXiv) plus a claim-faithfulness pass via the alterlab-citation-verifier skill.
/lit-review
lit-review
Run a systematic, reproducible literature review on a topic and return an APA 7.0 annotated bibliography with a documented search strategy. Invokes the alterlab-deep-research pipeline in lit-review mode.
/review-paper
review-paper
Run a full multi-perspective peer review of a manuscript, simulating an Editor-in-Chief plus three peer reviewers and a Devil's Advocate, and produce a structured editorial decision and revision roadmap. Invokes the alterlab-paper-reviewer skill.
/research-pipeline
research-pipeline
Orchestrate the end-to-end academic research-to-publication workflow (research, write, integrity check, review, revise, re-review, finalize) with mandatory integrity gates and two-stage peer review. Invokes the alterlab-research-pipeline orchestrator.
/audit-infra
Audit infra
Audit infra security: secrets, deps, CI/CD, webhooks, AI/skill files
/audit-solana
Audit solana
Audit Solana program code for exploitable bugs and write a findings report
/benchmark
Benchmark
Compare per-instruction CU with the stored baseline to catch regressions
/build-app
Build app
Build the web client (Next.js, Vite, React) and check env, types and bundle
/build-program
Build program
Build Solana programs (Anchor, Pinocchio, native), incl. verifiable builds
/build-unity
Build unity
Build the Unity project in batchmode for WebGL, desktop, Android or PSG1
/cleanup
Cleanup
Turn a solana-ai-kit fork into a project: set up CLAUDE.md, remove kit files
/commit-claude-config
Commit claude config
Un-ignore and commit the kit config dir, instruction file, .mcp.json and .gitmodules
/debug-user-tx
Debug user tx
Replay a user's failing transaction on forked state and map the error to source
/deploy
Deploy
Deploy a program to devnet, or to mainnet after the user's explicit go-ahead
/diff-review
Diff review
Review the branch diff for Solana security issues, CU waste and AI slop
/doctor
Doctor
Read-only check of toolchain and kit config, with one fix-it command per failure
Make any song you can imagine
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