GitHub collection
agentsorg/design-engineering
Imported from GitHub — is this yours?
1 skill imported from this repository.
View on GitHub
25
1
MIT
Claude
Skill
design-engineering
design-engineering
Load when reviewing UI code, designing a component or page layout, picking an easing curve or transition pattern, deciding whether something should animate at all, choosing an avatar/typography/color system, building an OKLCH palette or fixing contrast, writing UI copy or error m
Commands (9)
-
/agentation-fix— Session-2 fix loop for Agentation — read structured annotations from the dev overlay and apply targeted UI fixes. source -
/apply-design-md— Consume the project's design contract — a .design file or DESIGN.md — and thread its tokens through UI code (CSS, Tailwind, or design-system components). source -
/fork-pov— Fork pov.md for installer taste, or append a one-liner to gotchas.md after a real agent failure. source -
/motion-audit— Audit animation timing, easing, springs, and transitions — decide first whether motion should exist, then apply the motion cluster. source -
/review-ui— Run a UI code review on the current snippet — Before / After / Why table per review-format, scoped to review-checklist. source -
/scan-ai-tells— Scan UI or marketing copy for AI-default tells and content-authenticity misses — deletion list, not a redesign brief. source -
/sound-pass— Decide which moments earn a sound, design one material family, generate the files (ElevenLabs if keyed, synth or CC0 if not), and wire them in — returns a sound map table. source -
/svg-animate— Animate an SVG — icon, logo reveal, stroke draw, morph, mascot loop — or turn a frame sequence / flat clip into one editable animated SVG, with the engine chosen for where the file lives. source -
/svg-create— Author or clean up an SVG asset — icon, illustration, mascot pose, logo mark — so it scales from viewBox, recolors from tokens, animates without a rewrite, is optimized, and has an accessible name. source