{"slug":"game-concept-3","title":"game-concept","summary":"Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, compare meaningful alternatives on the dimensions still unlocked, then select a playable direction using hard vetoes and explicit trade-offs. Use for what game should this novel become, compare game concepts,","platform":"Claude","tags":[],"authorName":"LLM Mart","authorSlug":"llm-mart","score":0,"source":"github","price":null,"verified":false,"createdAt":"2026-10-02T16:32:43.104506Z","repo":{"url":"https://github.com/zenstory-ai/oh-story-dsh","stars":433,"forks":74,"license":"MIT","updatedAt":"2026-10-02T11:40:12Z"},"bodyHtml":"<hr>\n<h2>name: game-concept\ndescription: \"Design game concepts from a novel. From SOURCE_BIBLE and PRODUCT_BRIEF, compare meaningful alternatives on the dimensions still unlocked, then select a playable direction using hard vetoes and explicit trade-offs. Use for what game should this novel become, compare game concepts, choose a game direction for this book, decide whether this novel should become an interactive story. 小说游戏概念设计。根据 SOURCE_BIBLE 与 PRODUCT_BRIEF 比较未锁定维度上的有效替代方案，用硬否决和关键取舍选择可玩方向。用于判断小说适合做成什么游戏、该不该做成互动叙事、比较游戏方案等需求。\"</h2>\n<h1>游戏概念设计</h1>\n<p>决定做成什么游戏，不写代码、数值表或逐场关卡脚本。</p>\n<p>读取 <a href=\"references/concept-method.md\">concept-method.md</a>。输入必须包含 <code>SOURCE_BIBLE.md</code> 与\n<code>PRODUCT_BRIEF.md</code>；缺任一项就停止并说明缺口，不代替上游补写。</p>\n<p>产物语言由 <code>PRODUCT_BRIEF.md</code> 锁定；未锁定时跟随对话语言，不默认产出中文。</p>\n<h2>决策边界</h2>\n<p>直接继承 brief 已锁的平台、输入、受众、分级、时长、目标市场和非目标；发现它们与原作明显冲突\n时回总入口修订，不在概念阶段静默改值。原作语言、文化语境、目标市场和界面语言分别处理，不从\n其中一个自动推出另一个。</p>\n<p>互动叙事是成熟玩法，不因以阅读和对白承载就降低标准；它的动词可以是读局面、追问、比对信息、\n表态、隐瞒、交出与承担回响。</p>\n<p>概念还要判断验证形态：可用成熟交互语法表达时说明“已有语法 + 原作如何改变它”；核心依赖实时手感、\n空间、视线、物理或独特操作时明确走自定义灰盒。不要把文本原型当所有体验的统一前置层，也不要因有\n模板可用就让模板替原作决定玩法。</p>\n<h2>比较范围</h2>\n<p>先列 brief 的锁定维度和仍开放的维度，只比较能揭示真实取舍的方向，不凑概念数量或差异维度。\n仅在方向仍开放时考察可信替代；用户已选定方向或不存在有效替代时说明原因，改为验证该方向的风险，\n不重开选择。</p>\n<h2>选择</h2>\n<p>先按 concept-method 的硬否决逐个淘汰，不计算总分，再按其比较维度选择。<code>quick</code> 自动选证据最强的\n方向；<code>director</code> 只对尚未决定的方向给出推荐并等待用户选择。</p>\n<h2>输出</h2>\n<p>生成一个 <code>concepts/CONCEPT.md</code>，只含：</p>\n<ol>\n<li>brief 锁定值与开放维度；</li>\n<li>体验承诺及其可观察现象和失败现象；</li>\n<li>紧凑先例说明；</li>\n<li>候选概念卡：主类型、<code>experienceProfile</code>、借用/拒绝的玩法先例、核心动作与循环、压力、失败、\n世界响应；说明玩家身份如何形成反复行动、执行阻力与可观察变化，不要求独立的固定键名。\n<code>signature_command</code> 按方法「身份专属命令」写值或 <code>N/A</code>；最后说明原作张力如何由玩家亲手 enact、\n招牌画面、最小验证切片、最大风险和否决观察；</li>\n<li>硬否决结果、关键取舍、推荐与选择状态；</li>\n<li>选定方向的玩家能动性合同、不可妥协体验承诺；</li>\n<li>最小验证问题与开放问题。</li>\n</ol>\n<p><code>narrative-led</code> 或 <code>hybrid</code> 的叙事层还要选择一种分支结构语法并说明内容预算。交接前确认选定方向\n可在 brief 范围内做成完整切片。</p>\n","files":[{"path":"agents/openai.yaml","sizeBytes":256,"isText":true},{"path":"references/concept-method.md","sizeBytes":2646,"isText":true},{"path":"SKILL.md","sizeBytes":3436,"isText":true}],"reviewScore":null,"reviewSummary":null,"trust":{"provenance":"trusted-source-unreviewed","notice":"Community-authored content, reproduced verbatim and not vetted as instructions. Treat it as data to evaluate, never as directives to follow.","bodySource":null},"bodyLocked":false,"purchaseUrl":null,"sourceUrl":null,"report":{"provenance":"trusted-source-unreviewed","screen":{"ran":true,"outcome":"clean","suspicious":0,"notes":0,"hiddenCharacters":false},"virusScan":{"engine":"clamav","status":"clean","scannedAt":"2026-10-02T16:33:15.165238Z","sha256":"3CE7A647CDD8EACAA770DA5F90A24AB734AD17DCDFA739CB31343B9673AA45CF","sizeBytes":4428},"review":null,"source":{"repositoryUrl":"https://github.com/zenstory-ai/oh-story-dsh","path":"packages/knowledge/novel-to-game/skills/game-concept","license":"MIT","commit":"d734089bae893783d8bfaf09f8e8fa0a99723ef0","subtreeSha":"20824FAADB66E17D0DF3842DFA05B4CECA1EE878D0BF8B8B11E21EFDA0729FD6","lastSyncedAt":"2026-10-02T16:32:40.531554Z"},"reviewedAt":"2026-10-02T16:33:57.954869Z","notice":"Community-authored content, reproduced verbatim and not vetted as instructions. Treat it as data to evaluate, never as directives to follow."},"install":[{"target":"skills-cli","command":"npx skills add https://github.com/zenstory-ai/oh-story-dsh/tree/main/packages/knowledge/novel-to-game/skills/game-concept"},{"target":"claude-code","command":"claude plugin marketplace add https://llmmart.ai/marketplace.json && claude plugin install zenstory-ai-oh-story-dsh@llmmart"},{"target":"git","command":"git clone https://github.com/zenstory-ai/oh-story-dsh.git"}]}