GitHub collection
nonlooped/roblox-suite
Imported from GitHub — is this yours?
15 skills imported from this repository.
roblox-animation
Build or debug Roblox character animations, IK poses, animation-marker events, and UI or object tweens. Use for locomotion, emotes, motion blending, and timed effects.
roblox-audio
Build or debug Roblox music, spatial audio, effects, text-to-speech, and speech-to-text. Use for audio graphs, asset permissions, playback problems, or migration from Sound.
roblox-core
Choose Roblox services, script locations, and execution contexts. Use for Luau types, serialization, module loading, streaming, and client-server data model questions.
roblox-datastores
Implement or debug persistent Roblox player data, leaderboards, migrations, and deletion requests. Use for concurrent writes, session locking, recovery, caching, quotas, or choosing DataStores versus MemoryStores.
roblox-gamepasses
Implement Roblox game passes, developer products, subscriptions, and Robux transfers. Use for purchase prompts, server-side fulfillment, ownership checks, recurring benefits, and monetization policy.
roblox-mcp
Connect an AI client to Roblox Studio through MCP. Use for connection setup, Studio tools, multiple Studio windows, playtesting, or combining MCP with Script Sync.
roblox-networking
Design or review Roblox client-server communication. Use for remotes, bindables, replication, network ownership, input validation, rate limiting, and exploit defenses.
roblox-npcs
Build or debug Roblox NPC navigation and behavior. Use for PathfindingService, modifiers and links, blocked paths, patrol or chase logic, streaming, and scaling NPC counts.
roblox-open-cloud
Use Roblox Open Cloud for external automation or supported in-experience HTTP calls. Covers API keys, OAuth, scopes, Secrets Store, webhooks, rate limits, and choosing REST versus engine APIs.
roblox-physics
Build or debug Roblox vehicles, mechanisms, and moving objects. Use for assemblies, mechanical or mover constraints, network ownership, collision filtering, and simulation performance.
roblox-teleport
Move Roblox players between places, public servers, or reserved servers. Use for TeleportAsync, matchmaking, loading screens, teleport failures, and persistent-data handoff.
roblox-testing
Test, debug, or profile Roblox experiences. Use for Studio debugging, TestEZ, logging, connection cleanup, memory or network diagnostics, MicroProfiler, Scene Analysis, and Script Profiler.
roblox-user-interfaces
Build or debug Roblox HUDs, menus, and world-space interfaces. Use for GUI containers, responsive layouts, input handling, ViewportFrame previews, and particle effects in 2D UI.
roblox-vfx
Build or optimize Roblox particles, beams, trails, and highlights. Use for emitter shapes, flipbooks, one-shot bursts, animation-marker effects, distance culling, and overdraw.